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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Art Dump
Wait what my Firefox persona I made ages ago is being actively used by 74 people? http://www.getpersonas.com/en-US/persona/5865
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Mon Oct 11, 2010 11:20 pm |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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Re: Art Dump
it's very simple thats for sure.. try a range of colors
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Wed Oct 13, 2010 2:50 am |
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Commodore111
Joined: Sun Oct 11, 2009 7:47 pm Posts: 132
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Re: Art Dump
Some frigate I made. Obviously still in progress. Turns out I'm terrible at drawing people. But spaceships are another story.
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Thu Oct 14, 2010 6:08 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Art Dump
Very nice work , but from my point of view it looks more like the blueprints of the ship and for that matter it also looks like a spacestation i would love to see it when its done.
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Fri Oct 15, 2010 12:58 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Art Dump
Some doodles, done while I was supposed to be doing classwork. Ooops. OneTwoDEAR GOD THE PAGE STRETCH -Duh
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Fri Oct 15, 2010 9:23 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Wow, that image is too big for my GPU, nice going. Just did some paintchat stuff but forgot to save it. ASSDAMN.
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Fri Oct 15, 2010 10:37 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Art Dump
Thumbnail that poop
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Fri Oct 15, 2010 9:00 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Art Dump
Smallerized Cool stuff by the way
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Fri Oct 15, 2010 9:05 pm |
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Boba_Fett
Joined: Wed Jul 30, 2008 10:27 pm Posts: 272
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Re: Art Dump
That's some pretty good pencil shading!
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Fri Oct 15, 2010 9:23 pm |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
Looks like a pen to me.
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Fri Oct 15, 2010 9:41 pm |
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dutchsmoker
Joined: Fri Oct 16, 2009 7:45 pm Posts: 72
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Re: Art Dump
might not be considered art, though getting just the right shot is.
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Fri Oct 15, 2010 9:52 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
You just reminded me of a great shot I missed some days ago: the sky was a dark gray, not quite black, and the moon was more or less in the middle of the sky. Tt was a dusty, subtle yellowy white. I reminded myself to shoot it later but forgot. Damn.
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Fri Oct 15, 2010 10:07 pm |
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dutchsmoker
Joined: Fri Oct 16, 2009 7:45 pm Posts: 72
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Re: Art Dump
matty406 wrote: You just reminded me of a great shot I missed some days ago: the sky was a dark gray, not quite black, and the moon was more or less in the middle of the sky. Tt was a dusty, subtle yellowy white. I reminded myself to shoot it later but forgot. Damn. ahh yes thats quite common, or the lack of a decent mirror reflex camera... low lighting really sucks. thunderclouds are also a nice subject , if you are patient enough. shot 200 pics that night, 2 or 3 hours. with a dozen not being totally black. Thunder 1 Tree 0
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Fri Oct 15, 2010 10:37 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Rendered some pchat thing. not entirely happy with it but it was fun to do a dynamic pose for once. I really need to get a cleaner linework process going though, too sketchy at this scale <_<
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Sun Oct 17, 2010 5:00 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
*gasp* Heavily WIP. The idea is to have an accessible editor and map interchange format, fairly simple gameplay and multiplayer (ew, flash networking). One thing I want to focus on making a game accessible to everyone, not just hardcore people. I'm making heavy intentional homage to N, Canabalt, and a bit of Megaman and Cortex Command. There are aspects of Arnes pixels showing through too (particularly the eyes). I'm keeping the sprites and game low colour so churning out content should be harder to get tied down in. However, I'll be working on this in tandem to Prelude if it happens. The dithering is just a test, but whatever. Rip it to bits, I want to polish this aesthetically while keeping with a NES-ish palette (the only non-NES colour is the dark grey at the moment (afaik, anyway)) before doing too much coding. Coding is too addictive -> time sink. tl;dr: I want to make a little shooter. Blog Post
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Mon Oct 18, 2010 12:02 pm |
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