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 TIGJam 3 
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happy carebear mom
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Post Re: TIGJam 3
That's a chunk of some overenthusiastic fan in his left arm there. Scout's honor, I was there to see him rip the guy into pieces.


Thu Sep 02, 2010 7:19 pm
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Post Re: TIGJam 3
Data riding a unicycle firing his AK at rabid fans would be the best game ever.

If you kill x amount your shirt bursts and you get to tear them in half with your mahscles.


Thu Sep 02, 2010 9:43 pm
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REAL AMERICAN HERO
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Post Re: TIGJam 3
So, uh, if I do, in fact, do this, I'm gonna need some sort of list of questions prepared ahead of time.

So get on that, forum.


Fri Sep 03, 2010 12:43 am
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happy carebear mom
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Post Re: TIGJam 3
What have you been doing for the past year or w/e since you submitted anything to the svn.


Fri Sep 03, 2010 12:46 am
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Post Re: TIGJam 3
Any release date for B24?

Why so few devlog updates?


Fri Sep 03, 2010 12:47 am
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Post Re: TIGJam 3
Q: Data, why aren't you replying to my emails? -CaveCricket48


Fri Sep 03, 2010 12:53 am
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Post Re: TIGJam 3
Q: What's up on that fog of war we saw in updates past? -CrazyMLC
Q: Is Lua fixed even a smidge? -CrazyMLC
Q: Where did you buy that tracksuit you wore at GDC? -CrazyMLC
Q: WE NEED WIZARDJAMES BACK! Can you get him for us, Danno? -CrazyMLC
Q: What's up with weasel? He seems to be lurking and not doing much lately... -CrazyMLC
Q: How does anyone contact you any more? You don't seem to check your e-mail. -CrazyMLC
Q: WE LOVE YOU DANNY WHY DON'T YOU TALK TO US?! :( -CrazyMLC



Also if we go through all of this work for nothing and Data isn't there, this'll suck.

Maybe Data will purposefully avoid TIGJAM when he sees this thread...
Oh, wait, he doesn't read the forums, nevermind.


Fri Sep 03, 2010 12:59 am
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Post Re: TIGJam 3
Quote:
(09:15:44 PM) Sean/Hobbesy: he'd say you do a ♥♥♥♥ job
(09:15:45 PM) Grif: the european ones would probably smuggle me alcohol
(09:15:46 PM) Sean/Hobbesy: and leave you
(09:15:59 PM) Sean/Hobbesy: then bust off his shirt with his massive pecks
(09:16:20 PM) Sean/Hobbesy: but in the end take you in because he actually loves drl
(09:16:25 PM) Sean/Hobbesy: like all good family friendly films
(09:16:28 PM) Sean/Hobbesy: it'd be heartwarming
(09:16:39 PM) Grif: yes
(09:16:39 PM) Grif: maybe
(09:16:43 PM) Grif: this sounds vaguely plausible


You saw it here first, folks.


Fri Sep 03, 2010 1:28 am
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Post Re: TIGJam 3
CrazyMLC wrote:
Maybe Data will purposefully avoid TIGJAM when he sees this thread...
Oh, wait, he doesn't read the forums, nevermind.

This gave me a good laugh.

Also, tell him to make that dude working on the other thing to re-work the CC engine into GPU and multi-core support and all that good but not gonna happen stuff.


Fri Sep 03, 2010 3:13 am
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Post Re: TIGJam 3
whitty wrote:
CrazyMLC wrote:
Maybe Data will purposefully avoid TIGJAM when he sees this thread...
Oh, wait, he doesn't read the forums, nevermind.

This gave me a good laugh.

Also, tell him to make that dude working on the other thing to re-work the CC engine into GPU and multi-core support and all that good but not gonna happen stuff.

Yeeeey for one gazilion fps.

OT: Ask him how much of the actual campaign will be in B24.
And ask him to fix the damn balancing. Rail pistols, really?


Fri Sep 03, 2010 6:27 am
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Post Re: TIGJam 3
Brb, going to warn Data. :lol:


Fri Sep 03, 2010 7:32 am
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Post Re: TIGJam 3
maart3n wrote:
And ask him to fix the damn balancing. Rail pistols, really?
Not Data's doing. Content dev's stuff.


Fri Sep 03, 2010 7:50 am
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Post Re: TIGJam 3
Damnit Allstone, beat me to it <_<


Fri Sep 03, 2010 7:53 am
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Post Re: TIGJam 3
numgun wrote:
Brb, going to warn Data. :lol:

Good luck contacting him.


Fri Sep 03, 2010 9:08 am
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Post Re: TIGJam 3
Ask him our questions while you're at it, why don't you?


Fri Sep 03, 2010 9:17 am
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