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 Roll To Dodge - Blue 
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Post Re: Roll To Dodge - Blue
You might be thinking that since that was his old avatar.


Wed Sep 29, 2010 10:27 pm
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Post Re: Roll To Dodge - Blue
EDIT: Goddamnit Tomaster, you forgot to post your roll.


Last edited by TorrentHKU on Wed Sep 29, 2010 10:55 pm, edited 1 time in total.



Wed Sep 29, 2010 10:30 pm
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Post Re: Roll To Dodge - Blue
INTERRUPTING CHEESE


Wed Sep 29, 2010 10:34 pm
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Post Re: Roll To Dodge - Blue
Okay, waiting on Dhart5000 and Tomaster.


Wed Sep 29, 2010 10:56 pm
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Post Re: Roll To Dodge - Blue
Update the OP Hyper.


Wed Sep 29, 2010 11:04 pm
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Post Re: Roll To Dodge - Blue
Oh hey what is this I don't even

Get to my feet and stretch, then turn to Blue. "Can we leave now that you've killed two people and rearranged my digestive tract?"


Wed Sep 29, 2010 11:45 pm
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Post Re: Roll To Dodge - Blue
Decide to explore this strange island of spires, by jumping out of my perfectly good airplane (with a parachute, I don't think we want more people splatting on the ground.)


Thu Sep 30, 2010 12:03 am
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DRLGrump
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Post Re: Roll To Dodge - Blue
I'm actually not a doctor. I was just saying that as a "Hey I can say whatever I want and no one can prove otherwise" to Shadow, but he proved otherwise. But yea, anywayyy, action:
Ask Blue if there was something important on JJ's corpse. And then wait and see if Blue wants to help arm us. Focus on the Dorfish I've picked up, and try to refine it into passable Dorfish.


Thu Sep 30, 2010 2:08 am
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Post Re: Roll To Dodge - Blue
Ok, NOW I can roll.

CrazyMLC[4+1=5]: With the last dregs of energy from the Lie, and any extra energy you can scrounge from the photosynthesis, you increase your SuperHuman power to near mythical levels. Your strength is on par with Tomaster, you can outrun a car on the highway, you can leap to the top of and between skyscrapers, and you can even dodge a bullet. Your abilities are nothing short of astounding.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Mythical Power
- Photosynthetic Regeneration
3/4 Inventory:
- DecaBow
- DecaBow Quiver
- Nautical Shiv
1/2 Equipped:
- Gold Gauntlets (Right: Wiffles' Orb | Left: Electric Orb)
Injuries:

Tomaster [6]: You immediately ignore Shadow's impact.
"Hey Blue, did JJ have anything important on him?"
"Mmmm.... No. He had some gem shards, but those were just normal gem shards without this."

She pulls a tiny chunk of bright red crystal from her sleeve, and holds it up to the light. A spark of red electricity tries to zap her hand, but a blue spark shoots out from Blue's hand and counters it in mid air.
"Crystallized Rage. It was talking to him you know. Telling him things. I think it was trying to turn him against me."
She seems surprisingly chipper for having just annihilated an entire mountain and hundreds of dwarves.
"Hey, Blue? Do you think you could, um, help arm us?"
"No. Not any more. I've given a lot of help already, you're more than powerful enough to do what's set in front of you."

2/2 Active Abilities:
- Summon Shade
- Invisibility
2/2 Passive Abilities:
- Wing (+1 if flying)
- Super Strength (+1 to any rolls involving strength, provides great protection against impacts with BlueMetal Armor)
2/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Butterscotch (Kitten)
2/2 Equipped:
- WolfHunt
- Force Amplifiers (+1 to any rolls involving strength)

Foa [4]: You remove the depleted mags from the LadyKillers, and slot a fresh mag into each with a satisfying click. You ditch the old ones on the ground, and Blue walks over and picks them up for some reason.
"Even depleted, a full magazine of these bullets is worth more than your life. I'll just take these back since you don't want them. Don't even know why Fiona gave you them in the first place..."
"Erm, right."

0/2 Active Abilities:
0/2 Passive Abilities:
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 4 Mags for LadyKillers (Current Mags: 18|18)
2/2 Equipped:
- Fedora
- LadyKillers (Dual Kickass Desert Eagles)
Injuries:

Ragdollmaster [3]: "Okay, so, you killed two people-"
"One was on accident."
-and beat the collective hell out of all of us. Can we leave now?"
"Yeah, we're done here. The generator is almost definitely destroyed too, so you don't have to worry about that. I'd prefer it if you would stay here for a bit though, just so Fiona can get here. We'll be escorting you to Goodpants' island."
"Oh. Okay."
"Oh! Before I forget, you guys might want to check on Shadow's...corpse. He had some good stuff."

2/2 Active Abilities:
- Invisibility
- Electrokinesis
1/2 Passive Abilities:
- Wings
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- A Fake Mustache
- Keyring
- Flask of "Sunshine"
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Durendal
Injuries:

HighEndNoob [4]: Your guide goes back, takes a side hallway, finds a different staircase, and you end up in a wide open space. Wait... You're outside? There's a bunch of people around here, including a chick for some reason. And a lot of blood. Lots of blood. You notice something odd. It was cold down in the tunnels, but now that you're back in the open sunshine again, you're still just as cold. It's like the cold soaked into you or something.
1/2 Active Abilities:
- Cryokinesis
0/2 Passive Abilities:
0/4 Inventory:
1/2 Equipped:
- Cryolight (BlueMetal Halberd)
Injuries:

dhart5000 [3]: "MAYDAY, MAYDAY! CAN ANYONE HEAR ME! I DON'T KNOW WHAT HAPPENED, I WAS FLYING OVER RUSSIA AND SUDDENLY I WAS OVER AN OCEAN AND STALLING OUT AND OH HOLY ♥♥♥♥ AN ISLAND WHAT THE ♥♥♥♥ IS GOING ON!"
0/2 Active Abilities:
0/2 Passive Abilities:
0/4 Inventory:
0/2 Equipped:
Injuries:


Game Events: A small private airplane appears suddenly in the northeast, flying steadily forward and losing altitude. At this rate, it'll smash into the broken spire in two turns.
"Looks like the second fourth gen has arrived."


Thu Sep 30, 2010 2:55 am
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Post Re: Roll To Dodge - Blue
Prepare to bail out while randomly screaming into my radio.


Thu Sep 30, 2010 3:47 am
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DRLGrump
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Post Re: Roll To Dodge - Blue
Awww :( Blue's a meanie.
Loot Shadow's corpse like there's no tomorrow. I'll divide the goods as I see fit.


Thu Sep 30, 2010 3:51 am
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Post Re: Roll To Dodge - Blue
"Wait,who are you guys?" Ask the people here what the f is happening.
I was running out of Ideas.
Screw that, new action on next page.


Last edited by HighEndNoob on Thu Sep 30, 2010 11:00 pm, edited 5 times in total.



Thu Sep 30, 2010 3:58 am
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Post Re: Roll To Dodge - Blue
HEN, no.


Thu Sep 30, 2010 3:58 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
One, I didn't mean ditch the mags, I meant ditch the depleted bullets.
Two, don't these things regenerate bullets?

> "Hmmm, strange, I thought I was going to discard the depleted bullets, well you have the mags now. Say, where can I find an intact armory?" , attempt to find armory, "Have fun with those lady killers if you insist on keeping them" |


Thu Sep 30, 2010 4:48 am
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Post Re: Roll To Dodge - Blue
SQUEEEEE
> Challenge Blue to an arm wrestling match. |


Thu Sep 30, 2010 11:28 am
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