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				 Mehman 
				
				
					 Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
				 
				 
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				  Re: V1.1 Weapons of WWII + lua ballistics  
					
						Thanks, I will add it in the next update. 
					
  
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			| Thu Aug 05, 2010 12:29 pm | 
			
				
					 
					
					 
				  
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				 Mehman 
				
				
					 Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
				 
				 
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				  Re: V1.1 Weapons of WWII + lua ballistics  
					
						Updated to V1.2
  -STG44 added -new sten and sten magazine sprites -the luger has now 8 rounds instead of 11
  Edit: Scoped STG44 added, STG44 support offset corrected in V1.21 
					
  
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			| Thu Aug 05, 2010 1:19 pm | 
			
				
					 
					
					 
				  
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				 Mingebag7 
				
				
					 Joined: Thu Jul 08, 2010 10:24 pm Posts: 185 Location: Big Applesauce
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM
  EDIT: Damn that's a lot of math in the script. 
					
  
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			| Thu Aug 05, 2010 5:57 pm | 
			
				
					 
					
					 
				  
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				 Poor mans sniper 
				
				
					 Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Mingebag7 wrote: STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM
  EDIT: Damn that's a lot of math in the script. I can agree on that, but where is my scoped M1 Garand?  
					
  
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			| Thu Aug 05, 2010 7:01 pm | 
			
				
					 
					
					 
				  
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				 Mehman 
				
				
					 Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Poor mans sniper wrote: Mingebag7 wrote: STG44 looks awfully like an Ak-47 resprite, but seeing as the two guns are very similar in appearance, I'll leave that aside. On another note, this is a very nice pack. Bullet trajectories add a new challenge to ASDASDISEEAENEMYIMASPRAYANHOPEIHITHIM
  EDIT: Damn that's a lot of math in the script. I can agree on that, but where is my scoped M1 Garand? I will make a M1 Garand too.  
					
  
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			| Thu Aug 05, 2010 7:42 pm | 
			
				
					 
					
					 
				  
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				 Thereddragon 
				
				
					 Joined: Mon Jun 28, 2010 10:23 pm Posts: 47 Location: Wales
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						I know you got a thompson but well i made one i think you should have all the sprites made from scratch also it aint the same one as you got already.  based on this: http://upload.wikimedia.org/wikipedia/c ... ompson.jpgIF YOU WANT IT DO NOT USE IT I HAVE NOT FINISHED IT YET.Right i have made 3 versions if you want it choose the best one:   
					
  
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			| Thu Aug 05, 2010 9:06 pm | 
			
				
					 
					
					 
				  
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				 Poor mans sniper 
				
				
					 Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Could you please 'improve' the ballistics (make everything longer ranged) ? I mean, the Thompsons bullets just fall out of the barrel practically. Great mod otherwise. 
					
  
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			| Thu Aug 05, 2010 10:22 pm | 
			
				
					 
					
					 
				  
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				 JacenHanLovesLegos 
				
				
					 Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons? 
					
							
  
							
						
  
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			| Thu Aug 05, 2010 10:55 pm | 
			
				
					 
					
					 
				  
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				 Poor mans sniper 
				
				
					 Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						JacenHanLovesLegos wrote: Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons? You're right. We do need a veitnam mod.     
					
  
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			| Thu Aug 05, 2010 11:41 pm | 
			
				
					 
					
					 
				  
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				 Thereddragon 
				
				
					 Joined: Mon Jun 28, 2010 10:23 pm Posts: 47 Location: Wales
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						What guns do people want I know I ain't the best spriter but that does not mean I won't try to make them. 
					
  
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			| Fri Aug 06, 2010 10:01 am | 
			
				
					 
					
					 
				  
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				 Mehman 
				
				
					 Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Thereddragon wrote: I know you got a thompson but well i made one i think you should have all the sprites made from scratch also it aint the same one as you got already.  based on this: http://upload.wikimedia.org/wikipedia/c ... ompson.jpgIF YOU WANT IT DO NOT USE IT I HAVE NOT FINISHED IT YET.Right i have made 3 versions if you want it choose the best one:  Thanks! I'll let you choose the best one, since you're better at spriting than me, but they all look fine to me. Poor mans sniper wrote: Could you please 'improve' the ballistics (make everything longer ranged) ? I mean, the Thompsons bullets just fall out of the barrel practically. Great mod otherwise. I will see what I can do but I can't do it by much without making some weapons unbalanced, but smgs will always have a short range: tompsons had a range of about 50m, MP40 about 100m, most rifles about 800m. Also I will make weapons with greater range than the smgs (like the M1 Garand, the BAR) JacenHanLovesLegos wrote: Awesome. We just don't have enough B23 WWII mods these days(not kidding, we don't). Also, is it just me or does the MP40 magazine seem a bit long. Are you gonna make actors for this, or just weapons? About the MP40 mag I will look into it, for the time being i only make weapons because I can't sprite good enouth to make actors, but if someone gave me some sprites I think I could do the code. I am currently working on the M1 Garand and its ejecting clip, thanks for your feedback.  
					
  
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			| Fri Aug 06, 2010 10:33 am | 
			
				
					 
					
					 
				  
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				 Thereddragon 
				
				
					 Joined: Mon Jun 28, 2010 10:23 pm Posts: 47 Location: Wales
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						I asked another forum and they liked the second one the most. 
					
							
  
							
    							Last edited by Thereddragon on Fri Aug 06, 2010 2:34 pm, edited 1 time in total. 
    						 
						
  
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			| Fri Aug 06, 2010 11:24 am | 
			
				
					 
					
					 
				  
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				 Mehman 
				
				
					 Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Ok, then I will use the first one.
  Edit:
  I won't be there for 3 days, I almost finished the Garand(ping fixed) but I don't have a sprite yet. 
					
  
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			| Fri Aug 06, 2010 12:37 pm | 
			
				
					 
					
					 
				  
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				 Thereddragon 
				
				
					 Joined: Mon Jun 28, 2010 10:23 pm Posts: 47 Location: Wales
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						-nevermind- 
					
  
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			| Fri Aug 06, 2010 1:53 pm | 
			
				
					 
					
					 
				  
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				 JacenHanLovesLegos 
				
				
					 Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
				 
				 
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				  Re: WIP:V1.21 Weapons of WWII + lua ballistics  
					
						Oh I almost forgot. We need a colt pistol so we can then have epic battles without the correct actors(realistic coalition work good, think of them as having on gas masks). Also, epic thanks for this mod.    
					
  
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			| Fri Aug 06, 2010 2:58 pm | 
			
				
					 
					
					 
				  
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