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 Roll To Dodge - Blue 
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DRLGrump
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Post Re: Roll To Dodge - Blue
411570N3 wrote:
Rule 0: The GM is always right.

Seriously guys. Stop trying to tell Hyper what should have happened, and just deal with it.


Mon Aug 30, 2010 12:47 pm
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Post Re: Roll To Dodge - Blue
And yet again one of my powers vanishes without a trace.

MLC if your going to make your own weapon can i have the shiv?

>Try to change my Arthrokinesis and rapid bone regen slots

I want Arthrokinesis in passive and bone in active.

Someone please tell me how increased muscle mass requires extra space in my mind? It should be a sub power for Arthrokinesis or something. My strength is equally to the strongest normal man on earth. Yet Tomaster is probably stronger than me.

How does being stronger take up more space in my mind than being weaker? The muscles are just stronger i don't have MORE or something.


Mon Aug 30, 2010 1:44 pm
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Post Re: Roll To Dodge - Blue
Hyper decided to be a not so nice guy since he wants to end this RtD tomorrow.

He said so a couple of somewhere in a page I don't remember the number of.


Mon Aug 30, 2010 1:56 pm
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Loose Canon
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Post Re: Roll To Dodge - Blue
JJ, I can tell you right now thy isn't going to work.
Shadow, you can't make such a similar move back to back like that.
MLC, your shiv wasn't destroyed, you just can't modify it.


Mon Aug 30, 2010 2:01 pm
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Post Re: Roll To Dodge - Blue
Hyperkultra wrote:
Shadow, you can't make such a similar move back to back like that.

What similar move? I only want to get the same benefits that one of the other players (CrazyMLC) is enjoying.


Mon Aug 30, 2010 2:11 pm
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Loose Canon
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Post Re: Roll To Dodge - Blue
Game Event: Suddenly, CrazyMLC, Shadow, Tomaster, and JJ all hear a voice. It's very faint, an echo of an echo, but all four of your can easily understand what it's saying. After a bit of searching, the four Rollers determine that the voice is coming from a floor below them, somewhere down the stair shaft. The voice sounds frightened and weak with a hint of panic, and keeps repeating the same message over and over.

"Please...Help me...She's going to kill me... Please, help..."


Mon Aug 30, 2010 10:50 pm
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Post Re: Roll To Dodge - Blue
Hurra. Fun time.

>See if i can climb down the hole where the staircase used to be to the next floor.


Mon Aug 30, 2010 11:09 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue
Wait, Hyper, are you killing this RtD?


Tue Aug 31, 2010 9:16 pm
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Post Re: Roll To Dodge - Blue
Not at all. I'm currently waiting for everyone's rolls.


Tue Aug 31, 2010 9:19 pm
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Post Re: Roll To Dodge - Blue
I'll change my mech's weight to 25 tons.


Tue Aug 31, 2010 9:30 pm
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Loose Canon
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Post Re: Roll To Dodge - Blue
Now waiting on Tomaster, Shadow, and Ragdoll for the roll. And don't forget this:
Hyperkultra wrote:
Game Event: Suddenly, CrazyMLC, Shadow, Tomaster, and JJ all hear a voice. It's very faint, an echo of an echo, but all four of your can easily understand what it's saying. After a bit of searching, the four Rollers determine that the voice is coming from a floor below them, somewhere down the stair shaft. The voice sounds frightened and weak with a hint of panic, and keeps repeating the same message over and over.

"Please...Help me...She's going to kill me... Please, help..."


Tue Aug 31, 2010 9:41 pm
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Post Re: Roll To Dodge - Blue
When do the people on the waiting list for RtD Blue start to play? Blue looks more fun the Mech will be...


Tue Aug 31, 2010 9:43 pm
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Post Re: Roll To Dodge - Blue
I, too, often find fictional themes more entertaining than realistic ones. But hey, what can you do?

Unfortunately Hyper seems hesitant to mutilate the rollers so I doubt many people on the waiting list will get in very fast.


> Create a strong, bright fire mid-air using Pyrokinesis, use the light from said fire to heal myself by use of my contorl over light. (Make sure not to burn myself! >:C ) |

I don't know what to think of the voice yet. It could just be Foa and Ragdollmaster.


Last edited by CrazyMLC on Wed Sep 01, 2010 3:05 pm, edited 2 times in total.



Tue Aug 31, 2010 9:48 pm
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DRLGrump
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Post Re: Roll To Dodge - Blue
That's kinda what I think too. So I'm kinda reluctant to help. Especially if it's not, and instead it's a trap.
Hyper, are my wounds completely healed? As soon as I know, I'll post an action.


Tue Aug 31, 2010 10:17 pm
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Post Re: Roll To Dodge - Blue
Tomaster, you have the -1 for this turn, and your right wing is damaged.


Tue Aug 31, 2010 10:29 pm
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