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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Call Of Duty 7: Black OpsI like the ability to mod things (PC gamer if anything) but I suppose if I'm going to play a game for the games sake I definitely want it to have a good amount of polish. I think having the ability to play user made content is a great thing for a game to have though; usermaps in N have kept it alive for years. I've never really been one to own or play lots of AAA titles though.
 Ontopic, black ops looks like it could be good and all, but it'll just be more CoD. I'll play it at friends places probably but not own it ever because it really is just a polished FPS aimed at the mainstream console market. Sure, guns and 'splosions are cool and all, but its a little mindless, no?
 
 
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			| Tue Oct 05, 2010 7:08 am | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: Call Of Duty 7: Black OpsJust raising a point here, please don't flame me.
 I AM going to buy this, for one reason and one reason only. It will come out on Wii. I believe Treyarch/Activision are good in that sense. IW only released one game on Wii, and this will be Treyarch's second. In all other respects, I have to agree IW are better at making games.
 
 
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			| Tue Oct 05, 2010 5:04 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Call Of Duty 7: Black OpsAim at screen, pull your trigger finger towards you?Seriously sakiskid, that's pretty naive.
 
 
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			| Tue Oct 05, 2010 9:26 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: Call Of Duty 7: Black OpsLizard ninja.
 If it works like WaW did, then pointy at screen [point at edges to turn], B to shoot, nunchuck analogue stick to move, C to get up or crouch down, - for grenades...
 
 They make it work, whatever they do.
 
 
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			| Tue Oct 05, 2010 9:27 pm | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Call Of Duty 7: Black OpsWorld @ War came out on Wii, too, y'know.
 inb4 get a real console, we're discussing 7 and not Wii vs obviously superior PS3/360
 
 
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			| Tue Oct 05, 2010 9:27 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Call Of Duty 7: Black OpsYou have more control than with a joystick when oyu use a mouse or motion control, because then the motions doesn't pass through anything, but merely goes straight from your hand to the screen.
 Also stfu ragdoll, only proper platform nowadays is pc and handhelds, because the consoles only lag behind in technology, wasn't quite as bad three years ago though.
 
 
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			| Tue Oct 05, 2010 9:28 pm | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: Call Of Duty 7: Black OpsRagdollmaster wrote: get a real consoleIf I weren't so poor I'd take insult at that. On topic: I wholeheartedly state that ops is going to be awesome. My personal favourite will be the crossbow. That thing sounds awesome.
 
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			| Tue Oct 05, 2010 9:35 pm | 
					
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			| Tomaster DRLGrump 
					Joined: Tue Nov 07, 2006 1:26 am
 Posts: 2037
 Location: Jerking off in a corner over by the OT sub-forum
   |   Re: Call Of Duty 7: Black OpsShush, no PC elitist assholery around here, please. Or for that matter, console elitist assholery. 
 
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			| Tue Oct 05, 2010 9:36 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Call Of Duty 7: Black OpsI don't mind consoles, in fact, I love them.Have a ps3 and a wii myself and getting Black Ops for ps3.
 
 I bought WaW for ps3 and MW2 for pc, and I'm sincerely looking forwards to black ops.
 What I meant with less fancy n stuff is the simpler thermal scope and no heartbeat sensors.
 More balance in the game is good too.
 
 Could you even dual weild the ballistic knives?
 
 
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			| Tue Oct 05, 2010 9:42 pm | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: Call Of Duty 7: Black Ops>Could you even dual weild the ballistic knives?
 Theoretically, yes, it would be simple to do so, but Iunno if Trey will actually code that in.
 
 
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			| Tue Oct 05, 2010 11:54 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Call Of Duty 7: Black OpsOf course you could, I'm not talkign about in real life, I'm talking about the GAME which the TOPIC is about. 
 
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			| Wed Oct 06, 2010 12:35 am | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: Call Of Duty 7: Black OpsHave the pointer at the edge of the god damn screen.It's very simple really, allows for a fast AND realistic aiming kind.
 
 
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			| Wed Oct 06, 2010 1:59 am | 
					
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			| YHTFLKC 
					Joined: Thu Dec 27, 2007 4:08 am
 Posts: 590
 Location: USA
   |   Re: Call Of Duty 7: Black OpsThey made Call of Duty: Reflex Edition (based on 4, but terrible graphics) for Wii before they made the WaW one. 
 
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			| Wed Oct 06, 2010 2:03 am | 
					
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			| Tomaster DRLGrump 
					Joined: Tue Nov 07, 2006 1:26 am
 Posts: 2037
 Location: Jerking off in a corner over by the OT sub-forum
   |   Re: Call Of Duty 7: Black OpsLizard wrote: Have the pointer at the edge of the god damn screen.It's very simple really, allows for a fast AND realistic aiming kind.
But what if you wanted to turn and  shoot? It's not very realistic  if you can't do such a simple thing.
 
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			| Wed Oct 06, 2010 2:41 am | 
					
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			| Contrary 
					Joined: Mon Mar 16, 2009 10:50 pm
 Posts: 2175
 Location: Neverwhere
   |   Re: Call Of Duty 7: Black OpsWii version is all around terrible, whatevs.
 I heard they're taking out the Sleight of Hand Pro effect for snipers, which I felt changed the game a great deal. Are there any quickscopers here? I'm kind of disappointed, quickscoping was a really nice way of playing the game, among the several that makes MW2 so replayable.
 
 
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			| Wed Oct 06, 2010 2:45 am | 
					
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