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 Cortex Command Online Deathmatch - UPDATE - 12/19/10 
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Joined: Fri Dec 22, 2006 4:20 am
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Location: Good news everyone!
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Point.blank wrote:
dragonxp wrote:
Also, I've never seen anyone, nor myself have the ronin issue rifle. [please check the name, as i change the sprites depending on the faction]

It still had the name 'Laser rifle', but it used the sprite of the Ronin's long rifle, with yellow trails instead of cyan. Besides aesthetics and firing sound, it functions just like the normal laser rifle. This only happened while I was playing while nobody else was connected/I did not connect, so that may also be a factor.

That's the gun you get when you play the Ronin edition of it that Dragonxp released. (which is the most recent.)

I don't see what's so odd. Did you change anything?


Mon Sep 13, 2010 5:10 pm
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Data Realms Elite
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Shame you cant refit the gmod server for running CC 247.


Mon Sep 13, 2010 6:18 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
darkdoom wrote:
Endorgan wrote:
Crossover does not seem to install CC...
I'm too tired to figure it out now though.


try Wine? maybe that will help.

Okay, I took a look at how Wine works and I'm completely baffled.
Looks like I'm just gonna wait until I get my gaming machine.


Mon Sep 13, 2010 9:59 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Is this supposed to say:

ERROR: Could not find the requested scene area named: LZ Team 1
" " : Landing Zone
" " : LZ Team 2
" " : Landing Zone
ERROR: Online.rte/Online 2.lua:48: attempt to index global 'client' (a nil value)
ERROR: Activity "Valhalla" was NOT started due to errors!
SYSTEM: Activity "Valhalla" was paused


Mon Sep 13, 2010 10:20 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Enforcer wrote:
Is this supposed to say:

ERROR: Could not find the requested scene area named: LZ Team 1
" " : Landing Zone
" " : LZ Team 2
" " : Landing Zone
ERROR: Online.rte/Online 2.lua:48: attempt to index global 'client' (a nil value)
ERROR: Activity "Valhalla" was NOT started due to errors!
SYSTEM: Activity "Valhalla" was paused

Think it means the servers down.


Mon Sep 13, 2010 10:24 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Oh, so there's only one server?


Mon Sep 13, 2010 10:40 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
no, download Grimston, its like an addon. its on page 14-16 or something...


Mon Sep 13, 2010 10:50 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Thanks, allthough that's also down at the moment.

So could anyone host any custom server for this any time they liked?


Mon Sep 13, 2010 11:08 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Enforcer wrote:
Thanks, allthough that's also down at the moment.

So could anyone host any custom server for this any time they liked?

Yup.

Here's where to download the server software.
Oh, here too.


Mon Sep 13, 2010 11:47 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
For anyone interested, my server grimston is back up.

edit: current version is on page 14 (http://forums.datarealms.com/viewtopic.php?p=373629#p373629)


Tue Sep 14, 2010 12:10 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Me. Finally you come up. :D I've been waiting for 5 hours.


Tue Sep 14, 2010 12:17 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
(very old but dramatic music plays while you read post)

"PROBLEM"!!!!!!

Well i had a problem with this(as expected cause all online mods got probs). The "prob" was that when i tryed to run it it said. (ERROR: activity valhala has failed to load from unknown error!!! SYSTEM: valhala has paused!11!!!)

Sooooooooooo................can ya fix it?????/


Tue Sep 14, 2010 1:01 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
CAN SOMEONE ACTUALLY READ?!?!

Valhalla server is offline, use mine for now.


Tue Sep 14, 2010 1:15 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
THE THEME OF THIS UPDATE IS THE Coalition FACTION!!

All you have to do is put this in your CC Folder:

Attachment:
File comment: v 1.5
Grimston.rte.rar [25.21 KiB]
Downloaded 305 times


You must have the Zalo's Online mod installed for this to work.
The Ip has been already changed to mine so you don't need to edit anything.
The campaign mission is called 'Grimston'.

Your a Coalition light and have a less recoiltastic gun.
I added some bunkers modules and stuff for added cover/cc type play.

THIS STACKS ONTOP OF ZALO's MOD, You do NOT need to delete online.rte for this to work, infact, it doesn't work WITHOUT online.rte [and the other lua junk that comes with it].

Have some funs. Server is up and running, if you can't join check this post to see if i turned it off; i will edit this post to do so.

Edit: DO NOT JOIN Zalo's or anybody elses server using Grimston! and also do not join my server with Online.rte/Valhalla! Or i will be a very mad guy and turn it off >:O.

Edit2: IRC CHAT!! irc://irc.rizon.net/CCOnline_dxp, if your looking for a game just say my name or talk to the other people.

Mibbit:http://mibbit.com/?channel=%23CCOnline_dxp&server=irc.rizon.net

Also: most of the gibs have been removed as much as i could remove them.

RULEZ:

- No team killing, except accidents.
- No using older versions of my server >:O [current is v1.5]
- If recursive gibbing starts, please exit the server and re enter to clear out the debris.
- If problem persists tell me in the irc server to restart the server.
- Thats it for now.


Tue Sep 14, 2010 2:54 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
ERROR: Grimston.rte/coalition.lua:73: attempted to compare nil with number

Got this error with the new verson :C

Edit: it fixed itself after a few trys


Last edited by kaboomarang on Tue Sep 14, 2010 4:33 am, edited 1 time in total.



Tue Sep 14, 2010 3:10 am
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