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Squeegy Mackpy
Joined: Tue Mar 20, 2007 10:16 am Posts: 186 Location: Australia
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Happened in the attack mission with the train, aswell as the attack mission where you attack to the left past all the AA platforms.
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Thu Jul 29, 2010 9:00 am |
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weegee
DRL Developer
Joined: Thu Jun 11, 2009 2:34 pm Posts: 966 Location: Moscow, Russia
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Squeegy Mackpy wrote: Happened in the attack mission with the train, aswell as the attack mission where you attack to the left past all the AA platforms. Just checked both of them with Clones vs Ronins and everything works fine 
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Sat Jul 31, 2010 12:07 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Bit of a late note: AP work is harder than I expected, combined with other things, means I have alot less time to work.
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Sat Aug 07, 2010 11:08 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Is it possible to add an upgrade base button? As in, if you click it, the next time you defend a territory it is more defended(with brain chambers, outposts, etc.). This would make it more strategic than it is now but I see that right now you just want to iron out the bugs. 
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Sun Aug 08, 2010 1:57 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
It's possible, but as you say - making it work is probably going to come before additional features at the moment.
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Sun Aug 08, 2010 12:17 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
I can't 'Download Security Code'. I killed everyone and I am standing near the computer, nothing happens. Otherwise, awesome mod!
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Sun Aug 22, 2010 1:52 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
war_man333 wrote: I can't 'Download Security Code'. I killed everyone and I am standing near the computer, nothing happens. Otherwise, awesome mod! You need to use the brains to download it.
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Sun Aug 22, 2010 2:58 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
I don't really think it's fair how they keep coming back. Sure, my brain can regenerate, but its head can't come back. So I'm supposed to get all the way to the left with 1 actor, surviving infinite enemies.
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Sun Aug 22, 2010 4:43 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Just place guards with heavy weapons where the enemies spawn.
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Sun Aug 22, 2010 5:06 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
So my enemies can drop rocket-launching suiciders into my guards? It's not going to work. Also, finally I'm up to 4 bases, game crashes.
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Sun Aug 22, 2010 5:37 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
war_man333 wrote: So my enemies can drop rocket-launching suiciders into my guards? It's not going to work. Also, finally I'm up to 4 bases, game crashes. Well, I managed to complete that mission fairly easily. Just rushed my brain to the left-most bunker which was already full of assault rifle-wearing elites.
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Sun Aug 22, 2010 5:42 pm |
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PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Infinite enemies? That's nothing new to cortex command. Get a sniper and headshot each enemy as it drops, while the brain hangs out in the control room.
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Sun Aug 22, 2010 7:09 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
Or try my approach to every level in unmapped lands. Digger and concrete gun, dig a tunnel into the enemies base and seal it up behind up. Works on defense levels too if you can get the digger and concrete gun in fast enough.
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Sun Aug 22, 2010 8:00 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
There's one mission where that won't work, the one where you have to infiltrate a base, destroy its force field, and out of nowhere enemies show up and kill your brain in an instant.
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Sun Aug 22, 2010 8:06 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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 Re: [WIP] Metagame: Unmapped Lands (alpha)(Updated: 25-jul-2010)
war_man333 wrote: There's one mission where that won't work, the one where you have to infiltrate a base, destroy its force field, and out of nowhere enemies show up and kill your brain in an instant. Make your own bunker using the digger and concrete gun, then send someone else to do it instead. Dont think ive had that mission though.
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Sun Aug 22, 2010 9:01 pm |
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