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 V2.25 Weapons of WWII [now for b26,activity added] 
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Joined: Tue Nov 17, 2009 7:38 pm
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Post Re: V1.1 Weapons of WWII + lua ballistics
Thanks, I will add it in the next update.


Thu Aug 05, 2010 12:29 pm
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Post Re: V1.1 Weapons of WWII + lua ballistics
Updated to V1.2

-STG44 added
-new sten and sten magazine sprites
-the luger has now 8 rounds instead of 11

Edit: Scoped STG44 added, STG44 support offset corrected in V1.21


Thu Aug 05, 2010 1:19 pm
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Joined: Thu Jul 08, 2010 10:24 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM

EDIT: Damn that's a lot of math in the script.


Thu Aug 05, 2010 5:57 pm
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Location: Hiding in a freezer at Wal-mart
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Mingebag7 wrote:
STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM

EDIT: Damn that's a lot of math in the script.

I can agree on that, but where is my scoped M1 Garand?


Thu Aug 05, 2010 7:01 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Poor mans sniper wrote:
Mingebag7 wrote:
STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM

EDIT: Damn that's a lot of math in the script.

I can agree on that, but where is my scoped M1 Garand?


I will make a M1 Garand too.


Thu Aug 05, 2010 7:42 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
I know you got a thompson but well i made one i think you should have all the sprites made from scratch also it aint the same one as you got already.
Image
based on this:
http://upload.wikimedia.org/wikipedia/c ... ompson.jpg
IF YOU WANT IT DO NOT USE IT I HAVE NOT FINISHED IT YET.
Right i have made 3 versions if you want it choose the best one:
Image


Thu Aug 05, 2010 9:06 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Could you please 'improve' the ballistics (make everything longer ranged) ? I mean, the Thompsons bullets just fall out of the barrel practically. Great mod otherwise.


Thu Aug 05, 2010 10:22 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons?


Last edited by JacenHanLovesLegos on Wed Oct 06, 2010 7:57 pm, edited 1 time in total.



Thu Aug 05, 2010 10:55 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
JacenHanLovesLegos wrote:
Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons?

You're right. We do need a veitnam mod. :twisted:


Thu Aug 05, 2010 11:41 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
What guns do people want I know I ain't the best spriter but that does not mean I won't try to make them.


Fri Aug 06, 2010 10:01 am
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Thereddragon wrote:
I know you got a thompson but well i made one i think you should have all the sprites made from scratch also it aint the same one as you got already.
Image
based on this:
http://upload.wikimedia.org/wikipedia/c ... ompson.jpg
IF YOU WANT IT DO NOT USE IT I HAVE NOT FINISHED IT YET.
Right i have made 3 versions if you want it choose the best one:
Image


Thanks! I'll let you choose the best one, since you're better at spriting than me, but they all look fine to me.

Poor mans sniper wrote:
Could you please 'improve' the ballistics (make everything longer ranged) ? I mean, the Thompsons bullets just fall out of the barrel practically. Great mod otherwise.

I will see what I can do but I can't do it by much without making some weapons unbalanced, but smgs will always have a short range: tompsons had a range of about 50m, MP40 about 100m, most rifles about 800m.
Also I will make weapons with greater range than the smgs (like the M1 Garand, the BAR)

JacenHanLovesLegos wrote:
Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons?


About the MP40 mag I will look into it, for the time being i only make weapons because I can't sprite good enouth to make actors, but if someone gave me some sprites I think I could do the code.

I am currently working on the M1 Garand and its ejecting clip, thanks for your feedback.


Fri Aug 06, 2010 10:33 am
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
I asked another forum and they liked the second one the most.


Last edited by Thereddragon on Fri Aug 06, 2010 2:34 pm, edited 1 time in total.



Fri Aug 06, 2010 11:24 am
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Ok, then I will use the first one.

Edit:

I won't be there for 3 days, I almost finished the Garand(ping fixed) but I don't have a sprite yet.


Fri Aug 06, 2010 12:37 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
-nevermind-


Fri Aug 06, 2010 1:53 pm
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Post Re: WIP:V1.21 Weapons of WWII + lua ballistics
Oh I almost forgot. We need a colt pistol so we can then have epic battles without the correct actors(realistic coalition work good, think of them as having on gas masks). Also, epic thanks for this mod. :grin:


Fri Aug 06, 2010 2:58 pm
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