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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: Concept art
Numgun: any word of the fabled Coalition Dreadnought?
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Tue Aug 03, 2010 8:07 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Concept art
Why would numgun have word of it O_o Arne's still designing it..
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Wed Aug 04, 2010 2:05 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Concept art
That's what I told him, then he went all "oh...".
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Wed Aug 04, 2010 2:40 am |
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Tor
Joined: Sun Jan 11, 2009 11:14 pm Posts: 17
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Re: Concept art
This topic's gonna gib soon from lack of posts. In other words, we need another pic/post from Promster to work as a defibrillator.
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Wed Aug 04, 2010 2:57 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Concept art
Tor wrote: This topic's gonna gib soon from lack of posts. In other words, we need another pic/post from Promster to work as a defibrillator. This thread has several posts an hour, and it's one of the most active topics on the whole forum. o_O Unless you're just saying you want more art from arne :>
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Wed Aug 04, 2010 3:36 am |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Concept art
Here is the side view of a CMF Medium Soldier completely based off Arnes design. You have tought me well - one can learn alot by just staring at other peoples pictures. Anyway thought this could help to determine what details should be added or removed from the Coalition Medium Soldier. THanks Arne for all the great art, you've given me a hell off alot to draw about .
Last edited by Cybernetic on Fri Aug 06, 2010 1:53 pm, edited 6 times in total.
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Wed Aug 04, 2010 2:41 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Concept art
Image is down.
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Wed Aug 04, 2010 3:24 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Concept art
Pyepp, it is.
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Wed Aug 04, 2010 3:36 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Concept art
The mask looks quite sinister.
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Wed Aug 04, 2010 4:22 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Concept art
It's too big.
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Wed Aug 04, 2010 4:26 pm |
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Mad Alex
Joined: Sat Oct 17, 2009 2:07 pm Posts: 127
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Re: Concept art
The mask is pretty ugly for me. He must have something like earpiece on his helmet... http://androidarts.com/cc/cc_coalition_ ... inary2.jpgthere, in right bottom corner. Overall it's pretty good, and look of his armour is very similar to Arne's drawings...
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Wed Aug 04, 2010 4:32 pm |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Concept art
Mad Alex wrote: He must have something like ear piece on his helmet...
Yes the mask has a few differences here and there. At the start (working from top to bottom) I basically just went over my pencil drawing I had scanned in after that was I only determined to go as close as possible to Arnes design.
Last edited by Cybernetic on Fri Aug 06, 2010 2:12 pm, edited 1 time in total.
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Wed Aug 04, 2010 4:41 pm |
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Cybernetic
Joined: Wed Aug 04, 2010 2:31 pm Posts: 216
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Re: Concept art
Could someone please direct me to a better place where I can store my pictures on the internet because fb messes up the quality.As you can see in the two I have posted already . Anyway i'm personally very excited about the idea of large creatures in CC. Would be hard to code though and perfect on the physics engine.
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Wed Aug 04, 2010 4:47 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Concept art
Try imgur.com?
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Thu Aug 05, 2010 6:54 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Concept art
imageshack.us?
That's what I use.
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Thu Aug 05, 2010 7:06 am |
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