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 [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!) 
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Joined: Sat May 02, 2009 4:52 am
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
If that didn't work (which it should), then just comment (//) the line that says:
Code:
[Tab] IncludeFile = Gundam.rte/Zeon Activities.ini

so it looks like this:
Code:
//[Tab] IncludeFile = Gundam.rte/Zeon Activities.ini

Of course, if you really want to try the Zeon activities, here's the fixed one:
The abundance of grenades makes it dangerous to engage in close combat, though...


Attachments:
Zeon Activities.ini [2.15 KiB]
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Tue Aug 17, 2010 11:35 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
Point.blank wrote:
If that didn't work (which it should), then just comment (//) the line that says:
Code:
[Tab] IncludeFile = Gundam.rte/Zeon Activities.ini

so it looks like this:
Code:
//[Tab] IncludeFile = Gundam.rte/Zeon Activities.ini

Of course, if you really want to try the Zeon activities, here's the fixed one:
The abundance of grenades makes it dangerous to engage in close combat, though...



what do i do with this one delete the original file zeon activities.ini then replace it with that? and it should work?

EDIT: i dont see whats different with the new file to download then the original zeon activities.ini actually theres no difference i made all the changes already but it didnt wrk


Wed Aug 18, 2010 12:11 am
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
Maybe you should be more specific. What error message are you getting? is it from the loading screen, or the start of skirmish activities? Mac or PC? giving me the exact error message would help me help you.


Wed Aug 18, 2010 3:21 am
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
well its what were talking about error in line ehh i think 52 about zaku ii in zeon activities -.- soooo....... im PC btw....... o.o


Wed Aug 18, 2010 8:51 am
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
I don't see any conflict in the .rte, so there shouldn't be any problems as far as I can see. The actor's name is correctly referenced, it's in the correct loading order in the .rte, and it's not even the first instance of Zaku referencing. Maybe the .ini was corrupted or something? Try copying it (by that I mean, make a copy of another .ini, copy all text from Zeon activities into that copy, and rename it to Zeon activities.ini, replacing the old one), see if that works.

EDIT: Tried with a fresh install of ver. 1.4, and there was an error in line 22, as expected. Replaced the old Zeon activities.ini with the patched one, and everything loads fine. I don't possibly see why it doesn't work for you, so there's not much I can do that I know of.


Wed Aug 18, 2010 2:02 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
The error may be in the exact set of steps you took. Please recite to us, in detail, exactly what you did.


Wed Aug 18, 2010 2:26 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
With my standard install of CC, I moved the 'indev' version of Gundam.rte into the 'spare' folder manually (not using the CC mod manager), where I keep mods not in use. Then, downloaded version 1.4 from the attachment in the OP, and started up CC. As expected, there was an error referencing 'Zaku II' in line 22 of 'Zeon activities.ini', because ver 1.4 changes the name of 'Zaku II' into 'MS-06F Zaku II'. I then proceeded to replace the old 'Zeon activities.ini' with the one attached on page 3, and once again started up CC. even though both 'Federation activities.ini' and 'Zeon activities.ini' were un-commented (no //), they both loaded without fail.

If nothingleft22 tried this, I don't see why it shouldn't work. Try re-installing Gundam.rte?

I just realized this might be directed towards nothingleft22...


Wed Aug 18, 2010 2:43 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
It was, and he may have made an error in the process somewhere. Or his computer may handle things ever so slightly differently.


Wed Aug 18, 2010 3:26 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
Point.blank wrote:
I don't see any conflict in the .rte, so there shouldn't be any problems as far as I can see. The actor's name is correctly referenced, it's in the correct loading order in the .rte, and it's not even the first instance of Zaku referencing. Maybe the .ini was corrupted or something? Try copying it (by that I mean, make a copy of another .ini, copy all text from Zeon activities into that copy, and rename it to Zeon activities.ini, replacing the old one), see if that works.

EDIT: Tried with a fresh install of ver. 1.4, and there was an error in line 22, as expected. Replaced the old Zeon activities.ini with the patched one, and everything loads fine. I don't possibly see why it doesn't work for you, so there's not much I can do that I know of.


with that patch or something i didnt replace it beccause when i looked at it it was exactly the same as my file with ms-06F


Thu Aug 19, 2010 2:48 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
heres what i did
1 download gundam.rte
2 extract to my build 23 file
3 start up cortext command
4 in mid loading it gives me an error
5 report error and seek help
6 never download this again
7 feel dissapointed i couldnt play a mod representing my favorite series


Thu Aug 19, 2010 2:52 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
Delete Gundam.rte.
Redownload and reinstall Gundam.rte.
Otherwise, give us the error in more detail or show us the lines of code it is referencing.


Thu Aug 19, 2010 3:04 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
heres what i did
1 download gundam.rte
2 extract to my build 23 file
3 start up cortext command
4 in mid loading it gives me an error
5 Delete gundam.rte
6 report error and seek help
7 never download this again
8 feel dissapointed i couldnt play a mod representing my favorite series[/quote]


Thu Aug 19, 2010 5:46 pm
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Post Re: [WIP] Mobile Suit Gundam(Ver. 1.4, Sieg Zeon!)
Sigh... The things I do...

I patched ver. 1.4 (now 1.4.1), you can find it in the OP. If this doesn't work I have no honor to speak of comment Zeon activities.ini.


Fri Aug 20, 2010 12:04 am
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