View unanswered posts | View active topics It is currently Mon Jan 13, 2025 3:06 am



This topic is locked, you cannot edit posts or make further replies.  [ 4562 posts ]  Go to page Previous  1 ... 104, 105, 106, 107, 108, 109, 110 ... 305  Next
 Roll To Dodge 2 (RtD2) - Finished 
Author Message
User avatar

Joined: Tue Oct 30, 2007 4:02 pm
Posts: 1434
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Element-zero wrote:
FoiL wrote:
Yoman987 wrote:
Your character sounds good, nothing I need to edit. Backstory is cool too.


Except for the goddamn alien armor he's wearing.
My cahracters a robot not a human for one and also it doesnt stick out giving the fact that...aw ♥♥♥♥ what year is it in this rp/game?


You wanna be a robot? Fine, be a terminator from outer space that shoots lasers out of it's nipples and whose farts have the same power as an atomic bomb or two. Recharge your goddamn batteries by inhaling oxygen while you're at it.


Wed Aug 04, 2010 3:14 am
Profile
User avatar

Joined: Sun Aug 01, 2010 1:28 am
Posts: 51
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
FoiL wrote:
Element-zero wrote:
FoiL wrote:
Yoman987 wrote:
Your character sounds good, nothing I need to edit. Backstory is cool too.


Except for the goddamn alien armor he's wearing.
My cahracters a robot not a human for one and also it doesnt stick out giving the fact that...aw ♥♥♥♥ what year is it in this rp/game?


You wanna be a robot? Fine, be a terminator from outer space that shoots lasers out of it's nipples and whose farts have the same power as an atomic bomb or two. Recharge your goddamn batteries by inhaling oxygen while you're at it.

1. LOL i ♥♥♥♥ fell off my chair thats funny
2. HEY! Thats not fair read my character sheet it has all reasonable things. I will die soon if I dont get to the thing your all after, I only have weapons I was intact with before I powered down, and half my systems are corrupt. Im a basic god damn robot to humans. It sounds pretty fair to me.


Wed Aug 04, 2010 3:20 am
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Dice Master says Stop fighting over his goddamn character. It's a perfectly reasonable one to start with, and it's unique for this RtD so far.


Wed Aug 04, 2010 3:43 am
Profile
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Again....no comment.
EDIT: Comment now...first off, since you're missing your primary, and never will get it back, then pick another primary, because right now you're close-quarters only. Well...so am I, but you're also slow. I at least have cybernetics so I can actually USE melee/CQ effectively. You, on the other hand, are probably pretty slow. Sure, you're armored, but it'll be hard getting the jump on someone, so you might want to give yourself a different primary. Be sure not to make it too overpowered, though.

Secondly, Yolady, when can we expect a roll? And could you answer my question I asked before?
Ociamarru wrote:
Hey, uh, Yolady, I was wondering. Now that I've lost my main means of self-improvement, the team medic, so I can't get anymore cybernetic enhancements, are there any chances that I'd be able to augment them myself? Or, more likely, would the medic NPCs be able to operate on me without any more risk as if Miss Heuber had done the operation? If you can't tell yet, I'm trying to make myself non-reliant on weapons so when we inevitably get all our gear stolen, I can help you/myself out.


Wed Aug 04, 2010 3:47 am
Profile
User avatar

Joined: Sun Aug 01, 2010 1:28 am
Posts: 51
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
@Yoman yeah thats what I thought
@ociamarru No my primary weapon and secondary, tools, and tetriary all work. I just cant create items anymore. Read the sheet.


Wed Aug 04, 2010 5:02 am
Profile

Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
You need to specify what are the weapons you start with.. Look at other peoples character sheets.


Wed Aug 04, 2010 6:11 am
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
If Vladimir can find Rachel's or another Cybernetic Enhancement kit and a Surgeon or Surgically Trained Medic then yes, you can get more Cybernetics. You might even turn out like Psycho from Crysis.

No kit, no upgrades. No surgeon, no operation. Period/s.

Now, Element-Zero, your character's weapons. They work, there's nothing wrong with them there. However, what do they use for ammunition? What are they made of? And is your tertiary just your secondary but unfired?


Wed Aug 04, 2010 6:12 am
Profile
User avatar

Joined: Sun Aug 01, 2010 1:28 am
Posts: 51
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Yoman987 wrote:
If Vladimir can find Rachel's or another Cybernetic Enhancement kit and a Surgeon or Surgically Trained Medic then yes, you can get more Cybernetics. You might even turn out like Psycho from Crysis.

No kit, no upgrades. No surgeon, no operation. Period/s.

Now, Element-Zero, your character's weapons. They work, there's nothing wrong with them there. However, what do they use for ammunition? What are they made of? And is your tertiary just your secondary but unfired?
Find out next time on role to doge 2! Sorry ive always wanted to say that. Anyway. 1. My weapons use standard (alien) rounds similar to humans but regeneratable. Unfortunately since the satalite is down the ammo is only half generatable. His power cells drain even quicker if he uses regeneratable ammo. (which is the side effect to balence it out.) 2.The secondary is meerly charged by a basic spring. 3. No the saw is basicaly a buzz saw which is formulated easily, Instead of a basic giant disk it is actualy two small saws side by side. it is a hard mechanism to under stand i know. (so ill try to make an image for you picture a handel, then the two sides faceing away from the hand extended forward in front of the knuckles. Then picture a few inches ahead of that are two small saws spinning.) The saws are powered by energy received from the satalite. And of course the satalite is down so the backup cells are used. So basically more ammo= faster life.


Wed Aug 04, 2010 7:14 am
Profile

Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
But how are you REGENERATING energy? I think it would be very stupid if the "aliens" made it so this unit won't survive long without the satellite.


Wed Aug 04, 2010 7:51 am
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Alright, so lemme get this straight:

  • Autocannon rounds are Alien, but similar to Human ammunition. This narrows down my selection to a few different kinds of rounds, so I'm gonna go with the smallest: 20mm Armour Piercing (.79 AP) Round. This is still a HUGE bullet, and for compensation I'm making the RPM the lowest as well: 90 Rounds per minute; 1.5 RPS.
  • Ammunition regenerates. This is superior to everyone else's ammunition, so I'm making the Regeneration Rate (RegenRate) low: 15 rounds per turn should do it. That's 1/6 of your firing rate. Reasonable, I think.
  • In addition, you can't Regenerate your ammunition while firing; you've already said that you're running on backup batteries.
  • Spring loaded? Compared to Spontaneous Matter Creation? Let's change that into Magnetically Accelerated. Much better. :)
  • What does the blade look like? Circular? 5-pointed Star? Boomerang that attacks all the enemies consecutively then embeds itself into the wall? And is it one-shot-only, or attached to Alien Rope to pull it back in?
  • Dual-Bladed, 3-inch Buzz Saw sounds fine to me. And lets make that Magnetically Accelerated too. Just 'cos you're Alien.
  • Last thing: Power. I'll give you an 'Overpower' Ability, so that whatever you do is faster, stronger or better in whatever way makes sense at the time. BUT. This costs loads of power to accomplish, so afterwards there will be a restriction to using your weapons or movements for, say, half the amount of turns you used 'Overpower'. Rounded up of course :P.
  • EDIT: Reading this again, I didn't specify how much energy he uses up per turn. Since he can't recharged until he finds the Tree, I reckon 1% per turn is good. Approx. 90 turns until you need recharging, and that also speeds up the plot too. 'Overpower' would pump this up to maybe 3 or 4% per turn. Oh, and 'Powerdown' and 'Economy' abilities would make sense, so I'll include them.

Next post: Flar-b7734's character sheet, with inventory and abilities


Last edited by Yoman987 on Wed Aug 04, 2010 9:02 am, edited 1 time in total.



Wed Aug 04, 2010 8:20 am
Profile
User avatar

Joined: Fri Apr 04, 2008 12:06 am
Posts: 196
Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Waiting on Point.Blank and alphagamer for their actions.

Element-zero (-) Flar-b7734
Abilities
Technological (+1 using Technology)
Ammo Regeneration (Passive, regenerates 15 Autocannon rounds per turn)
Overpower (+2 to every action, 3% Battery Drain)
Economy (1% Battery Drain, disables Projector, Scanner, AmmoRegen and weapons)
Power Down (Equivelent to sleeping. No Battery Drain)
Weapons
Autocannon (20mm AP Rounds, 1.5 RPS, 900 rounds)
Magnetically Accellerated Wrist Blade
Dual-Blade 3-inch Buzz Saw
Inventory
Matter Projector (Create objects from stored data. 1% Battery Per Slot)
Materialistic Scanner (Can scan any physical object or download data for the MGP)
Battery Pack (100%)
Condition(s)
Battery Drain (Currently 2% Per Turn)
Inventory-less (Cannot store physical items unless held or worn)


Wed Aug 04, 2010 8:59 am
Profile

Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Can still carry a bag though :P


Wed Aug 04, 2010 12:04 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Feel sorry for the robot if hes got a hard drive. Blur with a powerful magnet.
Then again that circular saw chould help get through thick trees.


Wed Aug 04, 2010 2:32 pm
Profile WWW
User avatar

Joined: Sat May 02, 2009 4:52 am
Posts: 254
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Keep cutting at the bindings on my ankle.

Like there's anything else to do...

Quote:
Point.Blank (2-1=3) Asfer

How does this make sense. is it supposed to be a 3 or 1?


Wed Aug 04, 2010 2:39 pm
Profile

Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
you want to kill yourself? just shut up and don't complain..


Wed Aug 04, 2010 3:06 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 4562 posts ]  Go to page Previous  1 ... 104, 105, 106, 107, 108, 109, 110 ... 305  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.057s | 14 Queries | GZIP : Off ]