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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue
Bus-sized wings, honestly Seems like that would be more fitting for a roll of a 6 than a 4
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Tue Oct 05, 2010 12:06 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Dodge - Blue
Hyperkultra wrote: Caek, I think you're overcomplicating things. This isn't Arma, this is Roll to Dodge. It's meant to be airy, lighthearted, and easy to pick up. You've added a buhmillion mechanics to a simple bullet. A roll for the gunshot aside from the target's normal roll is fine, but rolling for every type of damage and variable is overkill. That was just for the luls and make it overly complicated. I actually use a simpler more refined version. Bullet roll Armour Roll Damage roll.
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Tue Oct 05, 2010 12:07 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Stop nitpicking! Rocket over to Fiona's island as fast as I can.
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Tue Oct 05, 2010 2:02 am |
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dhart5000
Joined: Mon Dec 21, 2009 12:26 am Posts: 77
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Re: Roll To Dodge - Blue
Well, that's a nice modifier. I'll use the rest of my time being hauled by Tomaster to learn control over heat.
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Tue Oct 05, 2010 2:49 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
NEW ACTION That was too damn close. Increase my reaction time/reflexes to insane abilities. Wave goodbye to my control over the shades.
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Tue Oct 05, 2010 2:57 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Roll To Dodge - Blue
You can't replace an active ability with a passive one! :S
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Tue Oct 05, 2010 4:50 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
MLC, Foa, and dhart. Cmon mangs.
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Tue Oct 05, 2010 11:11 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Roll To Dodge - Blue
> Refine the black stone with my Geokinesis. |
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Tue Oct 05, 2010 11:12 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue
Oh man, taking so long that Hyper is actually asking for you to post? ;3
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Tue Oct 05, 2010 11:25 pm |
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HighEndNoob
Joined: Mon Feb 22, 2010 2:48 am Posts: 26
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Re: Roll To Dodge - Blue
dharrt already posted his action.
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Tue Oct 05, 2010 11:50 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
It was hiding. Foa then.
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Tue Oct 05, 2010 11:59 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Roll To Dodge - Blue
Foa is a very consistent slowbroer. I assume he lives in a totally separate timezone from the rest of us, thus alienating his posts from ours? Still, he should make some sacrifices (ie staying up until 4 AM local time) in order to keep this game moving slightly faster than the rate at which it is currently moving. Also this.
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Wed Oct 06, 2010 12:04 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Roll To Dodge - Blue
He? .O
> Be on guard for potential threats... not including teammates, and Blue Demon |
I take pride in my dubious time zone, and activity spans.
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Wed Oct 06, 2010 12:35 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
@Ragdoll: I REJECT YOUR ENERGY DRINK AND MASKED WRESTLER Rolling.
CrazyMLC [5]: Before you begin your little "project", you examine the stone a bit further. It looks fine on the outside, but after a geokinetic probing, you find that they all have slight impurities flowing through them. It's a trivial matter to work out these impurities with your Geokinesis, leaving nothing but 6 perfect stalactites of marvelous, jet black stone. The impurities consisted of 2 small diamonds, a large marble's worth of silver and platinum, and a chunk of some unidentifiable metal. The strange metal seems to resonate, what with, you cannot determine. You slip all three into one of your backpack's pockets. 2/2 Active Abilities: - Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity) --- #-Point Star --- Kinetic Trance --- Healing Light 2/2 Passive Abilities: - Mythical Power - Photosynthetic Regeneration 3/4 Inventory: - DecaBow - DecaBow Quiver - Nautical Shiv - Impurities --- 2 small Diamonds --- Small amount of precious metal --- Chunk of strange metal 1/2 Equipped: - Gold Gauntlets (Right: Wiffles' Orb | Left: Pure Electric Orb) Injuries:
Tomaster [2]: While flying through the air, you attempt to increase your reflexes to match your strength, but dhart and flying are simply too distracting to do so. Instead, you concentrate on your continued flight. Hey, you can see something in the distance! Some sorta...Floaty doohickey. As you watch the floaty doohickey, Blue and Fiona shoot past you, easily at double your speed. And you're flying pretty damn fast, too! 2/2 Active Abilities: - Summon Shade - Invisibility 2/2 Passive Abilities: - Wing (+1 if flying) - Super Strength (+1 to any rolls involving strength, moderate protection from impacts) 3/4 Inventory: - 1 BLKBST Syringe Cartidge (40 Syringes) - 1 Mostly Harmless Syringe Cartridge (25 Syringes) - Butterscotch (Kitten) 2/2 Equipped: - WolfHunt --- Butenko Raisen --- Piercer of the Heavens --- Blue Screamer --- Guardian - Force Amplifiers (+1 to any rolls involving strength)
Foa [2]: You stay on guard for any potential threats. None appear. You're really just flying. Maybe you should Get some Abilities, damnit. The cool rushing air has helped to cease your bloody nose's flowing again though. So that's nice. 0/2 Active Abilities: 0/2 Passive Abilities: 2/4 Inventory: - HIGH-SPEED HANDCANNON - 4 Mags for LadyKillers (Current Mags: 18|18) 2/2 Equipped: - Fedora - LadyKillers (Dual Kickass Desert Eagles) Injuries: - Dried Blood on face (-1 to Charisma)
Ragdollmaster [6]: You wanted big, strong wings, but... This is a bit much... You try to will your wings to shrink again, but maintain their tremendous lift. They comply with half of that, shrinking down to their old size. Sadly, this means that you're going down again. You just start gliding instead of actually flying, since you can probably reach the island with just a glide. It is in sight, so you don't think it's impossible. 2/2 Active Abilities: - Mega Electrokinesis - Invisibility 1/2 Passive Abilities: - Wings 4/4 Inventory: - Satchel --- Whistle --- Orange Smoke Flare --- A Fake Mustache - Keyring - Flask of "Sunshine" - Carved Obsidian Key menacing with Spikes of Donkey Leather 1/2 Equipped: - Durendal Injuries: - Second Thoughts (If roll a 3 or lower, do not perform roll; lasts 1 turn)
HighEndNoob [3-2=1]: You close your eyes and listen to the wind, feel the rushing air over your face, smell the breeze. Your thoughts are interrupted by Fiona humming something. It's kinda catchy, but you've never heard it before, so you ask her the name of the song. "Sexy ♥♥♥♥♥, David Guetta. Yeah, it's about 30 years old, but I like to think it fits me pretty damn well." You look at her a bit, and have to concede that she's probably right. You can't be sure about the ♥♥♥♥♥ part, but you'd call her attractive in a heartbeat, maybe a little sexy. You look at her again, realize you're blushing at your rampant thoughts, and look away again. "You know, I can tell that you're thinking the exact same thing as everyone else I've told the name of the song to. So, here's your punishment." "SINK OR SWIM, NOOBLET!" With an excited yell, Blue throws you down towards the ruins of Fiona's island, specifically, where MLC's platform is. MLC puts a strong breeze up before you hit, so that instead of smashing into MLC's stone platform, you make a huge splash in the water next to it. 1/2 Active Abilities: - Cryokinesis 1/2 Passive Abilities: - Umbriantic Regeneration 0/4 Inventory: 1/2 Equipped: - Cryolight (BlueMetal Halberd) Injuries: - Groin Pain (-1 to rolls) - Fullbody Sunburn (-1 to rolls, lasts 3 turns) - Waterlogged (-1 to rolls in water, dry after 3 turns out of water)
dhart5000 [5]: Back on Tomaster's back, yo- "KNOW WHAT, ♥♥♥♥ THIS! Making bull♥♥♥♥ up for learning all these new kinesises is goddamn hard, and I'm just out of them! You ♥♥♥♥♥es want a new "kinesis" or "control" or any ♥♥♥♥ like that, YOU GET NO GODDAMN EXPOSITION. MAKE YOUR OWN IF YOU WANT IT. BOOM BOOM POW, THERMOKINESIS." Wow, that's strange. Your head hurt really bad for a second there. It's gone now though. 1/2 Active Abilities: - Bullettime (+1 to rolls, +2 to combat rolls, can use every other turn) - Thermokinesis 0/2 Passive Abilities: 0/4 Inventory: 0/2 Equipped: Injuries: - Sliced Hand (-1 to using left hand)
Game Events:After throwing HEN at MLC, Blue and Fiona smoothly zoom in towards MLC. Blue gently lands on his platform, and walks over to his stalctite project. Frederic does the same, and Fiona hops off, grabbing her Railsniper from her back while she does so. "So aside from HEN showing all the maturity of a horny teenager, wassup?" "I think he has a project." MLC responds. "Yeah actually, I was hoping to create an elemental golem out of this stone, like Frederic there. I thought you might be able to help." Both Blue and Fiona give you inscrutable looks. "Alright." "We'll help." "But there's no way in hell you'll get results comparable to Fred."
Last edited by TorrentHKU on Wed Oct 06, 2010 1:42 am, edited 2 times in total.
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Wed Oct 06, 2010 12:46 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Roll To Dodge - Blue
Blue Demon Energy Drink Contains extract of Blue Demon WARNING! HIGHLY EXPLOSIVE! CAUTION! FLAMMABLE! HIGH ENERGY CONTENT DO NOT CONSUME MORE THAN 25g PER DAY
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Wed Oct 06, 2010 1:08 am |
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