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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
Slightly offtopic I suppose but hmmn.. Lizard, if you sprited it I might possibly code it up. Maybe. God damnit, wait, gibs take time and workarounds will be needed for gun legs and toggleable mortars and being able to put actors in and out. I'm not sure I have the time for that kind of, well, time investment at this point.
ffffffffffffffffffffffuuuuuuuuuuu-
Dunno, I'll think about it. I'd love to see it in action, but I might end up waiting until I actually make a game with the stress universe.. Then again..
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Tue Oct 05, 2010 1:10 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Ye sure.
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Tue Oct 05, 2010 1:46 pm |
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Mad Alex
Joined: Sat Oct 17, 2009 2:07 pm Posts: 127
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 Re: Art Dump
 Hey, It's my heart! WAIT, OH SHI-
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Tue Oct 05, 2010 6:05 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
Devlog UPSo it's in pretty huge development and doesn't do anything fancy yet, but at least it works, and I can post stuff to it. Comment fields coming in a bit.
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Wed Oct 06, 2010 6:22 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
 CC inspired PW army, might make them into a CC faction at some point.
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Wed Oct 06, 2010 3:54 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: Art Dump
I like em, but they're a little small and monotone. :<
And, once again, the low contrast pains me. I suppose it's intentional, though.
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Wed Oct 06, 2010 7:03 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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 Re: Art Dump
Originally meant to be a sprite for a Toxins warning sign, but ended up being too big (The engine that would have used the sprite uses 32x32 frames).  After I made the monotone symbol, I decided to anti-alias it, then went all the way. Makes a nice little Halloween art, I suppose EDIT:  Added a dagger and made it more symbol-like.
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Wed Oct 06, 2010 8:00 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: Art Dump
Make robots 1 and 2, lizard! Homepage has had a bit of sprucing, I'm still yet to add colour though.. Time for a walk, methinks.
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Thu Oct 07, 2010 1:39 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Art Dump
Maybe less blurry headline?
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Thu Oct 07, 2010 1:41 am |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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 Re: Art Dump
matty406 wrote: Originally meant to be a sprite for a Toxins warning sign, but ended up being too big (The engine that would have used the sprite uses 32x32 frames).  After I made the monotone symbol, I decided to anti-alias it, then went all the way. Makes a nice little Halloween art, I suppose EDIT:  Added a dagger and made it more symbol-like. Got pushed off the page, so cheeky bump.
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Thu Oct 07, 2010 1:44 am |
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Paradox
Joined: Sat Sep 19, 2009 8:33 pm Posts: 32
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 Re: Art Dump
 Trying to get better at making pixel art things, really wish I could animate this.
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Sat Oct 09, 2010 7:17 pm |
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Dr. Evil
Joined: Mon Aug 17, 2009 3:00 am Posts: 242 Location: The Great White North
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 Re: Art Dump
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Sat Oct 09, 2010 8:18 pm |
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Paradox
Joined: Sat Sep 19, 2009 8:33 pm Posts: 32
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 Re: Art Dump
Bahaha, point out some pillow shading for me, if you please  ::Edit:: I didn't see what you were talking about but I did take some steps to make the light source appear further to the side. 
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Sat Oct 09, 2010 9:56 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: Art Dump
The lighting really doesn't make any sense at the moment. I'd go back to flat shading, and redo it, keeping in mind that the light source is at the right.
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Sat Oct 09, 2010 11:00 pm |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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 Re: Art Dump
Pen and paper drawings are improving slightly. Attachment:
Desert Warrior Full Small.png [ 234.08 KiB | Viewed 3201 times ]
A quick sketch, not altered on the computer, barring cropping and shrinking to fit forum size limit. GIMP colored version and (real) pastel colored versions coming soon.
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Sun Oct 10, 2010 3:04 am |
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