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 Roll To Dodge 2 (RtD2) - Finished 
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Data Realms Elite
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Changed my action. Now I wish I had a faceplate on my armour, gets rid of the whole gun in face issue.


Tue Jul 27, 2010 11:47 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I agree. Plastic or glass (whichever, i dont care) over your eye doesn't really do much to slow a bullet.

Also guys, look at your inventories and do stuff with the items when you can. Even if it's just 'drink the purple vial hurdur' or examining something, (which is an instant PM action BTW) you might discover something interesting. Also, anything I specifically DONT mention is valuable information for possible consequences. Specifically being the key word there.


Tue Jul 27, 2010 11:55 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
I just had a Idea to drop my gun on the floor infront of me in beartrap mode, and when he walks over to arrest me he gets blown to smithereens.

Too risky though.


Tue Jul 27, 2010 12:39 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Bosh! We must add more OP characters into this RP (eg Blue Demon) so the blurs can have a real challenge 'U'


Tue Jul 27, 2010 4:22 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Why am I aim/watching the trucks via Railsniper?
Also, is there enough of a ruckus from Vlad and the Blur for me to notice?


Tue Jul 27, 2010 4:40 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
A flare gun makes a loud THUMP.


Tue Jul 27, 2010 6:59 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Crap, knew I should have put biometrics locks on the suit!
Attempt to break free from the chair. Use my Large muscle mass to push against the floor, tilting the chair backwards, hoping for the rear legs to snap, then stand up and examine the situation (where am I, etc.)

Even if I fail miserably, I could still look around.


Tue Jul 27, 2010 7:45 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hey, whould a digger be allowed as a melee weapon? Cause Ive kinda got a craving to have a awesome melee weapon. Besides, odds are we are gonna find one in game.


Tue Jul 27, 2010 8:00 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Hmmm, I seem to miss a LOT. When'd I get that puppy? Well, uh, Blur, don't attack the puppy please, because that's not nice. Well, you're evil so do whatever, I guess...before I post, I'm curious. You entered 'Death Roll: 6'. What does that mean exactly? That I'm gonna die, that the blur's gonna die, that I almost died, that it's taken damage, what does it mean? I just don't wanna end up doing something pointless. Hmmm...planning on doing an acrobatic maneuver allowing me to shotgun that ♥♥♥♥ in the face, though.


Tue Jul 27, 2010 8:56 pm
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Fiona is watching the trucks because there was a yell and something like a gunshot.

I would count a Digger (as in a CC Digger) as a melee weapon, but I would also make it less um, destructive against flesh and more against the logical materials. I think the whole Digger = Gun fiasco should be changed so that a Digger is used for digging and not so much killing.

When'd you get the puppy? :oops: Wrong character O.o that's Tyrone's Puppy. Lemme change that.

Any complaints about the Slot Inventory system I'm using? I decided 1 metre squared = 100 slots.


Wed Jul 28, 2010 12:17 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Yoman987 wrote:
Fiona is watching the trucks because there was a yell and something like a gunshot.

I assume that that is Vlad? If so, >Investigate the yell/gunshot. Shoot any enemies.
"Gyro, go high. I want a visual of the area, report back on any fights, arguments, any conflict or anything out of the ordinary that you can detect. I definitely heard something over there, so I'm gonna go check what it was."


Wed Jul 28, 2010 12:48 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Yeah, Hyper, I'm in one of the trucks (well out of one, now) about to die. Well...I guess the death roll thing is insignificant, then. If I remember correctly, our weapons had no effect on the Blurs before, but it seems the flaregun did SOMETHING.
Backpedalling toward safety and backup, fire another shot from my flaregun into the Blur's face. At the very least, if I miss it will alert the others to the exact location of the blur.


Last edited by Ociamarru on Wed Jul 28, 2010 1:29 am, edited 1 time in total.



Wed Jul 28, 2010 1:02 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Im still trying to figure out why my gun was put over my back...


Wed Jul 28, 2010 1:20 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
caekdaemon wrote:
Im still trying to figure out why my gun was put over my back...

Because people sling their guns when they aren't using them? And you didn't want to alarm a possibly large group of soldiers with a firearm did you?

'Death Roll' is your 'Resilience' Ability coming into play. Because it was a six, you got yourself out of a deadly situation (being bodyslammed by an OP Blur) and in addition, did something bad (turning your back on an OP Blur :P). I probably should have put 'Resilience: 6' there instead, but w/e.

Waiting on:
BJJ
Asfer
Fiona/Gyro
Vladimir
Andrew

Tyrone


Last edited by Yoman987 on Wed Jul 28, 2010 12:13 pm, edited 1 time in total.



Wed Jul 28, 2010 6:20 am
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Post Re: (srs) Roll To Dodge 2 - Hijacked until further notice
Wake the ♥♥♥♥ up and get ready for battle


Wed Jul 28, 2010 11:29 am
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