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Really odd weapon system problem
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blargiefarg
Joined: Mon Apr 05, 2010 8:04 am Posts: 149 Location: Under your bed
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Really odd weapon system problem
Assertion Failed: Stream Suggests Allocating in unallocatable type in AEmitter::Emission::Create!
I'm using a laser eye script I requested, as well as a script I'm deriving from the Coalition Punisher's Justice (with permission of course) Kinda new to lua, so hopefully someone can give me an idea as to what is wrong.
Attachments:
File comment: The problematic inis
inis.rar [3.18 KiB]
Downloaded 162 times
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Sat Sep 11, 2010 8:45 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Really odd weapon system problem
That's not a Lua problem.
It's an .ini problem, specifically, on line 168 of Mobile Brain.ini.
You have an emission added, but you haven't defined anything about it. So the game is going :shrug: and crashing.
Delete lines 168 and 169 and it should work.
For future reference: Lua scripts will, 100% of the time, not cause crashes while the game is loading. Only .ini files are loaded in a way that errors will cause game crashes on load. Lua scripts will just quietly report errors into the console; it takes egregiously bad Lua code to crash the game due to syntax errors.
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Sat Sep 11, 2010 9:07 pm |
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blargiefarg
Joined: Mon Apr 05, 2010 8:04 am Posts: 149 Location: Under your bed
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Re: Really odd weapon system problem
Thanks, (gee I'm so dumb) now everything loads without a hitch, problem is, now it doesn't fire correctly. I can tell the delivery is firing properly because it lags a little when I fire, but the delivery doesn't seem to be actually emitting anything. EDIT: WHOA WRONG FORUM! I thought I posted in lua
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Sat Sep 11, 2010 9:46 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Really odd weapon system problem
I moved your topic after it was in Lua Scripting, since I could recognize that it wasn't a lua problem.
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Sun Sep 12, 2010 12:48 am |
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