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 Detail Tips 
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Joined: Sun Apr 25, 2010 12:04 am
Posts: 303
Location: Australia
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Post Detail Tips
In My last release, PillarsOfDoom, I tried out some detailing techniques. Here they are.


Things you will need to do to make a highly detailed map.
(If you use Gimp, Use the color selecter for steps 3 4 and 5, it is easier)

1. Draw an outline of the map.
2. Fill them in.
3. Draw a THIN layer of topsoil on the top layer of material.
4. Use pencil to draw a jittered line just below the topsoil. (Tablet comes in handy here)
5. Add detail such as small veins of different materials.
6. Anything you want to do to it to finish of.

Material
Blends
Does not blend

Topsoil
Soil, Rock
Sand, Dirt

Rock
Topsoil
Sand, Soil, Dirt

Soil
Sand, Dirt, Topsoil
Rock, Stuff

That is all I can remember, so hope this is usefull.







DOWNLOAD
Attachment:
DetailTest.zip [42.55 KiB]
Downloaded 375 times

The above attachment is the Detail Map parts in the preview, but with no text, and no screenshots.
Preview
Preview of what I have made, and how to do it.



ALSO

It is better to make A highly detailed map and take a month than make 5 low detailed maps in 5 minutes.



Image


Last edited by Dylanhutch on Thu Feb 03, 2011 2:12 am, edited 7 times in total.



Sun Aug 29, 2010 8:37 am
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Detail Tutorial
Also, if you shade with the three standard rock kinds, you can archive quite interesting results.


Sun Aug 29, 2010 11:38 am
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Joined: Sun Apr 25, 2010 12:04 am
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Location: Australia
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Post Re: Detail Tips
Three rock kinds...
:?


Last edited by Dylanhutch on Sat Nov 06, 2010 2:14 pm, edited 1 time in total.



Mon Aug 30, 2010 3:27 am
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Detail Tips
DIRT kinds :3


Mon Aug 30, 2010 12:17 pm
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