Re: Minecraft Survival Multiplayer Server
whitty wrote:
I couldn't figure out how to get it started. Duh is getting back to me about that later.
Sent you a pm.
For all interested, I was so very annoyed with the /give shenanigans that I once again recommended a new server software, or actually, a combination of two. One uses a .jar modification to add /tp and /s, and a few other things, and another is a wrapper to add # commands, including #give and #give (kitname). The kit thing is pretty cool, as whitty can modify the kits to suit him or anyone around, for instance, there is already a standard kit that gives one of each diamond tool (sans hoe and sword), a boat, and five torches. For experimental purposes, I added the "demoman" kit.
Also, I can modify the jar for you if you want whitty, but the current distro has fire protection so that the firestarter doesn't actually make fire. It does, however, fix smelters. Place any smelter you like, make a "fire" with the firestarter either above or next to it, and voila, fixed like /smelter.
EDIT: Also I'm at my grandparents house for the night and next day, and don't have my laptop, so I'll be in and out of touch irregularly. BACK UP THE SAVE FOLDER WHITTY.
Incoming list of commands for the wrapper:
All:
#summon <item-id> [<count>]: Summons count or 1 of item-id.
#summon <kit>: Summons a set of items defined in kits.txt.
#list: Lists connected players.
#time: Displays the server time.
#uptime: Displays server uptime.
#points: Display how many points you have
Trusted:
#summon: Can summon blacklisted/unwhitelisted items if fun is enabled. Non-blacklisted/whitelisted items if fun is disabled.
Admin-only:
#fun: toggles "fun" game-breaking commands such as #summon. Fun mode is DISbled by default as of the third release. NEW BEHAVIOR: When fun mode is on, trusted players can summon blacklisted items. When it is off, they can summon any non-blacklisted items
#kick <player>: Obvious
#ban/#unban <player>: Bans/unbans players. That easy. This is not available on white-list banning servers (as it does not make sense)
#allow/unallow <player>: Allows/disallows players from joining. This is only available on white-list banning servers.
#trust/#untrust <player>: adds/removes player from trusted list
#blacklist/#unblacklist <item-id>: prevents/allows players from/to summon a given item-id. This is not available on white-list summoning servers.
#whitelist/#unwhitelist <item-id>: allows/prevents players to/from summon a given item-id. This is not available on normal, non-white-list summoning servers.
#admin <player>: makes player an admin
#reload/#save: reload/save the *.txt files.
#stop: Stops the server.
#give <player> <id> <count> // #give <player> <kit>: Gives the specified player count * id or a kit.
#ipban <playername or IP>
#points <player> (<amount to add>): Displays the point that player has if no amount is specified or adds the amount given to the player.
Incoming list of commands for the .jar thingy:
See /help