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 Metroid 
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Joined: Sun Mar 07, 2010 7:19 am
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Post Re: Metroid
i think labs would be the easiest, but I'd like chozo ruins, out of all metroid levels, not just your 2 examples .


Mon Aug 09, 2010 9:40 pm
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Post Re: Metroid
OH DEAR GOD PLEASE MAKE A X VIRUSES!!!! like the one in CC48s avatar.


Mon Aug 09, 2010 11:56 pm
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Post Re: Metroid
I'd recommend doing an open Chozo Area, Like the Chozo ruins. But if it gets tough for you then you can try for a lab like style.

Also I think theres nothing the X Parasite can do that the Metroids can't.. Unless we would have motivation and requests for them, then we would give it a try.. Sorry darkdoom.

Until I get word from none and thetophat (If he comes back) we should be expecting some sprites in the works soon.


Tue Aug 10, 2010 12:33 am
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Post Re: Metroid
I could get to work on an x parasite, though it may take a while.

X-Parasites sort of infect and take control of; sometimes mutating the victim, they are also impervious to conventional weaponry, so I think they are a bit different when compared to metroids.


Last edited by Tearagion on Wed Aug 11, 2010 1:08 am, edited 1 time in total.



Tue Aug 10, 2010 2:08 am
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Post Re: Metroid
Tearagion wrote:
I could get to work on an x virus, though it may take a while.

X-Viruses sort of infect and take control of; sometimes mutating the victim, they are also impervious to conventional weaponry, so I think they are a bit different when compared to metroids.

they kinda work like the Cordyc mod game play wise. if there is a mission it would be cool to see X vs Metroid fights :D

There could be a custom Skirmish X-Virus mode (kinda like the zombots) that when a "copy enemies" is killed a X is spawned it will die quickly, but Fusion suit samus can touch it and it would work as a med kit 8)


Wed Aug 11, 2010 12:56 am
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Post Re: Metroid
Is this still getting worked on? The idea was godly.


Fri Aug 20, 2010 6:03 am
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Post Re: Metroid
Im waiting on word from none before this continues. I hope I do though because this was starting out great and I don't want this to die out aswell.


Fri Aug 20, 2010 9:57 am
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Post Re: Metroid
What's this? I'm not dead? Not quite, anyway. Sorry for my (severe) lack of updates. I'm a full time biochem student and, without getting too deep into details, I've been very busy this summer what with a girlfriend, family issues, and a giant freakin oil slick in the gulf. Suffice to say things have calmed down, and I'll be jumping back into sprites soon. I left off work at the fusion suit, and that's where I'll be picking up. We'll see how this week goes.

On that note, with the sprites finished, all I'm really doing now are re-colors with slight editing. If someone wants to pick up one of the other suits to lend a hand, PM me and we'll see what needs to be done.


Wed Sep 08, 2010 5:04 am
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Post Re: Metroid
Like or hate?

The new flames for bingo are now green.

I think they look like carrot sticks, and this is why I am not a spriter :roll: so as always help is appreciated.

Anyway...

TheTopHat your not dead!, hey thats even better!


Ohhoh oh P.S. I am thinking of making the attachable wings effect the ship if one gets shot off. Unless you right click, "stay" to blow off the other wing to stabilize yourself,
the AI would do it automatically after say 500ms or so? So watcha think?


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Tue Sep 14, 2010 6:43 pm
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Post Re: Metroid
that looks way better than the current one.


Tue Sep 14, 2010 9:24 pm
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Post Re: Metroid
Those are much better none. PM me the latest in Metroid production and I'll make it look pretty for ya.

Also I think the option to blow off the other wing should not be an 'option' just after say 5 seconds then it does blow it off for you then everything is all good.

YAY were back!


Tue Sep 14, 2010 11:11 pm
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Post Re: Metroid
So... Who wants to see Fusion Samus, finished Varia Suit Samus, and the first tunnel section I made?


Fri Oct 01, 2010 3:21 am
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Post Re: Metroid
Lets take a look, which reminds me.. I have to take a look at none's gunship jet sprite..


Fri Oct 01, 2010 3:25 am
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Post Re: Metroid
I'm not going to post, as I want them to be a surprise, but I have a few Samus sheets done, a couple of tunnel pieces, and- the best news, I think- I've gotten permission from Stemage (http://www.metroidmetal.com/) to use the glorious music of Metroid Metal in this mod. I highly recommend "the theme" "the ending" and "phendrana drifts." I've not heard from none recently, but I think it's safe to say that this mod is still alive and is still happening.


Tue Oct 19, 2010 9:23 am
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Post Re: Metroid
I just found a old space pirate mod! Could it be useful?


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Mon Oct 25, 2010 8:16 pm
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