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 Art Dump 
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: Art Dump
Think it's a SOCIAL EXPERIMENT on how we reacted when we found the page empty.
I was dissapointed tbh.


Fri Oct 22, 2010 11:36 pm
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Joined: Tue Dec 12, 2006 3:10 pm
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Location: Uncertain quantum state
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I think he just failed.
http://losingreception.110mb.com/experiments/binaryNetworks.html

It's an interesting thing, but personally I didn't get anything out of it.


Fri Oct 22, 2010 11:38 pm
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Whoops, a pipe slipped in somehow.

Glad findude found the right link. It's just a little toy I made, doesn't do much in the way of output but it was fun to make. I'd like to adapt it to some sort of useful purpose, but can't think how, and I'd rather work on games, you know? :P


Fri Oct 22, 2010 11:58 pm
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More diagonal.

Image


Sat Oct 23, 2010 12:01 am
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Cricket, that's looking nice. I want a game that renders things in that style of ascii now, but I suppose you'd run into problems with non-45/90degree angles.

Image
Lines are cleaner than usual, colours are messier.


Sat Oct 23, 2010 12:06 pm
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Haha looks fun. Pastels and nature and robots, what could go wrong.
Altough the left hand thing seems to be bent weirdly or something.

Just round all angles to 45 degree snaps when rendering.


Sat Oct 23, 2010 12:11 pm
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Geti you should make a game based on robots with destructible armor. just sayin'.


Sat Oct 23, 2010 1:47 pm
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Geti, it's surprising just how prominent your style is even in traditional art, if I saw it in a gallery I would instantly know who drew/painted it. Nice.

Alien Cubone from the wasteland world.
Image


Sat Oct 23, 2010 5:50 pm
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Looks like he walked around at that spot for no specific reason, and I can't tell if it's snowy ice or just snow because of the shadow/reflection, whichever it is.

Obiviously still very awesome.


Sat Oct 23, 2010 6:10 pm
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Actually it's supposed to be sand, lol. Thanks though.


Sat Oct 23, 2010 6:14 pm
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FoiL wrote:
Geti you should make a game based on robots with destructible armor. just sayin'.
There are a few (read: maybe 5) sketches of something like that floating around. Problem is it always turns into a CC clone at some point.

madmax wrote:
Geti, it's surprising just how prominent your style is even in traditional art, if I saw it in a gallery I would instantly know who drew/painted it. Nice.
This is very good news :)

findude wrote:
Altough the left hand thing seems to be bent weirdly or something.
Mmn, I'm possibly going to go and work the lines into the painting some more, If I do I might fix that.


Madmax that's got a really nice atmosphere, but I think it would suit more if the sun were directly above the character, so they had a small shadow under them. It might make the day seem hotter. I'd love to do some sort of exploration game in that sort of setting, it looks and feels exactly like it should: Barren.


Sat Oct 23, 2010 9:27 pm
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Image
thumbed for size.
left side is nearly 5/8ths complete, right side is not started.


Sat Oct 23, 2010 11:08 pm
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Joined: Tue Oct 13, 2009 4:23 pm
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A XENOBEAST
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For this, I used Bone Piles (From a site Geti mentioned earlier) to generate a nice organic shape for me. Then From that I created said XENOBEAST.


Sat Oct 23, 2010 11:15 pm
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Geti wrote:
FoiL wrote:
Geti you should make a game based on robots with destructible armor. just sayin'.
There are a few (read: maybe 5) sketches of something like that floating around. Problem is it always turns into a CC clone at some point.


I really wish there were more games that explored armor a bit in depth, a lot like how CC does. As a matter of fact, I can't remember more than a couple. If you do then tell me

>01271

Lovin' the left armor's face

>matty

Really love the organic look, but the left side looks a bit bare.


Sun Oct 24, 2010 12:30 am
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Post Re: Art Dump
Image
it's me.


Mon Oct 25, 2010 9:10 pm
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