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 Roll To Dodge - Blue 
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Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: Roll To Dodge - Blue
he can also cause local gravity distortions and that can be used for propolsion (High gravity distortion in front of him will pull him forward).


Sun Aug 01, 2010 7:19 am
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Joined: Mon Dec 22, 2008 11:51 pm
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Location: Standing on the edge of a large pit of lava facing away from it.
Post Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote:
he can also cause local gravity distortions and that can be used for propolsion (High gravity distortion in front of him will pull him forward).

Yeah once every 3 rolls.


Sun Aug 01, 2010 4:24 pm
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Joined: Fri Dec 12, 2008 12:45 pm
Posts: 48
Post Re: Roll To Dodge - Blue
well, after I crunch those tiny mofos and heal myself, I'll come and create you some superconducting replacements for your nerves :evil: better idea, I'll create a bypass that will connect to an external connector for your "new" legs that will be created the next turn. or the turn after that. or the one after that.


Sun Aug 01, 2010 7:56 pm
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge - Blue
why dont you just make him some wheels or tank tracks? Much easier to make. He'll be half-machine anyway whatever happens.


Mon Aug 02, 2010 2:59 am
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Post Re: Roll To Dodge - Blue
I think disposable legs are quite useful since people here tend to BREAK THEM at EVERY chance they get.


Mon Aug 02, 2010 6:59 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Location: Canadida
Post Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote:
I think disposable legs are quite useful since people here tend to BREAK THEM at EVERY chance they get.

Yeah it seems to be a rite of passage to break your legs.


Mon Aug 02, 2010 8:59 am
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge - Blue
twice in your case.


Mon Aug 02, 2010 9:09 am
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Data Realms Elite
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Post Re: Roll To Dodge - Blue
ShadoWKilleR255 wrote:
twice in your case.

Eheheheheh, [sarcasm]I am going try to break my legs a third time[/sarcasm].


Mon Aug 02, 2010 9:25 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
Post Re: Roll To Dodge - Blue
Third time's the charm! You might get Unbreakable Bionic Legs of Darkness +3 next!


Mon Aug 02, 2010 10:16 am
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge - Blue
BIOnic legs require something BIOlogic in them, which he seriously lacks since they were vaporized.


Mon Aug 02, 2010 10:35 am
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
Post Re: Roll To Dodge - Blue
No they don't.
Bionic lags are mechanical replicas of fleshy human legs put in the same place and used as one would use fleshy human legs.


Mon Aug 02, 2010 1:34 pm
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Loose Canon
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Post Re: Roll To Dodge - Blue
Hahaha you all think I'm kidding about blowing up the spires if you don't stop with this leg nonsense.
I guess it'll make the next few rolls exciting, and some slots might become vacant.


Mon Aug 02, 2010 1:37 pm
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Joined: Fri Dec 12, 2008 12:45 pm
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Post Re: Roll To Dodge - Blue
♥♥♥♥, that means I will probably fail with this action :S


Mon Aug 02, 2010 3:05 pm
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DRLGrump
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Location: Jerking off in a corner over by the OT sub-forum
Post Re: Roll To Dodge - Blue
But I don't want to die :( If I die because everyone else was doing something I told them not to do, I'm going to be pissed.


Mon Aug 02, 2010 3:19 pm
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Post Re: Roll To Dodge - Blue
I haven't been talking about giving JJ legs.

Do I get a cookie?


Mon Aug 02, 2010 4:21 pm
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