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 Art Dump 
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Art Dump
Slightly offtopic I suppose but hmmn.. Lizard, if you sprited it I might possibly code it up. Maybe. God damnit, wait, gibs take time and workarounds will be needed for gun legs and toggleable mortars and being able to put actors in and out. I'm not sure I have the time for that kind of, well, time investment at this point.

ffffffffffffffffffffffuuuuuuuuuuu-

Dunno, I'll think about it. I'd love to see it in action, but I might end up waiting until I actually make a game with the stress universe.. Then again..


Tue Oct 05, 2010 1:10 pm
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Post Re: Art Dump
Ye sure.


Tue Oct 05, 2010 1:46 pm
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Image
Hey, It's my heart! :grin:
WAIT, OH SHI-


Tue Oct 05, 2010 6:05 pm
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Devlog UP
So it's in pretty huge development and doesn't do anything fancy yet, but at least it works, and I can post stuff to it. Comment fields coming in a bit.


Wed Oct 06, 2010 6:22 am
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Image
CC inspired PW army, might make them into a CC faction at some point.


Wed Oct 06, 2010 3:54 pm
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I like em, but they're a little small and monotone. :<

And, once again, the low contrast pains me. I suppose it's intentional, though.


Wed Oct 06, 2010 7:03 pm
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Post Re: Art Dump
Originally meant to be a sprite for a Toxins warning sign, but ended up being too big (The engine that would have used the sprite uses 32x32 frames).
Image
After I made the monotone symbol, I decided to anti-alias it, then went all the way.
Makes a nice little Halloween art, I suppose
EDIT:
Image
Added a dagger and made it more symbol-like.


Wed Oct 06, 2010 8:00 pm
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Post Re: Art Dump
Make robots 1 and 2, lizard!

Homepage has had a bit of sprucing, I'm still yet to add colour though.. Time for a walk, methinks.


Thu Oct 07, 2010 1:39 am
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Post Re: Art Dump
Maybe less blurry headline?


Thu Oct 07, 2010 1:41 am
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Post Re: Art Dump
matty406 wrote:
Originally meant to be a sprite for a Toxins warning sign, but ended up being too big (The engine that would have used the sprite uses 32x32 frames).
Image
After I made the monotone symbol, I decided to anti-alias it, then went all the way.
Makes a nice little Halloween art, I suppose
EDIT:
Image
Added a dagger and made it more symbol-like.

Got pushed off the page, so cheeky bump.


Thu Oct 07, 2010 1:44 am
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Image

Trying to get better at making pixel art things, really wish I could animate this.


Sat Oct 09, 2010 7:17 pm
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Post Re: Art Dump
Pillow Shading = very no.
http://www.natomic.com/hosted/marks/mpat/shading.html


Sat Oct 09, 2010 8:18 pm
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Post Re: Art Dump
Bahaha, point out some pillow shading for me, if you please :P


::Edit::

I didn't see what you were talking about but I did take some steps to make the light source appear further to the side.

Image


Sat Oct 09, 2010 9:56 pm
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Post Re: Art Dump
The lighting really doesn't make any sense at the moment.
I'd go back to flat shading, and redo it, keeping in mind that the light source is at the right.


Sat Oct 09, 2010 11:00 pm
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Post Re: Art Dump
Pen and paper drawings are improving slightly.
Attachment:
Desert Warrior Full Small.png
Desert Warrior Full Small.png [ 234.08 KiB | Viewed 3202 times ]

A quick sketch, not altered on the computer, barring cropping and shrinking to fit forum size limit.
GIMP colored version and (real) pastel colored versions coming soon.


Sun Oct 10, 2010 3:04 am
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