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 Zombies '09 
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Joined: Tue Jul 20, 2010 4:28 am
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Location: Under a giant mustache.
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Post Re: Zombies '09
Google? XD it make more mistake than my 7 year's old little sister! :'D I prefer searching on Wordreference...

Oh, and FoiL is right :grin: Brazilian is not Portuguese. At all. Anyway, hope more people discover this great mod ;)


Sat Aug 07, 2010 2:07 am
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Joined: Fri Apr 09, 2010 2:33 am
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maybe but brazilian people speaks portuguese. I know because im brazilian!


Sat Aug 07, 2010 8:55 pm
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And I know you don't, because I'm Portuguese.


Sun Aug 08, 2010 6:46 am
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Post Re: Zombies '09
no one cares that another country is "bastardizing" your language

the spanish got over mexico + the entire rest of south america doing it four hundred years ago

what's taking so long, portugal?

in other news, get on topic


Sun Aug 08, 2010 10:47 am
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Sure thing, mr. Grif, but let me add a little something.


Brazillian beople don't speak "Brazilian". That's not even a real language's name. We speak portuguese, even if a drastically changed, and, as Grif so precisely put it, bastardized version of it.


Now, get back on topic.


Sun Aug 08, 2010 1:57 pm
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hummm, yeah...

anyway...

Geti, by the way, if you search someone to test the new stuff, i'm your man!


Wed Aug 11, 2010 12:42 am
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I'm considering dumping what I've got for '10 in another topic and letting you guys go nuts. I'd need to polish up the effects and get some concept art for you to work with, but for the most part I'm far to busy to make a mod at the moment. I'm thinking of using this Zombies IP as a prelude to OTHERWISE, because it occured to me the other night that getting OTHERWISE to a point where it's playable would take a long time, since I'd want to host it myself and not sell it to a portal. I might develop the tech behind something like that with a prelude game focussing on "OMG ZOMBIES ARE COMING DEFEND YOUR CASTLE" rather than multiplayer and community driven stories, which I'd need quite a high level of verbosity at an engine level to achieve.


Wed Aug 11, 2010 12:47 am
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Post Re: Zombies '09
do it, do it NOW!


Wed Aug 11, 2010 12:49 am
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Which one, the prelude or the dump? I'm not home at the moment, so I can't dump what I've got, and I did some asset work for a prototype for the prelude this morning after playing some minecraft.


Wed Aug 11, 2010 12:52 am
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the prelude, i like polished (more polished) stuff than a dump that's unpolished and i'd like it in it's own thread.


Wed Aug 11, 2010 1:09 am
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Well, I sure as hell won't be putting it in this thread :P
Got quite a lot of work to do for it though <_<


Wed Aug 11, 2010 5:13 am
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Post Re: Zombies '09
you can always ask for more help... after the big succes it become, i'm sure a lot of people's wanting to help you ;)


Wed Aug 11, 2010 10:39 pm
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To be honest, there's only a few people on here I'd be willing to work with long term on a game project. I'd be fine with dumping the mod if I knew it was going into good hands, but for the most part I like doing things alone or as part of a team of people I can trust, especially if there's the possibility of money getting involved and people getting pissy about agreements. Regardless, both of them have a way to go before getting released in one way or another.


Thu Aug 12, 2010 4:35 am
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ok... do as you wish... but i can't wait for Zombie '10!


Thu Aug 12, 2010 10:02 pm
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Post Re: Zombies '09
Sorry if it's already been done but I don't really feel like browsing through 37 pages for it, but is there a CCMM activity file for this mod?


Sat Aug 14, 2010 11:26 am
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