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 Roll To Dodge 2 (RtD2) - Finished 
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Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Wow, that's great timing caekdaemon. not that it's your fault, but BJJ (well, everyone) is pretty messed up. But I have an idea:

caekdaemon, would you mind if I put you at the top of the waiting list and made BJJ an NPC? That way you can join in after you get internets back but noone gets annoyed from me ignoring the 2-day-timelimit-player-kick rule.


Thu Aug 19, 2010 12:53 am
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
If he was able to see that he would probably want say to say something along these lines "Yeah that will be great!"


Thu Aug 19, 2010 7:34 pm
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Loose Canon
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Er, am I blind in my right eye now?


Thu Aug 19, 2010 8:28 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hyper, no. The blood just dripped down her forehead and onto her eye. It stung a bit but no damage.

Looks like we need another player!
BJJ is now under my control! MUAHAHAHAHAHA! >:D

Will start the roll, hopefully, in about an hour.


Fri Aug 20, 2010 2:03 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hyperkultra (6-1=5) Fiona Lovagale
Somehow, Fiona manages to wriggle herself halfway out from underneath BJJ's pseudo-corpse and push him off of her. She looks around to get her bearings. She and BJJ are just inside the Main Building,or what's left of it. Somebody thuds up behind her:
"What the fo'shizzle happened?"
Abilities
Electronics Expert: +1 to rolls dealing with circuitry
Weapon Specialist: +2 to rolls using Railgun Sniper -1 when using other weapons
Enrage: +1 to damage and attack-related actions. Can only be triggered by anger.
Weapons
Railgun Sniper Rifle (4 rounds out of 6, Wielded)
Multitool (Stored)
Inventory
Iridescent Lighter (Long-range light source, 90% fluid) Held
Containment Unit (50 slots used. 0 available)
Portable MicroFusion Generator (15 slots)
Incendiary and Kinetic Magazines (3 and 2, six rounds each, 5 slots total)
6 Handgun Magazines (10 rounds each, 6 slots total)
Satchel of standard electronic components (10 slots)
1 Lithium-Ion Battery, fully charged (1 slot)
Two-way Radio (1 slot)
Phoenix Down Revival Device (In FedEx Bag and Bubblewrap, 1 use, 4 slots)
One empty sack containing:
Medical kit (3 Uses left, Max 5, refillable, 5 slots)
Cybernetic Enhancement Kit (1 Use left, nonrefillable, 1 slot)

Condition(s)
Rested for 8 turns, 12 turns before tiredness.
Concussion (GIANT Headache, dizzy, more tired, -1 to all actions)
Nauseous (Roll a 1 and throw up)
Bruised (All over, sore, -1 to taking melee damage)
Lost most of your inventory

RotorDrone (3) Gyro
...
Abilities
Artificial Intelligence (Can act on it's own if instructed, +1 to precision actions, -1 to 'smart' actions)
Flight Control (+1 to flying and dodging actions)
Powersaving Mode (Reduces Power decrease to 0.5% per turn, observation actions only)
Weapons
Beretta U22 Neos (9 Rounds, Wielded)
Inventory
Chassis Mounts (18 slots used, 2 available)
Dual Rotors (8 slots)
External Camera (Night Vision & Infrared, 1 slot)
Wireless Video streaming link (1 slot)
Wireless Radio link (1 slot)
External Microphone (1 slot)
External Speaker (1 slots)
Grasping Mechanism (3 slots, currently holding Beretta U22 Neos)
1 Spare Lithium-Ion Battery (1 slot)
Battery Compartment (1 slot)
Condition(s)
Battery (Limited actions in regards to Power Level, currently 71%)
Energy Consumption (Decreases battery power by 2% per turn)
No Power!
Unable to Self-Reboot!

FoiL (2-3=1) Andrew Rodrigues
"♥♥♥♥ MEDIC WHERE ARE YOU ♥♥♥hole"
Andrew rolls over and immediately goes into shock from the immense pain in his body.
"GRRRRRHHHHH ♥♥♥♥ AAAAAAAHHHHHHHH PAIN"
He flops back onto his back, and the pain partially subsides. The world goes fuzzy.
"♥♥♥♥ Blurs..."
Abilities
Fists of fury (+1 to actions involving melee)
Forced Break & Entry (+1 to actions involving breaking things)
Hyper Focus (+1 concentration. Can only be used 2 more times before rest (Max 6) )
Anti-Laser (Immune to attacks using Pure Energy as a Main Source, unless rolling a 1)
Blast-Proof (Immune to explosive forces, unless rolling a 1)
RAGE FACE (+1 to intimidation, scariness etc)
Weapons
AA-12 (Full Drum=32 Rounds, Slung over shoulder)
Colt 1911 (7 rounds, Holstered)

Extendable baton (Holstered)
Inventory
Blast-Proof Jacket (Pockets: 1 slot used, 9 available)
Jacket Usage Manual (1 slot)
Waist Pockets (18 slots used, 2 available)
3 rockets for a SMAW (6 slots)
Swiss army knife (1 slot)
Utility knife (1 slot)
Top gun sunglasses (on face)
Ammo (3 Drums, 4 Magazines, 10 slots total)
Botanist's Backpack (13 slots used, 17 available):
Flare Gun and 4 red flares (6 slots)
A Shovel (3 slots)
Some Vials, one of them being purple (4 slots)
30ft of rope (5 slots)

Condition(s)
Darkness (-1 to any actions)
Heavyweight (-1 to any actions involving fast movement)
Semi-Rested: 1 turns before tiredness.
Bullet Wounds (Torso, causes pain, -1 to all actions)
Badly hurt (Crushed or broken bones or hemmorage, you can't tell. -1 to some actions)
Lost most of your inventory

Ociamarru (5-2=3) Vladimir Ivanov
Roll: 1-1=1
UNCONSCIOUSNESS VS RESILIENCE: RESILIENCE WINS
YOU GET A FREE ROLL
DO NOT PASS GO
DO NOT COLLECT $200
FREE ROLL: 5-2=3
Vladimir coughs and splutters. He opens his eyes, and brings up whatever he had for dinner. Hey, that's funny... the vomit fell... up? No, hang on....
Abilities
Cybernetics (+2 to mobile actions, speed is doubled, can only use 2 more times before rest (max 5) )
Athletic (+1 to mobile actions)
Resilience (Gains one extra roll before death)
Pilot Training (Able to fly aircraft, Cannot roll 1s)
Scar-face (+1 Intimidation, -1 Charisma etc)
Weapons
Saiga-12 Combat Shotgun (9 shells, slung over shoulder)
Beretta 92FS (10 rounds, holstered)

Khazar-replicated knife
Inventory
Backpack (35 slots used, 15 available)
[s]Low-Light Goggles (2 slots)
Dropped
Carved Wooden Statuette of self (1 slot)
Radio (1 slot)
Cellphone (Reception: 3/5, 1 slot)
Flare gun with 2 green flares (4 slots total)
Ammo (4 mags of Shotgun Shells (40), 8 handgun magazines (80), 12 slots total )
5 days of Rations (15 meals, 5 slots)
TOP-SECRET Information File (4 slots)[/s]
Condition(s)
Darkness (-1 to any actions)
Rested for 8 turns, 22 turns before tiredness.
Collapsed Lung (Hard to breathe, -1 every second turn)
Fractured Ribs (-1 to all actions)
Lost most of your inventory

Point.Blank (5-2=3) Asfer
Asfer shoves the door off of him and gets up.
"What the ♥♥♥♥ man!? Are you trying to kill me or something?"
He brushes himself off as he walks through the empty doorway and stops in surprise. No wonder the door flew off its hinges, the whole BUILDING flew off its hinges! He notices somebody pulling themselves out of a pile of rubble and he rushes over to help. (FYI It's Fiona)
Abilities
Large Muscle Mass (+1 to action requiring strength)
Sixth sense (+1 to detecting enemies, traps etc)
Weapons
Mk.III 40mm Revolver Cannon (6 rounds, 1 turn to reload) NOT IN USE
Mk.II 5.7x28mm Vulcan Gun (250 rounds, 1 turn to reload) NOT IN USE
Bladed Shield (Left arm) Retracted

Inventory
ALL OF YOUR INVENTORY AND WEAPONS HAVE BEEN TAKEN
MAF-EX103C Exo-suit (1 turn to enter/exit)
Ultra-compact generator (Recharged by light, 15% per turn) 100%
Sensor node (Left Shoulder, IR, NV, auto-targeting camera)
Rear cargo container: (18 slots used, 32 slots available)
40mm cannon rounds (6xHE, 6xFrag, 6xSmoke, 6xStun, 12 slots total)
500 spare Vulcan rounds (6 slots total)

Condition(s)
Loud (-2 to sneaking, stealth etc)
Heavyweight (-1 to any actions involving fast movement)
Wounded Left Calf Muscle (-1 to using lower left leg)
Bound Wrists (Obvious negatives here)
SMACK (-1 for the next turn)

Tearagion (2) Daniel
"Oh jeez, what the hell was that?"
Daniel picks himself up, and almost bumps into his Sergeant.
"What the HELL are you doing down there!?"
"I, uh, dropped my... Tablet! Yeah... Uh, Sir."
"Have you broken the locks yet?" He demands
"Almost, sir. I have a fingerprint for the scanner, but I need a glove to-"
"Stop whining, maggot. Get what you need," He points to a storage locker off to the side, "and GET. IT. DONE."
Yes Sir. Daniel replies. The Sergeant quickly strides out the exit door, leaving it slightly ajar.
Daniel then tries breathing on the scanner again, but some spittle lands on the pad and it immediately bleeps red:
'SCAN ERROR
RETRY

Abilities
Scientific ( +1 to studying or analyzing etc)
First Aid Qualified ( +1 to healing actions)
Mechanic (+1 to constructing mechanical devices)
Weapons
FN P90 (Flashlight & Sound Suppressor, 50 rounds, Slung across chest)
Mini-Crossbow (5 bolts, Slung over shoulder)
Spyder III High-Power Laser (Burns through many materials, nonsolid beam, 100% Power, Stored)
Inventory
Backpack (40 slots used, 10 available)
Sample-taking kit (swabs, syringes etc, 4 slots)
Tablet PC (100% Battery, 5 slots)
Universal Solar Charger (2 slots)
First Aid Kit (5 uses, refillable, 6 slots)
Bagged Mechanical Components (5 slots)
Field rations (5 days, 15 uses, 8 slots)
Water filtration kit (2 slots)
Water bottle (3 uses, 2 slots)
Ammunition (3xP90 Mags, 30 Tranquilizer Darts, 6 Slots)
Condition(s)
Weak (-1 to anything requiring physical strength)

Game Events
The south side of the Compound is no longer lit, as the shockwave busted the torchlight.
The time is 3:00am and is dark. Make sure to use your lights and your abilities!
Image


Last edited by Yoman987 on Sat Aug 21, 2010 7:43 am, edited 1 time in total.



Fri Aug 20, 2010 3:14 am
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Posts: 254
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Seeing as I am of no use in a medical situation:
Search for a medic and my exo-suit at the same time inside the main building.


Fri Aug 20, 2010 3:36 am
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Loose Canon
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
"There was a fight. We lost. Help me find my backpack, it has a medkit."
> Search for Portable Microfusion Backpack, Railsniper, and regular backpack, in that order of importance.


Fri Aug 20, 2010 3:48 am
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Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hohoho, no longer unconscious.
Me end moy froynd aur...eenkopasseteyted. Eet vood be noice eef you fokkers would do yer jawbs and geyt over hier und peytch us zeh fakk up!Right myself and adjust my ally to be in a less-painful position.

Seriously, though, Yoman, this is like the seventh turn spent trying to summon a medic. It doesn't seem like there's anyone in greater need than us. I think it's time to get me and Foil a medic considering we're RIGHT NEXT TO THE MEDICS.


Fri Aug 20, 2010 7:24 am
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Joined: Tue Oct 30, 2007 4:02 pm
Posts: 1434
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
And I've been trying to call one since that blur whose arm I shattered. I also feel like vlad and me bonded from necessity and fear, but that might be just me.

Fight the pain with ma rage face


Fri Aug 20, 2010 7:55 am
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Joined: Mon Jan 11, 2010 12:41 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Go rummage through the storage locker for something in the form of a powder and surgical gloves


Sat Aug 21, 2010 2:18 am
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
ROLL
EDIT: Arg, disregard. Sorry.


Last edited by Yoman987 on Sat Aug 21, 2010 7:42 am, edited 1 time in total.



Sat Aug 21, 2010 3:26 am
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Joined: Mon Feb 22, 2010 2:48 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Whats with all these weird roll modifiers? i.e:6-1=6?


Sat Aug 21, 2010 5:54 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Don't question it, it has kept us alive on a number of occasions, I am sure.


Sat Aug 21, 2010 5:56 am
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Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
HighEndNoob wrote:
Whats with all these weird roll modifiers? i.e:6-1=6?


WTF? Was I somehow high without knowing when I did those?


Sat Aug 21, 2010 7:43 am
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Im back and want control of mah character again.

Void, refer to the new character on the next page.


Last edited by caekdaemon on Sat Aug 21, 2010 8:51 pm, edited 1 time in total.



Sat Aug 21, 2010 2:14 pm
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