View unanswered posts | View active topics It is currently Sat Nov 16, 2024 1:22 am



Reply to topic  [ 396 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 27  Next
 Cortex Command Online Deathmatch - UPDATE - 12/19/10 
Author Message
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
ok im joining :D

Ok im in, but did you mean the base server, or the one i quoted on?


Sat Sep 18, 2010 7:56 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
The main server isn't online, silly. Of course I mean Dutch's.

I don't see you online. :/


Sat Sep 18, 2010 8:03 pm
Profile WWW
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
ugh this would be faster if you entered the IRC noone is there right now so its free to use i suppose.

ok i just joined.


EDIT: whered you go? server crash and burn?


Sat Sep 18, 2010 8:05 pm
Profile
User avatar

Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
darkdoom wrote:
ugh this would be faster if you entered the IRC noone is there right now so its free to use i suppose.

ok i just joined.


EDIT: whered you go? server crash and burn?


Btw Main irc has changed to CCGrimston


Sat Sep 18, 2010 8:21 pm
Profile
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
oh...
ok. link?


Sat Sep 18, 2010 8:25 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Yeah, the game crashed and I moved on to other things.

Hopefully Zalo can release the new, less buggy, version soon.


Sat Sep 18, 2010 9:03 pm
Profile WWW
User avatar

Joined: Thu Aug 26, 2010 2:28 am
Posts: 13
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Holy crap. It's here. =D DL'ed!


Sun Sep 19, 2010 3:25 am
Profile

Joined: Mon Apr 26, 2010 8:59 pm
Posts: 2
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Hosting a Valhalla server
75.142.252.30
Today only

Edit: Wow, i put my internal IP. Nice. Try again please!


Last edited by Magick1 on Sun Sep 19, 2010 6:47 pm, edited 1 time in total.



Sun Sep 19, 2010 8:31 am
Profile

Joined: Wed May 05, 2010 3:59 pm
Posts: 9
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
I've been playing this privately with a friend, and it's all we'd ever hoped for online CC.
Just wondering though - is there a way to control multiple actors with one player? I suppose eventually you'd be able to capture the "switched body" event and send it through LuaSocket to the server software and tell it to start moving *that* entity instead. Perhaps.


Sun Sep 19, 2010 12:35 pm
Profile
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
hey magick, is your server online at all?
it won't connect :P


Sun Sep 19, 2010 6:30 pm
Profile
User avatar

Joined: Thu Aug 26, 2010 2:28 am
Posts: 13
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
You're Supposed to put a IP in? Didn't know that.


Sun Sep 19, 2010 7:33 pm
Profile
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Mr. Cloud wrote:
You're Supposed to put a IP in? Didn't know that.


It's always a good idea to read the OP, good sir :)


Tue Sep 21, 2010 10:13 pm
Profile
User avatar

Joined: Fri Dec 22, 2006 4:20 am
Posts: 4772
Location: Good news everyone!
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
zalo on the 10th wrote:
(Maybe a week, I'm leaving town for a while).

It has almost been two weeks... :/

(Fine, I admit it, I'm impatient.)


Tue Sep 21, 2010 11:46 pm
Profile WWW
User avatar

Joined: Mon Jun 28, 2010 10:06 pm
Posts: 461
Location: STEPPING INTO THE RING
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
CrazyMLC wrote:
zalo on the 10th wrote:
(Maybe a week, I'm leaving town for a while).

It has almost been two weeks... :/

(Fine, I admit it, I'm impatient.)


same here... its like waiting at a buffet... I don't. Run in with rpg and a AK47... you get first in line every time!


Tue Sep 21, 2010 11:50 pm
Profile
Banned
User avatar

Joined: Sun Sep 19, 2010 2:58 am
Posts: 11
Reply with quote
Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
how do i find a ip for a server? or is it just enter my own ip then do valhalla mission and it will create a server i own then i tell other pple the ip and they enter my ip and go to my game?


Thu Sep 23, 2010 1:34 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 396 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 27  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.051s | 14 Queries | GZIP : Off ]