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Kyred
Joined: Sun May 31, 2009 1:04 am Posts: 308
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Ideas?
I had a lot of fun working on my contest entry, that I want to mod something else. Unfortunately, I can't think of anything. Anyone have any ideas for a cool Lua mod? Preferably something that has not been done before.
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Tue Jul 27, 2010 11:28 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Ideas?
PhantomAGN wrote: Activate terminal in "Record mode." Buy a craft of supplies. Terminal detects your order on delivery, hijacking, recording, and deleting it. Terminal saves the preset, exits record mode.
Activate Terminal in playback (order) mode. See image of map, and target a position using crosshairs. Terminal simulates buying and then delivers the supplies selected to the target.
Super special bonus points for using Lua IO to make the terminal save the presets into a text document such that they survive a reset of the game, and can be ordered later in other levels. From my idea request thread. The Lua was (is) slightly out of my reach. The terminal he's talking about is this:
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Tue Jul 27, 2010 11:32 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Ideas?
A scale that shows the weight that inside a certain space?
Copy of robot 1 that can pick up stationairy brains with the press of a button and then place them in specially designed slots one place around one's base? Maybe even a crab too? Oh and a brain rocket too :3
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Tue Jul 27, 2010 7:02 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Ideas?
Some thing that makes all the weapons on the map, or within a certain distance of the device, empty their clips, and all explosives to start cooking.
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Tue Jul 27, 2010 7:04 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Ideas?
Something like the Siege Tank from Starcraft. Something that can transform (with an animation) from a vehicle to a stationary turret with a different sprite.
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Tue Jul 27, 2010 7:57 pm |
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spungypirate
Joined: Tue Feb 16, 2010 6:07 am Posts: 98
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Re: Ideas?
A bomb that destroys all of the weapons currently on the map, including those being held by actors.
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Tue Jul 27, 2010 8:35 pm |
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Culthero
Joined: Thu Mar 04, 2010 9:07 pm Posts: 126 Location: Turkey
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Re: Ideas?
OK. Pick one:
- Alternate wildlife (brutish hulks, biped beasts, etc.) - Non-lethal technologies, - Melee (weps, actors, etc.) - Rideables (vehicles that you can get in/out or animals that you can get on/off) - Transformers: vehicles that can transform into actors, - Traps and treasures - Level Bosses (very strong units with preferably higher AIs) - Everything a child wants (cuteness mod)
Edit: nevermind looks like I am late to offer.
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Wed Jul 28, 2010 8:58 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Ideas?
Unit hotkeys. You can hotkey a unit to any key, and when you press it you instantly take control of that unit, no blip blip of switching normally, no delay at all.
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Sat Jul 31, 2010 3:20 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Ideas?
A reusable medical tool that gets rid of any and all injuries AND gives you back your original weapons you bought.
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Sat Jul 31, 2010 11:20 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Ideas?
See medical supplies; repair kit. viewtopic.php?f=61&t=17606&hilit=medicalEdit:Funnily enough, you were the first person to post in that thread.
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Sat Jul 31, 2010 11:22 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Ideas?
Yeah I know. I already have that. But the problem with it is that it's not reusable and that at just makes a new actor in it's place. I want to be able to JUST heal all wounds and also keep all the guns you bought. Because I have that problem with it.
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Sun Aug 01, 2010 3:06 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Ideas?
Copy the previous actor's inventory via Lua, I'm sure a lua wizard here could whip up a script for it.
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Sun Aug 01, 2010 4:27 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Ideas?
Potatamoto wrote: Yeah I know. I already have that. But the problem with it is that it's not reusable and that at just makes a new actor in it's place. I want to be able to JUST heal all wounds and also keep all the guns you bought. Because I have that problem with it. Ooh, the thing is that CC48 fixed the problem with the repair kit, it flawlessly copies your inventory, and gives it to the newly spawned actor. Carrion, the following have whipped up a script for it, capnbubs, geti, CC48, TLB, and probably zalo, grif, and some others.
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Sun Aug 01, 2010 5:29 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Ideas?
Foa wrote: Potatamoto wrote: Yeah I know. I already have that. But the problem with it is that it's not reusable and that at just makes a new actor in it's place. I want to be able to JUST heal all wounds and also keep all the guns you bought. Because I have that problem with it. Ooh, the thing is that CC48 fixed the problem with the repair kit, it flawlessly copies your inventory, and gives it to the newly spawned actor. Carrion, the following have whipped up a script for it, capnbubs, geti, CC48, TLB, and probably zalo, grif, and some others. Yes! Thank you!
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Wed Aug 04, 2010 4:23 am |
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Koolaidperson
Joined: Sun Aug 01, 2010 5:23 am Posts: 40 Location: Your mom's house
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Re: Ideas?
Make a traps mod, all kinds of crazy lua'd traps to put around your base. I have links to good trap ideas in my evil genius mod request.
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Wed Aug 04, 2010 5:10 am |
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