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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Point.blank wrote: dragonxp wrote: Also, I've never seen anyone, nor myself have the ronin issue rifle. [please check the name, as i change the sprites depending on the faction] It still had the name 'Laser rifle', but it used the sprite of the Ronin's long rifle, with yellow trails instead of cyan. Besides aesthetics and firing sound, it functions just like the normal laser rifle. This only happened while I was playing while nobody else was connected/I did not connect, so that may also be a factor. That's the gun you get when you play the Ronin edition of it that Dragonxp released. (which is the most recent.) I don't see what's so odd. Did you change anything?
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Mon Sep 13, 2010 5:10 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Shame you cant refit the gmod server for running CC 247.
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Mon Sep 13, 2010 6:18 pm |
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Endorgan
Joined: Mon Sep 13, 2010 2:05 am Posts: 8
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
darkdoom wrote: Endorgan wrote: Crossover does not seem to install CC... I'm too tired to figure it out now though. try Wine? maybe that will help. Okay, I took a look at how Wine works and I'm completely baffled. Looks like I'm just gonna wait until I get my gaming machine.
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Mon Sep 13, 2010 9:59 pm |
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Enforcer
Joined: Wed Apr 21, 2010 1:54 am Posts: 124 Location: UK, Surrey
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Is this supposed to say:
ERROR: Could not find the requested scene area named: LZ Team 1 " " : Landing Zone " " : LZ Team 2 " " : Landing Zone ERROR: Online.rte/Online 2.lua:48: attempt to index global 'client' (a nil value) ERROR: Activity "Valhalla" was NOT started due to errors! SYSTEM: Activity "Valhalla" was paused
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Mon Sep 13, 2010 10:20 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Enforcer wrote: Is this supposed to say:
ERROR: Could not find the requested scene area named: LZ Team 1 " " : Landing Zone " " : LZ Team 2 " " : Landing Zone ERROR: Online.rte/Online 2.lua:48: attempt to index global 'client' (a nil value) ERROR: Activity "Valhalla" was NOT started due to errors! SYSTEM: Activity "Valhalla" was paused Think it means the servers down.
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Mon Sep 13, 2010 10:24 pm |
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Enforcer
Joined: Wed Apr 21, 2010 1:54 am Posts: 124 Location: UK, Surrey
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Oh, so there's only one server?
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Mon Sep 13, 2010 10:40 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
no, download Grimston, its like an addon. its on page 14-16 or something...
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Mon Sep 13, 2010 10:50 pm |
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Enforcer
Joined: Wed Apr 21, 2010 1:54 am Posts: 124 Location: UK, Surrey
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Thanks, allthough that's also down at the moment.
So could anyone host any custom server for this any time they liked?
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Mon Sep 13, 2010 11:08 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Enforcer wrote: Thanks, allthough that's also down at the moment.
So could anyone host any custom server for this any time they liked? Yup. Here's where to download the server software.Oh, here too.
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Mon Sep 13, 2010 11:47 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
For anyone interested, my server grimston is back up. edit: current version is on page 14 ( http://forums.datarealms.com/viewtopic.php?p=373629#p373629)
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Tue Sep 14, 2010 12:10 am |
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JangkrikBusterII
Joined: Thu Nov 19, 2009 1:35 pm Posts: 176 Location: Kartasura, Indonesia. Sit in front of my computer
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Me. Finally you come up. I've been waiting for 5 hours.
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Tue Sep 14, 2010 12:17 am |
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ratatat11
Joined: Sat Jan 02, 2010 1:19 am Posts: 51 Location: kentucky
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
(very old but dramatic music plays while you read post)
"PROBLEM"!!!!!!
Well i had a problem with this(as expected cause all online mods got probs). The "prob" was that when i tryed to run it it said. (ERROR: activity valhala has failed to load from unknown error!!! SYSTEM: valhala has paused!11!!!)
Sooooooooooo................can ya fix it?????/
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Tue Sep 14, 2010 1:01 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
CAN SOMEONE ACTUALLY READ?!?!
Valhalla server is offline, use mine for now.
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Tue Sep 14, 2010 1:15 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
THE THEME OF THIS UPDATE IS THE Coalition FACTION!! All you have to do is put this in your CC Folder: Attachment:
File comment: v 1.5
Grimston.rte.rar [25.21 KiB]
Downloaded 305 times
You must have the Zalo's Online mod installed for this to work. The Ip has been already changed to mine so you don't need to edit anything. The campaign mission is called 'Grimston'. Your a Coalition light and have a less recoiltastic gun. I added some bunkers modules and stuff for added cover/cc type play. THIS STACKS ONTOP OF ZALO's MOD, You do NOT need to delete online.rte for this to work, infact, it doesn't work WITHOUT online.rte [and the other lua junk that comes with it]. Have some funs. Server is up and running, if you can't join check this post to see if i turned it off; i will edit this post to do so. Edit: DO NOT JOIN Zalo's or anybody elses server using Grimston! and also do not join my server with Online.rte/Valhalla! Or i will be a very mad guy and turn it off >:O. Edit2: IRC CHAT!! irc://irc.rizon.net/CCOnline_dxp, if your looking for a game just say my name or talk to the other people. Mibbit: http://mibbit.com/?channel=%23CCOnline_dxp&server=irc.rizon.netAlso: most of the gibs have been removed as much as i could remove them. RULEZ: - No team killing, except accidents. - No using older versions of my server >:O [current is v1.5] - If recursive gibbing starts, please exit the server and re enter to clear out the debris. - If problem persists tell me in the irc server to restart the server. - Thats it for now.
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Tue Sep 14, 2010 2:54 am |
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kaboomarang
Joined: Tue Jul 27, 2010 6:29 am Posts: 38
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Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
ERROR: Grimston.rte/coalition.lua:73: attempted to compare nil with number
Got this error with the new verson :C
Edit: it fixed itself after a few trys
Last edited by kaboomarang on Tue Sep 14, 2010 4:33 am, edited 1 time in total.
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Tue Sep 14, 2010 3:10 am |
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