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 Roll To Dodge - Blue 
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge - Blue
Tomaster wrote:
Oh yea? Well at least here every animal on the continent isn't attempting to kill me in the most painful way possible. Ha ha.

Unwritten rules of Australia:
Don't go in the desert. Scorpions / snakes
Don't go in the ocean. Jellyfish / sharks
Don't pat anything. Kangaroos / echidna
And don't walk under gumtrees in the middle of the night. Dropbears.


Mon Oct 11, 2010 2:55 am
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Post Re: Roll To Dodge - Blue
Don't go into the desert, huh?

Well I guess you could say...

*takes out sunglasses*

that's one way...

*puts on sunglasses*

to keep sand out of your crack.

YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAH
I'm done now.


Mon Oct 11, 2010 3:15 am
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Loose Canon
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Post Re: Roll To Dodge - Blue
So yeah, I get home after a weekend of ♥♥♥♥ being broken to find more broken ♥♥♥♥. Will roll today if possible. Don't count on it.


Mon Oct 11, 2010 11:26 pm
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Post Re: Roll To Dodge - Blue
OOPS.
I forgot, I need MLC, Stagroth, and Foa's rolls.


Tue Oct 12, 2010 3:01 am
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Post Re: Roll To Dodge - Blue
Oh, of course you need Foa's roll :v

Well, at least I have something to look forward to tomorrow, hurfdurf.


Tue Oct 12, 2010 3:18 am
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Post Re: Roll To Dodge - Blue
> Get the out the water, with Ragdoll, "Dammit, hey Blue!" |


Tue Oct 12, 2010 7:16 am
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Post Re: Roll To Dodge - Blue
What's the time for you, Foa?


Tue Oct 12, 2010 7:18 am
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Post Re: Roll To Dodge - Blue
Uh, Foa.

Last Roll, Hyperkultra wrote:
Ragdoll and Tomaster get the point, and play a quick game of rock paper scissors to decide who carries Foa. Tomaster loses. Ragdoll, MLC, and Stagroth all take off, Ragdoll flying through the air, MLC and Staggy zooming over the surface of the water. Tomaster grabs Foa and hoists him like a sack of potatoes, then takes off as the platform he stands on starts to sink again.


We're already in the air. Derpdederp.


Tue Oct 12, 2010 11:45 am
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Post Re: Roll To Dodge - Blue
Ok, NOW Rolling. Then gonna do the first Roll to Duhdge roll.

CrazyMLC [3]: You get to wondering about chunk of metal you got from the stalactites. You take the thing back out and examine it. It's got a dull grey sheen to it, but... Wait. Now that you look closer, it isn't metal... It's crystal. But holy hell, this is the strangest crystal you've ever seen. You decide that Blue might know something about it. Using Aerokinesis, you fly up into the air, up alongside Blue.
"Hey! Do you know anything about this stuff?"
"Hmm?"

She glances over at you holding the crystal up for her to examine. Her eyes go wide and she stops in midair, causing you to shoot straight past her. You slow down as well, then she darts up to you and snatches the stone away. She holds the thing gingerly, as if about to explode, and as you watch a number of runed-covered magic circles appear in the air around it, some ringing the stone, others around her wrist or hand. After a few tense seconds of this, the circles fade away, and she sighs in relief.
"Thank god, it's a stable crystallization."
She turns to you, and throws it back. She then says something to you that only you understand.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Photosynthetic Regeneration
4/4 Inventory:
- DecaBow
- DecaBow Quiver
- Nautical Shiv
- Impurities
--- 2 small Diamonds
--- Small amount of precious metal
--- Crystallized Insanity
1/2 Equipped:
- Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb)
Injuries:

Tomaster [2]:Pleased with your new reflexes, you lift your free hand up to place Shadow's skull on your head. Problem is, as soon as you do, the wind knocks it off. You manage to grab it by the eye socket as it falls by using your crazy reflexes.
"Hey, be more careful!"
"Sharrap Foa!"

2/2 Active Abilities:
- Invisibility
- Super Reflexes (+1 to anything involving reflexes, activate automatically)
2/2 Passive Abilities:
- Wing (+1 if flying)
- Super Strength (+1 to any rolls involving strength, moderate protection from impacts)
4/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
- ShadowKiller's Skull
2/2 Equipped:
- WolfHunt
--- Butenko Raisen
--- Piercer of the Heavens
--- Blue Screamer
--- Safeguard
- Force Amplifiers (+1 to any rolls involving strength)

Foa [6]: Tomaster's flight gets rocky for a moment as he screws around with his skull.
[b]"Hey, be more careful!"
"Sharrap Foa!"

He doesn't like backseat fliers.
0/2 Active Abilities:
0/2 Passive Abilities:
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKillers (Current Mags: 18|18)
2/2 Equipped:
- Fedora
- LadyKillers (Dual Kickass Desert Eagles)
Injuries:

Ragdollmaster [4]: You hum along to the tune of a song from a game you enjoy playing, throwing a hearty [b]"WHOOSH!" in for good measure every so often. After a particularly noisy whoosh, dhart looks over at you and asks what you're doing. You get embarrassed as you realize that you were actually singing and whooshing out loud.
2/2 Active Abilities:
- Mega Electrokinesis
- Ethereal Wings
0/2 Passive Abilities:
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Flask of "Sunshine"
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

HighEndNoob [5-2=3]: You try to gain Aerokinesis, but apparently Frederic could tell what you were doing.
"Such fluxuations in a being's sanity composition are unadvisable while in such close proximity to me. It could result in our sanities being fused together, possibly permanently, and I have no doubt that I would overpower you and gain dominance, causing your mind to fade to nonexistence over a period of several weeks to years."
"Wat."
"Please don't try gaining powers while I'm clutching you, you might die a horrible death."
"WHAT."

1/2 Active Abilities:
- Cryokinesis
1/2 Passive Abilities:
- Umbriantic Regeneration
0/4 Inventory:
1/2 Equipped:
- Cryolight (BlueMetal Halberd)
Injuries:
- Groin Pain (-1 to rolls)

dhart5000 [4]: Blue is cruising along, with you trying to think of idle talk, when suddenly she jerks to a stop in midair. You try to see why, but you can't really tell see much; she has you turned around the other direction. When she talks, it's a bunch of nonsense gibberish words. Then, she starts flying again.
"So... Blue Demon, that's a cool name; or is it more of a title?"
She laughs.
"Neither, I suppose. More of a pseudonym. I don't want to be giving out my real name willy-nilly, so I use Blue Demon unless it's a very important matter. And no, you can't learn my real name."
"POOF, SUPER AGILITY."

"... Wait, what?"
"I'm goddamn awesome, I can do that."

2/2 Active Abilities:
- Bullettime (+1 to rolls, +2 to combat rolls, can use every other turn)
- Thermokinesis
1/2 Passive Abilities:
- Super Agility
0/4 Inventory:
0/2 Equipped:
Injuries:

Game Events: As the group gets closer to Goodpants' island, sensor pick them up, alarms go off, and automated defenses are set into motion. A roaring klaxon begins to sound at Goodpants' island, now lacking its dome shield. Dozens of specks float up off the island the island, flying through the air towards the rollers, growing in size fast. Fiona sights through her Railsniper at them.
"Wait a... THAT ♥♥♥♥!"
Fiona swears violently, making several people jump in surprise.
"That ♥♥♥♥ Goodpants stole my plans for Gyro! And he ♥♥♥♥ modified them! Oh hell no!"
She takes aim at one of the specks, still at least 3 miles away, and fires her Railsniper at it. The gun issues a thundering boom, and a shimmering line appears between Fiona and one of the specks where the round passed. In the distance, the speck bursts into flame and shrapnel. In response, small lights at the front of the specks begin flashing. The rollers wonder what they are until the booms of heavy gunshots reach them and bullets start whizzing past.


Tue Oct 12, 2010 8:45 pm
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
I wonder if Fiona will ever mention good ol BJJ, and his long metal spear of death.


Tue Oct 12, 2010 10:00 pm
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Post Re: Roll To Dodge - Blue
His spear lasted some disappointing five minutes, so I guess not.


Tue Oct 12, 2010 10:07 pm
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Post Re: Roll To Dodge - Blue
FoiL wrote:
His spear lasted some disappointing five minutes, so I guess not.

Still, it did its job well, especially considering it was originally a harpoon fired from a cannon.


Tue Oct 12, 2010 10:50 pm
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Post Re: Roll To Dodge - Blue
Hey guise, I'm gunna disappear now, don't be alarmed.
POOF! Go invisible. Try to extend the invisibility to Foa. Then just go with the group to wherever the action is.


Tue Oct 12, 2010 10:58 pm
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Post Re: Roll To Dodge - Blue
"Unmanned drones? Made of metal? In my sky?"

>Fire a good dose of mega-lightning towards the drones. "BAHAHAHA, FRY, ♥♥♥♥♥es."



And yes, it has that long of a range. It can theoretically have a much longer one, too.


Tue Oct 12, 2010 11:36 pm
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Post Re: Roll To Dodge - Blue
I love the sudden RTD - 2 references. I know they should be there, but their all so sudden it's funny*.

* I have a strange sense of humor


Tue Oct 12, 2010 11:39 pm
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