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				 zalo 
				
				
					 Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
				 
				 
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				  Processing  
					
						 Processing is basically a Java IDE that contains a bunch of useful libraries, and it simplifies the coding process. You can see some official demos here:  http://processing.org/learning/topics/ (You can also find them within the Program too.) And a lot of less official demos here:  http://www.openprocessing.org/Here are some of the things professionals have done with it:  http://processing.org/exhibition/Personally, I made the "Online Mod" with Processing, and I also made this: http://www.openprocessing.org/visuals/?visualID=13226In a day and a half. As you can see, it is very powerful and simple. I encourage you all to give it a shot. Download it here:  http://processing.org/download/ 
					
  
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			| Fri Oct 08, 2010 12:46 am | 
			
				
					 
					
					 
				    
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				 Darkdoom 
				
				
					 Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
				 
				 
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				  Re: Processing  
					
						looks awsome! ill give it a shot... will edit after i check it out thoroughly.
 
  EDIT: Love it! I'm learning about it now, but it seems very useful! Unluckily... I can't figure out how to make open source games written in Processing but grabbed from the webernets work correctly... maybe it needs to be put into a webpage? 
					
							
  
							
    							Last edited by Darkdoom on Fri Oct 08, 2010 9:14 pm, edited 1 time in total. 
    						 
						
  
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			| Fri Oct 08, 2010 12:50 am | 
			
				
					 
					
					 
				  
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				 Disst 
				
				
					 Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
				 
				 
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				  Re: Processing  
					
						Funny thing, a few years ago I stumbled upon a few games that used Processing, but then I had no comprehension whatsoever of what it actually was. Fun games, by the way. http://hardcorepawn.com/winterzombies/ 
					
  
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			| Fri Oct 08, 2010 1:44 am | 
			
				
					 
					
					 
				  
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				 Geti 
				
				
					 Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
				 
				 
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				  Re: Processing  
					
						Too bad I don't know java yet. Found this a while ago. Apparently it's good for prototyping stuff. 
					
  
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			| Fri Oct 08, 2010 2:43 am | 
			
				
					 
					
					 
				    
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				 zalo 
				
				
					 Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
				 
				 
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				  Re: Processing  
					
						I came in only knowing Lua, and I felt at home right away.
  Don't let not knowing Java discourage you. 
					
  
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			| Fri Oct 08, 2010 4:41 am | 
			
				
					 
					
					 
				    
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				 Geti 
				
				
					 Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
				 
				 
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				  Re: Processing  
					
						Oh, I won't, I'm just more concerned with getting my forums happening first    
					
  
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			| Fri Oct 08, 2010 4:43 am | 
			
				
					 
					
					 
				    
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				 Shook 
				
				
					 Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
				 
				 
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				  Re: Processing  
					
						As far as i know, Lua and Java are every similar, so this might just be useful for me. Thanks for showing.    
					
  
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			| Fri Oct 08, 2010 12:56 pm | 
			
				
					 
					
					 
				    
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				 Roast Veg 
				Data Realms Elite 
				
					 Joined: Tue May 25, 2010 8:27 pm Posts: 4522 Location: Constant motion
				 
				 
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				  Re: Processing  
					
						Having attempted Java once before, I can safely say that this is an incredibly useful tool. You just got me back into Java again. 
					
  
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			| Fri Oct 08, 2010 1:27 pm | 
			
				
					 
					
					 
				  
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				 Duh102 
				happy carebear mom 
				
					 Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
				 
				 
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				  Re: Processing  
					
						Shook wrote: As far as i know, Lua and Java are every similar Most of the high level programming languages can be picked up pretty fast if you know one of them, since a lot of them use C syntax and do garbage collection for you.  
					
  
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			| Fri Oct 08, 2010 3:08 pm | 
			
				
					 
					
					 
				  
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				 Roast Veg 
				Data Realms Elite 
				
					 Joined: Tue May 25, 2010 8:27 pm Posts: 4522 Location: Constant motion
				 
				 
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				  Re: Processing  
					
						I made a little something. Controls are up and down to speed it up, z and x to change circle size. Try not to hold the keys down near the wall, as sometimes it either sticks to it, or just goes straight through. 
					
						
  
						Attachments: 
						
						
			File comment: Not professional, first attempt at anything.
		
			
				  
				Applet.zip [171.47 KiB]
			
			Downloaded 189 times
		
		
	 
						
						 
					
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			| Fri Oct 08, 2010 4:22 pm | 
			
				
					 
					
					 
				  
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				 zalo 
				
				
					 Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
				 
				 
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				  Re: Processing  
					
						I've been working on the one in the first post, and I made it "First Person"  so the camera follows the player, and I made it wrap on the X axis.
  A side effect of the First person thing that I accounted for is now you can  dig infinitely deep using the holes because the camera will always follow you.
  I'm thinking of making it a sort of Cotex Command lite, like Prefrontal-Cortex Command or something. 
					
  
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			| Sat Oct 09, 2010 6:40 am | 
			
				
					 
					
					 
				    
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