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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
Blame Ragdoll. If he hadn't attacked, the fortress wouldn't have been put on alert, and probably would have welcomed you. Notice how the one that greeted Ragdoll was friendly until neck stabbing was attempted.
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Tue Aug 10, 2010 7:12 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Roll To Dodge - Blue
Hey hey hey, we are in no way associated with Ragdoll. We don't even know the electro hobo exists.
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Tue Aug 10, 2010 7:14 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
You're both humans though, and both came in the same entrance. Better safe than sorry.
When Ragdoll attacked, they thought "Oh hey, there might be more evil humans who want to kill us. We better be careful." You guys are more humans. If Ragdoll hadn't attacked, then there would be no need to be wary of you guys, but they take security very seriously here.
Last edited by TorrentHKU on Tue Aug 10, 2010 7:26 pm, edited 1 time in total.
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Tue Aug 10, 2010 7:16 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Roll To Dodge - Blue
Better humane than needlessly violent.
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Tue Aug 10, 2010 7:26 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: Roll To Dodge - Blue
HYPER!! Your explantion about what can and cannot hit them MAKES NO SENSE, Please tell us what CAN'T hurt them, and don't give any theory crap.
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Tue Aug 10, 2010 7:50 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
A sword CAN hit them. A Bullet CAN hit them. Picking up a rock with Telekinesis and throwing it CAN hit them. Electrokinesis CANNOT hit them. Pyrokinesis CANNOT hit them. Shades CANNOT hit them. Telekinesising them yourself CANNOT hit them. The MEAR CANNOT hit them.
Anything that CAN hit them CAN MISS OR FAIL if the roll is too low. Kay?
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Tue Aug 10, 2010 7:57 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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Re: Roll To Dodge - Blue
It's just that I thought my MEAR is a projectile no? It should have pierced their armor like a.. well, a bullet. and the lady killers shoot bullets as well, rolled low, my bad. so unless you mean that it can hit them but it will just be reflected? Also, Burn the air around their faces, Their nostrils cannot be protected, and even if they are, I'm sure they need oxygen. EDIT: I googled MEAR wiki, and found that Mear is spanish for "(Reflexive) To piss oneself" and I find it most appropriate as most things shot by my MEAR would have pissed themselves but fortunately for them, they were too dead to do it
Last edited by ShadoWKilleR255 on Tue Aug 10, 2010 9:54 pm, edited 3 times in total.
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Tue Aug 10, 2010 8:06 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Roll To Dodge - Blue
Hyperkultra wrote: A sword CAN hit them. A Bullet CAN hit them. Picking up a rock with Telekinesis and throwing it CAN hit them. Electrokinesis CANNOT hit them. Pyrokinesis CANNOT hit them. Shades CANNOT hit them. Telekinesising them yourself CANNOT hit them. The MEAR CANNOT hit them.
Anything that CAN hit them CAN MISS OR FAIL if the roll is too low. Kay? Sounds like a better version of adamantine especially being blue, if only it was so good in game. I usually lose my army on my march into hell.
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Tue Aug 10, 2010 8:57 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Hyper, is there any way out of this without a violent resolution?
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Tue Aug 10, 2010 9:55 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
Yes, there is.
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Tue Aug 10, 2010 9:56 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Hyperkultra wrote: Yes, there is. Care to name it? Diplomacy, running away, what?
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Tue Aug 10, 2010 9:57 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
Figure that out yourself. It shouldn't be too hard to figure out how to not fight them.
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Tue Aug 10, 2010 9:58 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
While staying invisible, fly over the the dwarves and land behind them. Stay invisible and learn to speak Dwarven. Don't do that if learning one language conflicts with your pretty new set up.
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Tue Aug 10, 2010 10:26 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Roll To Dodge - Blue
It wouldn't, but you aren't gonna be able to just learn Dwarven like that.
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Tue Aug 10, 2010 10:31 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Roll To Dodge - Blue
Can I put analyzing the Dwarven language on like the backburner of my mind? So I'm like slowly learning it?
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Tue Aug 10, 2010 10:34 pm |
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