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 S.A.W. *(26/12/2014) UPDATE: V11.2 [STEAM WORKSHOP] 
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Joined: Wed Feb 17, 2010 12:07 am
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Post Re: SAW *(23/06/2010) UPDATE: V6.50
Great! Thank you very much.

I was going to do some PMing today but you saved me from that.

I will put this upfront when I update next.


Sat Jul 31, 2010 11:24 pm
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Alright Updated..

I hope this one didnt turn out like the last one :roll:


Sun Aug 01, 2010 5:54 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Coops9753 wrote:
Alright Updated..

I hope this one didnt turn out like the last one :roll:

♥♥♥♥, that website had a virus when I downloaded the mod update and it deleted my settings.ini in my Base.rte folder. :0
So in other words, it broke my cortex command. :sad:


Sun Aug 01, 2010 6:02 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
FileSmelt does?

Crap, Best to find another Upload site then.

Sorry about that.


Sun Aug 01, 2010 6:13 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Coops9753 wrote:
FileSmelt does?

Crap, Best to find another Upload site then.

Sorry about that.

Could you send me a base.rte folder please? :-(


Sun Aug 01, 2010 6:19 am
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happy carebear mom
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Just make sure to sanitize your settings.ini. It contains your billing email and key in plaintext format.


Sun Aug 01, 2010 6:20 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
URL and File hosts are replaced now.


Sun Aug 01, 2010 6:23 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Alright Coops, as always I love this mod, but I do have a complaint this time around.

The new drone is cool. The exploding-round minigun does exactly what a minigun should, by ripping enemies to shreds in moments.

But make a lighter drone, with the exact same weapons as the old one. The AI can't use this one because of the spin-up time, so an instant firing version like the old one would be nice.

Also, the new nade launcher has no sound effects for the explosions.


Sun Aug 01, 2010 6:48 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Duh102 wrote:
Just make sure to sanitize your settings.ini. It contains your billing email and key in plaintext format.

My settings.ini is completely empty, it wiped the file clean of all text, so I just need the settings.ini


Sun Aug 01, 2010 6:57 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Not yours, whoever sends you a new base.rte. Though why can't you just reinstall Cortex?


Sun Aug 01, 2010 7:01 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
GREAT UPDATE! they look twice as cool as before i shall delete the old saw file and download this one. Seeing as from the posts above this, I best choose the downloading link carefully eh?


Sun Aug 01, 2010 7:05 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Okay, got the file from my back-up flash stick, working fine now.
EDIT:
Playing with the mod now, love the new weapons, but there are 2 bugs I found,
1. The minigun ejects shotgun shells, and the shells burrow into the ground
2. The grenade launchers (thank you for taking my request!) projectiles refuse to make any noise when exploding
But, all in all the new update is wonderful!


Sun Aug 01, 2010 7:53 am
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
The new Kinetic Machine gun raeps the cake. ♥♥♥♥ I love it ♥♥♥♥


Sun Aug 01, 2010 8:51 pm
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Post Re: S.A.W. *(31/07/2010) UPDATE: V7.0.0
Damn, I can't open filefront, would you kindly put a copy of version 7 up in mediafire? thanks.


Mon Aug 02, 2010 4:46 am
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Post Re: S.A.W. *(04/08/2010) UPDATE: V7.5.0
Updated!

Sorry if the new sprites are a tad hard to see.


Thu Aug 05, 2010 3:51 am
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