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 Cortex Command Online Deathmatch - UPDATE - 12/19/10 
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Joined: Wed Mar 10, 2010 8:36 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Is the server up now?

I geuss not or error?

http://screencast.com/t/NjQwZDVmM


Sun Sep 12, 2010 5:15 pm
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Joined: Sun Sep 12, 2010 3:00 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Oobagoo wrote:
Can't connect. You have it running correctly?

Wierd. I have the correct port setup, and I have the server running.


Sun Sep 12, 2010 5:41 pm
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Joined: Wed Sep 09, 2009 3:16 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Hey guys! I'm pleased to announce that my server is on!

THE THEME OF THIS UPDATE IS THE DUMMY FACTION!!

All you have to do is put this in your CC Folder:



You must have the Zalo's Online mod installed for this to work.
The Ip has been already changed to mine so you don't need to edit anything.
The campaign mission is called 'Grimston'.

Your a Coalition light and have a less recoiltastic gun.
I added some bunkers modules and stuff for added cover/cc type play.

THIS STACKS ONTOP OF ZALO's MOD, You do NOT need to delete online.rte for this to work, infact, it doesn't work WITHOUT online.rte.

Have some funs. Server is up and running, if you can't join check this post to see if i turned it off; i will edit this post to do so.

Edit: DO NOT JOIN Zalo's or anybody elses server using Grimston! and also do not join my server with Online.rte/Valhalla! Or i will be a very mad guy and turn it off >:O.

Edit2: IRC CHAT!! irc://irc.rizon.net/CCOnline_dxp, if your looking for a game just say my name or talk to the other people.

Mibbit:http://mibbit.com/?channel=%23CCOnline_dxp&server=irc.rizon.net

RULEZ:

- No team killing, except accidents.
- No using older versions of my server >:O [current is v1.3]
- Thats it for now.


Last edited by dragonxp on Sun Sep 12, 2010 8:46 pm, edited 1 time in total.



Sun Sep 12, 2010 6:16 pm
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Data Realms Elite
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Its epic dragonxp. Playing it online right now.


Sun Sep 12, 2010 6:36 pm
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Joined: Thu Dec 27, 2007 4:08 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
The left base--
Image
INFINIGIBBING INSANITY
The right base--
Image
SPAWNKILLING GALORE

Fun stuff, people.


Sun Sep 12, 2010 7:04 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
We should cut out gibs for now, the insta bug kills really clog up hallways


Sun Sep 12, 2010 7:06 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
CrazyMLC wrote:
We should cut out gibs for now, the insta bug kills really clog up hallways


When i get to 1.4, i'll make the actor be gibless.


Sun Sep 12, 2010 7:10 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Good idea. Also, I've noticed that before somebody respawns, and extra instance of them remains for a split second, and if shot, if kills the respawning person D:

EDIT: Also, instead of just being gibless, they should have an explosion effect, like a burst glow or something.


Sun Sep 12, 2010 7:15 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
lol moment
Attachment:
ScreenDump011.bmp [66.36 KiB]
Not downloaded yet
after math of boom headshot


Sun Sep 12, 2010 7:33 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
That would fit well in the epic moments thread, hahah


Sun Sep 12, 2010 7:35 pm
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Joined: Sun Mar 21, 2010 4:10 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
I'm still getting errors about the landing zones not being detected.


Sun Sep 12, 2010 8:31 pm
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Data Realms Elite
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
IT DOESN'T MATTER!!!


Sun Sep 12, 2010 8:34 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Natti wrote:
IT DOESN'T MATTER!!!

How?


Sun Sep 12, 2010 8:36 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
You're always going to get those errors. It's nothing anyone (except Data) can fix.


Sun Sep 12, 2010 8:39 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
adasx10 wrote:
5 player madness :grin:
Image
and I joined as no team.
Image


There is no such thing. You were probably in spectator mode. I'm guessing you couldn't kill anybody, and nobody could see you. If you could do either, I am going to have some fixing to do.

Also, I'm getting the new code out asap. Maybe tommorow (now Im on an iPad.)

Also, I could probably fix those errors with enough time.


Sun Sep 12, 2010 8:41 pm
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