| Author | Message | 
        
			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionAlright, I threw in the "Time Scaler Brain".  Press left and right with it out to change time's scale, and press the normal slomo button to enable/disable it. 
 
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			| Sun Aug 01, 2010 9:19 pm | 
					
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			| Darkdoom 
					Joined: Mon Jun 28, 2010 10:06 pm
 Posts: 461
 Location: STEPPING INTO THE RING
   |   Re: Smooth Slow Motionyea... i kind of exited with slow motion enabled...now its always in slow motion.
 I had the bright idea of using ANOTHER slomo watch. I though maybe if I turned it on and off again it would return to normal.. instead it went from slow to EXTREMELY SLOW and back to slow.
 
 help!
 
 
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			| Mon Aug 09, 2010 3:08 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionGo into your Base.rte/Settings.ini and change DeltaTime to 0.016667. 
 
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			| Mon Aug 09, 2010 3:15 am | 
					
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			| Darkdoom 
					Joined: Mon Jun 28, 2010 10:06 pm
 Posts: 461
 Location: STEPPING INTO THE RING
   |   Re: Smooth Slow Motionthanks! it works again.also, I love the time scaler brain! it is lots of fun to mess around with.
 might I suggest a version that can speed time up too? so it goes past 1/1 to like 2/1 and 3/1 etc, and speeds up accordingly? it would be good to run across the map really fast.
 
 
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			| Mon Aug 09, 2010 11:48 pm | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionSpeeding up time is actually pretty buggy, and doesn't work like you'd expect. You just sort of dig through the ground. 
 
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			| Tue Aug 10, 2010 12:07 am | 
					
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			| Darkdoom 
					Joined: Mon Jun 28, 2010 10:06 pm
 Posts: 461
 Location: STEPPING INTO THE RING
   |   Re: Smooth Slow Motion... so you WONT post/pm me a link to it? I want it even if it KILLS ME! (also, turning up the deltatime via Settings.ini seems to just make everything die VERY easily... dont play Zombie Cave with it set to 1.0... the rocket kind of explodes everywhere and your brain turns to something resembeling goo... but a bit more unrecognizeable.) 
 
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			| Tue Aug 10, 2010 12:15 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionAll this does is change DeltaTime, and making it higher makes it speed up. So I guess you already know what increasing speed does  
 
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			| Tue Aug 10, 2010 12:29 am | 
					
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			| Darkdoom 
					Joined: Mon Jun 28, 2010 10:06 pm
 Posts: 461
 Location: STEPPING INTO THE RING
   |   Re: Smooth Slow Motiongood point lolmaybe I could alter your code to have a revers effect as well...
 would I be allowed to alter it as long as I dont release to the public?
 
 
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			| Tue Aug 10, 2010 12:47 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionOf course you can alter it. If you want to release it in this thread, even, go ahead. 
 
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			| Tue Aug 10, 2010 12:56 am | 
					
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			| Darkdoom 
					Joined: Mon Jun 28, 2010 10:06 pm
 Posts: 461
 Location: STEPPING INTO THE RING
   |   Re: Smooth Slow Motionthere doesnt appear to be an easy way to speed up time... at least not to a novice like myself.
 im guessing TimeChanged is a one time calling... and that calling it twice with two different outcomes is bad. also that self.active2 is not possible to create?
 
 
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			| Tue Aug 10, 2010 2:00 am | 
					
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			| Nailimi 
					Joined: Sat Jul 31, 2010 11:07 pm
 Posts: 3
   |   Re: Smooth Slow MotionHey Last Banana, would it be any trouble for you to update this to B24? I'd say something positive, but I figured it was evident I liked it by asking if you could update it,  
 
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			| Sun Feb 13, 2011 3:54 am | 
					
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			| TheLastBanana DRL Developer 
					Joined: Wed Dec 13, 2006 5:27 am
 Posts: 3138
 Location: A little south and a lot west of Moscow
   |   Re: Smooth Slow MotionAs far as I know, it's 100% compatible with B24. 
 
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			| Sun Feb 13, 2011 3:58 am | 
					
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			| Natti Data Realms Elite 
					Joined: Fri Jul 03, 2009 11:05 am
 Posts: 3878
   |   Re: Smooth Slow MotionI had actually forgotten about this mod.Thanks for bumping!
 
 
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			| Sun Feb 13, 2011 10:25 am | 
					
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			| Foa Data Realms Elite 
					Joined: Wed Sep 05, 2007 4:14 am
 Posts: 3966
 Location: Canadida
   |   Re: Smooth Slow MotionNailimi wrote: Hey Last Banana, would it be any trouble for you to update this to B24? I'd say something positive, but I figured it was evident I liked it by asking if you could update it,  Try it before asking about that, it is not like it'd delete half your harddrive like lose/lose.
 
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			| Sun Feb 13, 2011 10:31 am | 
					
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			| Squeegy Mackpy 
					Joined: Tue Mar 20, 2007 10:16 am
 Posts: 186
 Location: Australia
   |   Re: Smooth Slow MotionI think impusle is affected aswell, just to add to the list. I ran rockets into the ground to just have them stop, and shrapnel can bounce off things in situations where it'd normally penetrate. 
 
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			| Sun Feb 13, 2011 11:21 am | 
					
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