Aight, Crazy's back, but unfortunately I only have time for this post tonight, so I'll do the roll tomorrow morning.
EDIT: Late night parties apparently make you tired. Roll will magikally appear here is a short while.
FoiL (6+1-1-1=6) Andrew Rodrigues
With backup behind him, Andrew goes all-out slaughter house on the
Piranhas, firing his
AA-12 and smacking the weapon's butt every which-way. By the time the battle dies down, dead fish surround him and his allies.
- Minus 20 AA-12 roundsAppearance:Black hair, brown eyes, 6', well built.
AbilitiesFists of fury (+1 to actions involving melee)Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 concentration. 1 of 6 uses)
Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1)
Blast-Proof (Immune to explosive forces, unless rolling a 1)
RAGE FACE (+1 to intimidation & pain-ignorance)
Mental Link - Vladimir ('Telepathy' with Vladimir)
WeaponsAA-12 (0 of 32 Rounds, wielded)
Beretta 92FS (7 of 10 rounds, holstered)
Extendable baton (Holstered)
InventoryTop gun sunglasses (Worn)
Blast-Proof Jacket (Pockets: 7 slot used, 3 available)
- Jacket Usage Manual (1 slot)
- 9 Rations (+1 to next action, 3 slots)
- A water bottle (+1 to next action, 2 uses, 1 slot)
- Ammo (5 Handgun magazines, 2 slots)
Waist Pockets (18 slots used, 2 available)
- 3 rockets for a SMAW (6 slots)
- Swiss army knife (1 slot)
- Utility Machete (1 slot)
- Ammo (3 Drums, 4 Magazines, 10 slots total)
Botanist's Backpack (16 slots used, 14 available):
- Flare Gun and 4 red flares (6 slots)
- A Folding Shovel (3 slots)
- Some empty vials (3 slots)
- 30ft of rope (5 slots)
- Briefcase (Broken lock but closed, 4 slots)
Condition(s)Heavyweight (-1 to any actions involving fast movement)
Broken Leg (Splinted, -1 to jogging and faster, belt-tied to stop blood flow)
Concussion (Dizzy, bleeding from scalp, -1 to all actions)
Misaligned Shoulder (Minor tasks with preferred arm only!)
Crispy (Hot pain all over, -1 every second turn) THIS TURN
Ociamarru (6) Vladimir Ivanov
Vlad is practically surrounded.
Piranha are everywhere and his
Monkey is freaking out, trying to pull away from him. Vlad fires his
Shotgun wildly, clearing a path, and he loses his grip on the
Monkey. The
Monkey dashes away to the south, and Vlad yells obscenities at it, unable to follow. It gets to the treeline and disappears from view.
-Minus 6 Shotgun ShellsAppearance:Russian. 6' 2", shaved blonde hair, green eyes, well built.
AbilitiesCybernetics (+2 to mobile actions, speed is doubled, 3 of 5 uses)
Athletic (+1 to mobile actions)Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft, Cannot roll 1s)
Scar-face (+1 Intimidation, -1 Charisma etc)
Mental Link (Can project thoughts to others and 'see' theirs)
Slow Motion (Uncontrollable)
Instinctual Actions (Vladimir does things without thinking or knowing)
Say what? ( ??? )WeaponsSaiga-12 Combat Shotgun (2 of 8 shells, wielded)
Khazar-replicated knife (Sheathed)
InventoryContainment Unit (37 slots used, 13 available)
- Carved Wooden Statuette of self (1 slot)
- Radio (1 slot)
- Cellphone (Reception: 3/5, 1 slot)
- Flare gun with 2 green flares (4 slots total)
- Ammo (4 mags of Shotgun Shells (40), 8 handgun magazines (80), 12 slots total )
- 5 days of Rations (15 meals, 5 slots)
- TOP-SECRET Information File (4 slots)
- Bubblewrapped Mechanical Cube (Downed Phoenix?) (3 slots)
- Medical kit (2 of 5 Uses, refillable, 5 slots)
- Cybernetic Enhancement Kit (1 Use left, nonrefillable, 1 slot)
Condition(s)Rested for ∞ turns, ∞ turns before tiredness.
Fail Chest? (Healed?)
Spider-Monkey Control!
Shot in the foot (-1 to running every second turn)
Point.Blank (2) Asfer Wilks
The
Cannon was just reloaded and System Precautions prevent him from re-reloading it again so soon afterwards.
Appearance:Mobile Armored Frame EXpirimental 103 Cannon Exosuit.
AbilitiesLarge Muscle Mass (+1 to action requiring strength)
Sixth sense (+1 to detecting enemies, traps etc)
Mental Link - Vladimir ('Telepathy' with Vladimir)
Super Sprint (Diverts all power to the legs of the
Exo-Suit to sprint. Max 3 consecutive uses. +2 to sprints, -2 to any other power-using action)
WeaponsMk.III 40mm Revolver Cannon (0 of 6 rounds, 1 turn to reload)
READYMk.II 5.7x28mm Vulcan Gun (150 of 250 rounds, 1 turn to reload)
READYBladed Shield (Left arm)
EXTENDEDInventoryMAF-EX103C Exo-suit (1 turn to enter/exit)
Ultra-compact generator (Recharged by light, 5% per turn if resting, damaged)
Sensor node (Left Shoulder, IR, NV, auto-targeting camera)
Rear cargo container: (18 slots used, 32 slots available)
- 40mm cannon rounds (6xHE, 6xFrag, 6xSmoke, 6xStun, 12 slots total)
- 500 spare Vulcan rounds (6 slots total)
Condition(s)Loud (-2 to sneaking, stealth etc)
Heavyweight (-1 to any actions involving fast movement)
Wounded Left Calf Muscle (-1 to using lower left leg) Mechanized
Heavy Armour (Asfer's body is mostly safe from harm)
Generator Power 45%
HighEndNoob (5) Kyle Berguard
Fractically, Kyle drops his
Desert Eagles and un-slings his
FAMAS, aims the attached
Masterkey shotgun at point blank range and fires at the
Snake. Its head is blown off in a spray of blood and its body slackens. Kyle shakes it off his leg.
"Gross."Then picks up his
Desert Eagles once more.
-Minus 1 Shotgun ShellAppearance:French. 5'8", goatee, green eyes.
AbilitiesMarksman (+1 to longrange combat)
Pyromaniac (+1 when using explosives or flame)
Mental Link - Vladimir ('Telepathy' with Vladimir)
WeaponsFAMAS-G2 (24 of 30 Rounds, Burst-fire mode, Slung)
Dual Golden Desert Eagles (4 - 5 of 9 Rounds ea, Wielded)
Katana (Sheathed)
InventoryHolographic Sight (Mounted on FAMAS)
KAC Masterkey Shotgun Attachment (Mounted on FAMAS)
Recoil-countering Wristguards (95%% Energy)
Backpack (23 slots used, 2 available)
- 5 Flashbangs (Non-Lethal, Audio/Visual, 2 slots)
- 5 Claymores (Lethal, contains ball-bearings and shrapnel, 5 slots)
- 5 Molotov Cocktails (Flammable, 2 slots)
- Cigarette Lighter (100% Fuel, 1 slot)
- 3 Semtex Plastic Explosives (Waterproof, malleable, 2 slots)
- 4 C-4 Explosives (Everything-proof, malleable, 2 slots)
- Detonator (C-4/Semtex, 1 slots)
- 5 Spare Magazines per weapon (15 total, 7 slots)
- 11 Spare Shotgun Shells (1 slot)
Condition(s)Highly Explosive (Roll a 1 when shot and one of your explosives blow up)
Recoil-Countering (+1 accuracy, -1 when Energy has run out)
Explosives (Roll 3+ to successfully use, 2=fumble, 1=premature explosion, 6=dud)
Ideal Ambush (+1 to ambush-esque actions)
CrazyMLC (6+1-1=6) James Blond
With ears ringing and blurred vision, James pushes himself to his feet. He stands unsteadily and attempts to aim his
Laser Pistols, but his limbs just don't co-operate properly. A flock of birds circle around him, then suddenly dive for a kill. James stumbles away from the birds and into the northern treeline, away from the party.
Contact lost:
James Blond - Spy - 27/10/2010
Missing in Action
Appearance:British. Tall with an athletic build; blond hair, blue eyes, attractive.
AbilitiesAmbidextrous (+1 to rolls involving the use of both hands)
Sly (+1 to sneaking, deceiving, picking up ladies etc)
Mental Link - Vladimir ('Telepathy' with Vladimir)
WeaponsSuper-Heated-Plasma-Rounds Rifle (92% Energy, Slung)
High-Powered Dual Laser Pistols (80% | 80% Energies, Holstered)
Mono-filament Bladed Bronze Knuckles (Worn)
InventoryBackpack (22 slots used, 3 available)
-Rations (15 meals, +1 to next action, 3 slots)
-Water Bottle (2 uses, +1 to next action, 1 slot)
-Two hand-lit flares (2 slots)
-Box of 12 Cigars (lasts 2 turns, +1 to awesomeness, 1 slot)
-Box of 50 matches (3+ to use, 1 slot)
-1x C-4 Explosive (3+ to use, 2 slots)
-3x Flash bangs (3+ to use, 2 slots)
-Blasting caps (3+ to use, 1 slot)
-Box of 6 Cigar guns (Disposable, single use, 1 slot)
-
Fancy Expensive, manly cologne (1 slot)
-Plasma Rifle Ammo (5 mags, 5 slots)
-Utility machete (2 slots)
Condition(s)Back-blast (Thrown to the ground, stunned, -1 to this action)
Sakiskid (2) Tyler Smith
Tyler puts his
USP away, and it promptly falls out of its holster and onto the ground. He then tries to take the silencer off the
UMP45, but his sweaty hands can't get a grip.
-Dropped USP at feetAppearance:6 foot, shaggy hair, skinny grey jeans, T-shirt, dark zippered-hoodie, skate shoes.
AbilitiesStealth (+1 to stealth actions)
Athletics (+1 to agility-related actions)
Chaotic (Things are more chaotic or gory around you)
Akimbo (Can use both USP and UMP45 at once, 5+ to fire successfully)
WeaponsSilenced H&K UMP45 (10 of 25 rounds, stock-less, wielded)
Silenced H&K USP .45 (6 of 12 rounds, Dropped)Machete (sheathed)
Ballistic Knife (Single use unless retrieved, sheathed)
Pair of Throwing Knives (1 turn to extract from shoes)
InventorySkiing mask
Open-Wound-Closing Gel in a plastic vial
Chocolate snack bar
iPod
Skullcandy headphones
Garrote (5 of 5 uses)
Ammo (2x each)
Game EventsIt is early morning.
The party's
Allies go on a
Piranha killing spree, lowering the count to just 5% off the original number; approximately only 50 fish left. Barker adds his skills to the battle, killing off several birds and the last feral monkey.
During the fight, James is chased off by a flock of birds, and disappears into the
Jungle to the north.
A lot of the remaining enemies are holding back, refusing to work together and not sure about attacking individually.
Attacking Enemies:4 Snakes, 1 Anaconda,
Wild boar, 1 Panther,
Jaguars, 8 birds,
monkey, 1 aligators, 5% Piranha
Kills:Andrew: 3 +25% Piranha
Vladimir: 0
Asfer: 10 + 25% Piranha
Kyle: 1
James: 7 + 25% Piranha
Tyler: 1
Barker: 5
Allies: 5+ 20% Piranha
[]NOTE: James (at the top) has run into the Jungle, so his position is incorrect. Vladimir's position is also incorrect; he is standing near Asfer.[/]