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			| maart3n 
					Joined: Tue Dec 23, 2008 8:04 pm
 Posts: 1545
   |   Re: PlayStation MoveI just have this image of some big guy at sony claiming not to make controllers that look like lollies. This was enough for me to decide that the move will be crap.
 Also, mario kart did not work with a wii mote, it works with a gamecube controller.
 
 Lastly: the wii is a family console, while the ps3 is more gamer oriented, so I guess there SHOULD be more "good" motion games on the ps3.
 Oh and the six axis didn't work, at all, this does effect my judgement of the move.
 
 
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			| Tue Aug 31, 2010 3:01 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: PlayStation MoveMotion games will never be anything more than "family games" except for weird people.It's just how it is.
 
 
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			| Tue Aug 31, 2010 3:05 pm | 
					
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			| robolee 
					Joined: Fri May 11, 2007 4:30 pm
 Posts: 1040
 Location: England
   |   Re: PlayStation Movemaart3n wrote: Also, mario kart did not work with a wii mote, it works with a gamecube controller..Mario Kart Wii, as opposed to Mario Kart: Double Dash (the latter being better).
 
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			| Tue Aug 31, 2010 3:39 pm | 
					
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			| alphagamer774 
					Joined: Wed Feb 10, 2010 4:06 am
 Posts: 1294
 Location: Comox, BC, Canada
   |   Re: PlayStation MoveLol, this has quickly become a one-sided argument. 
 I think that the move is just gonna be a slightly-higher precision wii, with slightly better graphics. Dissapoint. move on.
 
 Although that tech demo with the sword looked pretty badass...
 
 
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			| Tue Aug 31, 2010 4:49 pm | 
					
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			| Ociamarru 
					Joined: Wed Jul 01, 2009 11:46 pm
 Posts: 1930
   |   Re: PlayStation MoveThe only thing I'd like with Move would be something to do with DMM, but hey, nobody uses DMM for anything but television and movies, so that's just a pipe dream.
 At least Pixelux is finally getting some business done; they did the tree destruction in Avatar and are working on some TV series now.
 
 
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			| Tue Aug 31, 2010 5:05 pm | 
					
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			| maart3n 
					Joined: Tue Dec 23, 2008 8:04 pm
 Posts: 1545
   |   Re: PlayStation Moverobolee wrote: maart3n wrote: Also, mario kart did not work with a wii mote, it works with a gamecube controller..Mario Kart Wii, as opposed to Mario Kart: Double Dash (the latter being better).Although I agree with DD being WAY better, the other part of the post is nonsense.  Mario kart wii can be controlled with the gamecube controller and the wii mote, the latter just doesn't work.
 
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			| Tue Aug 31, 2010 6:57 pm | 
					
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			| robolee 
					Joined: Fri May 11, 2007 4:30 pm
 Posts: 1040
 Location: England
   |   Re: PlayStation MoveHow does it not work? I've played it many times with the wiimote, unless you mean you personally dislike it, which is completely different. The fact is that it DOES work so I had to assume you were either crazy or talking about the gamecube version. I chose the kinder choice, but now I think you're crazy   .
 
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			| Tue Aug 31, 2010 11:20 pm | 
					
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			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: PlayStation MoveI think he means it doesn't work well enough to drive well with it. 
 
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			| Tue Aug 31, 2010 11:23 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: PlayStation MoveFor me it does :3 
 
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			| Wed Sep 01, 2010 12:33 pm | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: PlayStation MoveI find the Wiimote unresponsive to quick jerky movements, and it easily gets disoriented. As far as driving with it, it seems to work alright but you have to hold it at a certain angle for it to register...The thing about the Playstation Move is that not all of the tech is in the wand. (On the Wii, that stick you have to place is just two infrared lights. You could place two candles there and it would work fine.) It actually has a camera that it uses to watch the wand move around, so it's likely get disoriented less often and be more accurate.
 
 The Playstation Move also has less lag time than the Wiimote, such that you can't even tell that it isn't immediate.
 
 So yeah, I'm psyched.
 
 
 EDIT:
 TLB pointed out that nothing is very original about their line up. It isn't like those will be the only games to come out for it. One original game, for example, that uses it is LBP2. (Little BIG Planet 2)
 I also imagine any swordplay games would be much more accurate and therefore more fun to play.
 But yes, I'm not going to buy it immediately when it comes out, at least not until some decent games for it are released.
 
 
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			| Thu Sep 02, 2010 9:02 am | 
					
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			| Ociamarru 
					Joined: Wed Jul 01, 2009 11:46 pm
 Posts: 1930
   |   Re: PlayStation MoveI remember one of the demos, where the guy used two Wand controllers to control chameleon hands and move around a tree. I think something like that would work well with Shadow of the Colossus (assuming they're doing the HD remake that they should be). But I wouldn't use it because movement controls make you look like a douche. 
 
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			| Thu Sep 02, 2010 12:24 pm | 
					
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			| Ragdollmaster 
					Joined: Sun Dec 16, 2007 12:09 am
 Posts: 1115
 Location: Being The Great Juju
   |   Re: PlayStation MoveSpeaking as a PS3 owner, I can frankly say that I'm not planning to buy this, for the same reason I didn't buy a Wii; motion control is too gimmicky for me to bother with. Buttons on a controller are much more reliable than motion-sensing and leave zero margin for error unless you're a retard or somebody with less than 10 fingers. 
 Do I think it's cool? Yes. Is it better than the Wii? Probably. Am I at all interested in it? Unless a bunch of good games start coming out exclusively for the Move, no. If there's a Move version of say, MGS Rising, or Bioshock Infinite, or CoD 7, and so on, great; I'm still sticking with the standard six-axis.
 
 
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			| Fri Sep 03, 2010 12:00 am | 
					
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			| Roast Veg Data Realms Elite 
					Joined: Tue May 25, 2010 8:27 pm
 Posts: 4522
 Location: Constant motion
   |   Re: PlayStation MoveWhen TLB totted up the prices for it all, he forgot to add in the consoles themselves.
 Hmm... some quick mental calculation ells me that the overall price difference is...
 
 QUITE A LOT
 
 
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			| Fri Sep 03, 2010 12:27 am | 
					
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			| robolee 
					Joined: Fri May 11, 2007 4:30 pm
 Posts: 1040
 Location: England
   |   Re: PlayStation MoveThe only reasons the ps3 move wand thingy will be better than the wii is because the camera and lights are flipped around, the light on the controller is effectively spherical meaning it can be read from almost all angles and the tilt sensor (gyroscope) is inbuilt (it was supposed to be built into the wiimote -something I have deduced from pictures from when it was called, by it's codename, the revolution, guess they thought it was too expensive). 
 
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			| Fri Sep 03, 2010 10:52 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: PlayStation Movethe wiimote does have accelerometers in it
 you can connect it to a computer using bluetooth and use it as a pointing device
 
 it's not just an IR camera
 
 
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			| Fri Sep 03, 2010 11:30 pm | 
					
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