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 Roll To Dodge - Blue 
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DRLGrump
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Post Re: Roll To Dodge - Blue
Edited the action.


Fri Sep 03, 2010 2:08 am
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Post Re: Roll To Dodge - Blue
By the way, as a minor action, I would like to rename the "Odd Dagger" into the "Electric Dagger Of Sharpness", or EDOS.


Fri Sep 03, 2010 2:27 am
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Loose Canon
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Post Re: Roll To Dodge - Blue
Tomaster: You have no idea where the dorfs are, or how to get there with your hurt wing.


Fri Sep 03, 2010 2:51 am
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DRLGrump
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Post Re: Roll To Dodge - Blue
Hyperkultra wrote:
Tomaster: You have no idea where the dorfs are, or how to get there with your hurt wing.

But I don't wanna dieeee. Fine. New action.
Ask whoever has the healing powers to work on my wing before I bust down the door. If I can't get someone to heal it, try to channel some of my energy into repairing that wing.
It's best to be fully prepared before breaking into strange obviously sealed tombs containing creepy-ass singing voices.


Fri Sep 03, 2010 3:19 am
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Post Re: Roll To Dodge - Blue
>>Meditate +1 to mind actions for my next turn?
if it it doesn't work like that then
>>Get to the top of the shaft and search for 5w337 1007


Fri Sep 03, 2010 6:15 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
> TRANSPROT, AND ROLL OUT, run around and send everyone to the armory, including myself |


Fri Sep 03, 2010 7:40 am
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Loose Canon
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Post Re: Roll To Dodge - Blue
Oh, everyone rolled. Expect a roll soon-ish. I need to eat.

CrazyMLC[5]: Exasperated by the fish and your now aloneness, you sit down at the base of the wall. Suddenly, you feel an odd tugging sensation in your stomach. Feels like you ate something strange. Suddenly, everything goes simultaneously black and white. Space flashes by before you, and you're shooting through emptiness at what must be millions of miles per hour. You fly for hours, days even, marveling at the extra-dimensional lightshow going on around you. Then, as quick as it began, it's over. You're in a different room, and you fall to the floor from a foot up. Your left leg hits a metal bin, knocking it over, and the stone covering your leg cracks apart.
"What the!? Who!?"
Looking around, everyone else is here, mostly lying on the floor looking similarly confused. Then, you notice a glint next to you. Looking, you find that the bin dropped a pair of gold colored gauntlets. The gauntlets are made of a series of chitinous interlocking metal plates, but they allow a surprisingly large range of movement. You notice a groove running down the top of the gauntlets, splitting onto each finger. Following the groove up, there's a socket on each gauntlet about an inch wide and perfectly circular near the elbow. On the sides of the groove run many runes, all the way down to the tips of the fingers.
2/2 Active Abilities:
- Perfected Elemental Kinesises (Fire, Air, Water, Earth, Light, Electricity)
--- #-Point Star
--- Kinetic Trance
--- Healing Light
2/2 Passive Abilities:
- Olympian Power
- Photosynthetic Regeneration
1/4 Inventory:
- Wiffles' Orb
- Gold Gauntlets
2/2 Equipped:
- DecaBow
- DecaBow Quiver
Injuries:
- Left leg broken (Heal in - turns (No Sunlight or food))
- Left arm OmNommed (-1 to using arm)

Tomaster [4]:You're about to simply forget all subtlety and simply smash the door down, when the voice returns. This time, it's hoarser and more desperate.
"No...NO! NO PLEASE HELP ME! SHE'S HERE! SHE'S GOING TO KILL ME! HE-"
The voice suddenly cuts off, and a wave of static passes through the air, giving you goosebumps. You back away from the door cautiously, and just in time. The door suddenly pops out a foot, then slowly begins to roll to the side, out of the way. Just before Foa's teleprotation pulls you away, you see a person standing behind the door. Normally, you wouldn't be able to see anything in the pitch black of the room, but there was a distinct blue glow, coming from right behind the door.
2/2 Active Abilities:
- Summon Shade
- Invisibility
2/2 Passive Abilities:
- Wing (+1 to dodge if flying)
- Super Strength (+1 to any rolls involving strength, provides moderate protection against impacts)
2/4 Inventory:
- 1 BLKBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
2/2 Equipped:
- Force Amplifiers (+1 to any rolls involving strength)
- WolfHunt
Injuries:
- Right Wing Impaled

Foa [2]: Ragdoll's nonchalance about his missing fingers calms you, and you decide to share the wealth of the armory a little. You Teleprot the other 4 Rollers into the armory so that they can all collect some spoils as well. CrazyMLC pops in and hits a metal bin, knocking it over. Tomaster appears in the middle of the room, and just lands on the floor. JJ appears above a rack of shields, knocking all of them over in a big jumble. Shadow appears right over you, and the two of you fall in a heap on the floor.
0/2 Active Abilities:
- Ranged Teleprotation
0/2 Passive Abilities:
2/4 Inventory:
- HIGH-SPEED HANDCANNON
- 6 Mags for LadyKillers (Current Mags: 18|18)
2/2 Equipped:
- Fedora of the Gods
- LadyKillers (Dual Kickass Desert Eagles)
Injuries:
- Punctured Lungs (-1 to rolls)

JJA79 [3]: Before you can move yourself, Foa teleports you away. You land rather noisily, hitting and knocking over a large number of round shields. Most of them come to rest on top of you.
2/2 Active Abilities:
- Ergokinesis (Energy Control, +1 to melee and reflexes)
- Arthrokinesis (Control of joints and muscles)
2/2 Passive Abilities:
- Peak Musculature
- Rapid Bone Regeneration
0/4 Inventory:
0/2 Equipped:
Injuries:
- Paralyzed Legs
- Can only speak in Engrish

ShadoWKilleR255 [4]: Before you can get any loot, sweet or otherwise, you get teleproted away to the armory. You also land on Foa. Your lack of doing anything this turn means that you at least spent a turn "resting", so your arm is partly regenerated.
2/2 Active Abilities:
- Precision Mass/Energy Control
- Uncontrollable Thermokinesis
--- COMBO TECHNIQUE: Massively Effective Accelerator Rifle
2/2 Passive Abilities:
- Nanotube Skeleton
- Resting Regeneration
1/4 Inventory:
- Archipelago Map/Arm Repair Idea
1/2 Equipped:
- Knuckle Blade
Injuries:
- Shot Arm (Cannot use, 1 turn to heal)

Ragdollmaster [-]: "This tingles. I wonder..."
You take the knife again, and gently draw it over the back of your hand. It easily cuts through, sending a trickle of blood out. The blood almost immediately turns to electricity, and the cut seals itself back up after a moment. Foa didn't really go anywhere except in a pile on the floor, and you have no reason to follow him there.
2/2 Active Abilities:
- Invisibility
- Electrokinesis
0/2 Passive Abilities:
4/4 Inventory:
- Satchel
--- Whistle
--- Orange Smoke Flare
--- Green Gelatin (with Evil Pineapple Chunks)
--- A Fake Mustache
- Keyring
- Flask of "Sunshine"
- Carved Obsidian Key menacing with Spikes of Donkey Leather
1/2 Equipped:
- Odd Dagger

Game Events:All six Rollers are at the Spires.
Everyone is in the armory.


Last edited by TorrentHKU on Sat Sep 04, 2010 3:22 am, edited 1 time in total.



Sat Sep 04, 2010 12:50 am
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Post Re: Roll To Dodge - Blue
LAST MINUTE ACTION CHANGE IS GO
> Look for an epic hand-to-hand weapon of epic, preferably one that does something funky with my numerous kinesises. |


Ragdoll, you have electrokinesis and you're glowing with electricity.
I'm wondering what will happen if I hold it.

PLEEEEEEASE?! CAN I BORROW IT?! D:


Sat Sep 04, 2010 2:39 am
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Post Re: Roll To Dodge - Blue
Hkultra, 'tis been 2 hours. And 20 minutes.


Sat Sep 04, 2010 3:07 am
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Post Re: Roll To Dodge - Blue
Get ready for any kinda demon to kick our asses when we break the seal. Whispery voices are either evil things traped in a object trying to lure people in or a demon sealed in a room that is released when you break it.


Sat Sep 04, 2010 3:09 am
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Loose Canon
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Post Re: Roll To Dodge - Blue
Ragdollmaster wrote:
Hkultra, 'tis been 2 hours. And 20 minutes.
Hyperkultra wrote:
Oh, everyone rolled. Expect a roll soon-ish. I need to eat.


Sat Sep 04, 2010 3:23 am
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Post Re: Roll To Dodge - Blue
Yes. This is brilliant.

Teenagent is go.
> Plug the Wiffles Orb into the wonderful Gold Gauntlets; Focus and attempt to make a second orb for the other arm using my kinesises. (Try to concentrate my energies into an orb.)


Last edited by CrazyMLC on Sat Sep 04, 2010 3:58 am, edited 1 time in total.



Sat Sep 04, 2010 3:31 am
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Post Re: Roll To Dodge - Blue
EDITED EDIT: Ttly new ackshun, guise, next page.


Last edited by Ragdollmaster on Sat Sep 04, 2010 6:10 pm, edited 3 times in total.



Sat Sep 04, 2010 3:32 am
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Post Re: Roll To Dodge - Blue
>> Rest
> try to look for something of value near me


Sat Sep 04, 2010 8:09 am
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Post Re: Roll To Dodge - Blue
Ragdoll, I don't think it works that way. I think PAIN will ensue.

Just gimme the knife and I'll like cut my arm/leg off... >_>


Sat Sep 04, 2010 3:06 pm
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