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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Modding Theme of the X Time Period *Over!
CrazyMLC wrote: Code: <CrazyMLC> Allstone is trying to turn the mod contests into Iron Chef! <CrazyMLC> TODAY'S SPECIAL INGREDIENT: <CrazyMLC> OVERPOWERED! <CrazyMLC> GET COOKING, CHEFS! <CrazyMLC> *an hour later* <CrazyMLC> MMM, I LOVE THE TASTE OF THIS EXPLOSION SORBET! <CrazyMLC> THE FLAMES REALLY ADD A NICE TEXTURE! <CrazyMLC> 10/10! <CrazyMLC> I DON'T KNOW SALLY <CrazyMLC> THOSE FLAMES ARE A BIT TOO SPICY FOR ME <CrazyMLC> BUT OTHERWISE THE DISH IS VERY IMPRESSIVE <CrazyMLC> 7/10! <CrazyMLC> I HATE IT. <CrazyMLC> 1/10! Hopefully the usage of people generally held as somewhat impartial and professional will help avoid situations like this, but it's always a risk.
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Thu Aug 19, 2010 2:08 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Modding Theme of the X Time Period *Over!
I am pretty sure that CC would be able to assemble a sensible panel of people, maybe of ten or so, so that members of the panel could enter without any major troubles.
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Thu Aug 19, 2010 2:12 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Modding Theme of the X Time Period *Over!
CrazyMLC wrote: How was Eye of the Tiger disqualified? It was posted before the end of the 14th, which I think is before the end date. Well, my time said it was the 15. Damn time zones. Anyways, I talked to zalo about it before I disqualified him, and he said it was okay so that newer modders can have a better chance of winning. For judge panels, I think the maximum number of judges (if I do it) should be five, minimum three. Ten's a little too much. I could make a seperate topic and see who's willing to be a judge, and then pick five (or three).
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Thu Aug 19, 2010 8:04 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Modding Theme of the X Time Period *Over!
I'd just PM people you know are active and believe to be impartial. Hopefully that is at least five people.
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Thu Aug 19, 2010 8:07 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Modding Theme of the X Time Period *Over!
who the hell needs a panel of judges
I'll pick your best mod
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Thu Aug 19, 2010 11:51 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Modding Theme of the X Time Period *Over!
One problem with a panel... what if one of the panel members wants to make a mod entry?...
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Fri Aug 20, 2010 12:27 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Modding Theme of the X Time Period *Over!
I'd volunteer to be a judge. Grif, nice try, but if you're wanting to review mods, you've already got a list lined up.
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Fri Aug 20, 2010 12:33 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Modding Theme of the X Time Period *Over!
CrazyMLC wrote: One problem with a panel... what if one of the panel members wants to make a mod entry?... Hence the need for five or more people. Or just one replacement judge.
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Fri Aug 20, 2010 1:48 pm |
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Dragonchampion
Joined: Thu Jun 10, 2010 6:08 pm Posts: 68
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Re: Modding Theme of the X Time Period *Over!
So there isn't going to be another Mod contest after this one? Awww.
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Fri Aug 20, 2010 10:23 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Modding Theme of the X Time Period *Over!
There is, but you guys need to help Azukki pick the theme.
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Fri Aug 20, 2010 10:38 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Modding Theme of the X Time Period *Over!
I think the next theme should be... Hrmm.. Flamethrowers? Dummies? Craft? Bunker modules/systems/bits? Melee? Freestyle? (Anything you want) Space-themed?
That's all I got..
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Fri Aug 20, 2010 11:27 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Modding Theme of the X Time Period *Over!
Transportation with Achilles Heels, obviously.
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Fri Aug 20, 2010 11:32 pm |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: Modding Theme of the X Time Period *Over!
Wildlife form of Transportation with Achilles Heel.
My Mind = Bear Cavalry
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Fri Aug 20, 2010 11:57 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Modding Theme of the X Time Period *Over!
ARTISTIC! DO ARTISTIC!
I have this one in the bag.
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Sat Aug 21, 2010 12:09 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: Modding Theme of the X Time Period *Over!
Ooh! Another good theme could be wildlife. We simply don't have enough animals in CC!
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Sat Aug 21, 2010 12:45 am |
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