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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Cortex Command Player 2 Control Changes
Ok , Since 41157ON3 has come up with a great idea on how to solve the keyboard problems.
I ask you this how do you run two mouses at the same time?
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Tue Sep 07, 2010 12:57 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cortex Command Player 2 Control Changes
You pretty much can't.
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Tue Sep 07, 2010 1:04 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Cortex Command Player 2 Control Changes
Use one as a gamepad, there was a tool for that somewhere, I never got it to work because of my 64bit OS.
And there is a glitch that only player 2 can aim when he is using a gamepad, and p1 is using the mouse. Or well, whenever he goes into aim mode, aka standing still.
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Tue Sep 07, 2010 2:22 pm |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Cortex Command Player 2 Control Changes
ive been reading up on two mouses on one computer duh , but anyway ive seen that there is a program that allows you to do more than one mouse but i haven't found a name for this program which is the part i hate the most.
If i find the programs name you'll be the first to know.
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Wed Sep 08, 2010 8:15 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cortex Command Player 2 Control Changes
Yes, but CC can only interpret one mouse at a time. You have to transform the second mouse's input into something else.
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Wed Sep 08, 2010 9:15 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Cortex Command Player 2 Control Changes
Ah Dam , i have a few things i would say now but im not,Lets hope Date Relms the makers of Cortex Command fix this little hickup.
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Wed Sep 08, 2010 10:43 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cortex Command Player 2 Control Changes
That is unlikely. It is not something that can be fixed easily.
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Wed Sep 08, 2010 10:52 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Cortex Command Player 2 Control Changes
I never encountered the control glitches I've even played with up to 3 players with no issues. I think you have some from 2 players on the same button.
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Mon Jan 31, 2011 7:12 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cortex Command Player 2 Control Changes
No; there are actual control glitches. Some people get them, but not due to incorrect mapping.
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Mon Jan 31, 2011 7:35 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Cortex Command Player 2 Control Changes
I once got three people on one keyboard including me. Good times.
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Mon Jan 31, 2011 6:14 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Cortex Command Player 2 Control Changes
When playing games with four players on one keyboard, bumping each other's hands is generally allowed by the house rules. Sometimes we have the controls set to encourage it.
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Mon Jan 31, 2011 6:16 pm |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Cortex Command Player 2 Control Changes
Playing with two player with one keyboard is a nightmare because of all the hands run along the keyboard.
Some how i wish we could just play with our minds.
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Mon Jan 31, 2011 9:26 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Cortex Command Player 2 Control Changes
Insert lame brain case joke here.
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Mon Jan 31, 2011 10:39 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Cortex Command Player 2 Control Changes
Do note that most keyboards can handle only so many simultaneous key presses.
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Thu Feb 10, 2011 2:29 am |
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