|
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 4 posts ] |
|
Author |
Message |
LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
|
Skrimish Activities
Ok so I've disabled the Skirmish in Base.rte and Missions.rte and I still get the vanilla actors. I disabled UniTec's and I can't really think of anything else to do. The other activities in the other mods are activated.
Anybody have any other suggestions?
|
Mon Aug 30, 2010 11:37 pm |
|
|
SneakyMax
Joined: Sun Dec 27, 2009 9:31 am Posts: 170
|
Re: Skrimish Activities
Disable mods one by one until you find the one (or more) that are insisting on you using the default actors, and then either don't use that mod, or find the activities file it is including and comment it out.
|
Tue Aug 31, 2010 4:32 am |
|
|
LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
|
Re: Skrimish Activities
That's what I've been doing.
So I just figured out that the Astro mission has a bit of bug I think?
So the activities file that it has, when its activated, I can play Astro and the vanilla skirmish is on. When I comment it in the index, Astro doesn't show up on the Campaign screen but the vanilla activities is off.
|
Tue Aug 31, 2010 6:07 pm |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Skrimish Activities
It's not really a bug if you have to modify the mod to make it occur. It just so happens documentation wasn't included to tell the user not to use that Activities.ini.
|
Wed Sep 01, 2010 5:58 am |
|
|
|
|
Page 1 of 1
|
[ 4 posts ] |
|
Who is online |
Users browsing this forum: No registered users |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|