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 Cortex Command Online Deathmatch - UPDATE - 12/19/10 
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Joined: Sun Mar 21, 2010 4:10 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Geti wrote:
PowerDag wrote:
EDIT: Is nobody on? :-(
Read the thread. Zalo's server is down, you'll need to connect to someone else's.

I'm talking about dragonxp's server, smartass.


Sat Sep 11, 2010 11:00 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
You didn't really say anything referring to that :/


Sat Sep 11, 2010 11:03 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Whoops, didn't see the post between you saying "I want to play" and you saying "noone on? :(" so I made the assumption.
Possible solutions are (if you haven't got it working already):
    Close the level and reload it from the campaign screen
    Hit ~ to read the console and give us output so we can work from there


Sat Sep 11, 2010 11:06 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Allen wrote:
It's giving me this ♥♥♥♥ about Team 1 LZ and Team 2 LZ not being found.


Sat Sep 11, 2010 11:14 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Wow.. Should I try? Does this work? Whatever, I'll try anyways.


Sat Sep 11, 2010 11:14 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
panzerforce wrote:
Does this work?
Yes it does, though lag is an issue across the ocean.

@PowerDag: Is that blocking your game? Cause that happens on every skirmish map for me, and nothing bad comes from it, they just weren't defined in vanilla maps.


Sat Sep 11, 2010 11:19 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Geti wrote:
@PowerDag: Is that blocking your game? Cause that happens on every skirmish map for me, and nothing bad comes from it, they just weren't defined in vanilla maps.

I can still play campaign maps, and I don't use skirmish maps. Skirmish maps crash for me.


Sat Sep 11, 2010 11:21 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
i get it and it says were not online, because we were trying it at the same time and we weren't with ecother.
the barriers aren't there ether.


Sat Sep 11, 2010 11:21 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
I also see nobody, getting nil and timeout messages in the console. I think dragon is having a connection issue.


Sat Sep 11, 2010 11:25 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
mail2345 wrote:
I also see nobody, getting nil and timeout messages in the console. I think dragon is having a connection issue.


same.


Sat Sep 11, 2010 11:28 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Yay a whole trumbone C-C-C-Combo Breaker of errors:

Code:
SYSTEM: Scene "Valhalla" was loaded
ERROR: Could not find the requested Scene Area named: LZ Team 1
ERROR: Could not find the requested Scene Area named: Landing Zone
ERROR: Could not find the requested Scene Area named: LZ Team 2
ERROR: Could not find the requested Scene Area named: Landing Zone
ERROR: Online.rte/Online 2.lua attempt: 48: attempt to index global 'client' (a nil value)
ERROR: Activity "Valhalla" was NOT started due to errors.
SYSTEM: Activity "Valhalla" was paused


And yes it was the latest, 15 minutes, straight out of the oven version.


Sat Sep 11, 2010 11:51 pm
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
panzerforce wrote:
ERROR: Online.rte/Online 2.lua attempt: 48: attempt to index global 'client' (a nil value)

Well there's your problem!

The server isn't up.


(Man, zalo needs to put a more clear message for when it's broken...)


Sun Sep 12, 2010 12:06 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
Well for dragonxp's server I'm getting.
Code:
PRINT: nil
PRINT: timeout
SYSTEM: Activity "Grimston" was successfully started

Then I get into the game and there are no people. I think we need someone else to host.


Sun Sep 12, 2010 12:31 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
I've gotten that a few times too. I'm not sure what the problem is.

If anyone wants I know how to make the scenes stack, so I can do it for ya if you want.


Sun Sep 12, 2010 12:43 am
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Post Re: Cortex Command Online Deathmatch - UPDATE - 9/10/10
How do you join a server? When I start the mission it leads me back to the main menu.


Sun Sep 12, 2010 12:53 am
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