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			| Awesomeness 
					Joined: Sat Jun 19, 2010 5:02 pm
 Posts: 331
 Location: Mekkan
   |   Throw motion via LuaWould it be possible to make an actor do a throw motion as if it were throwing a grenade?  I have a throwing gun but I'd prefer it doesn't look like my thrown weapon randomly appears in front of me. 
 
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			| Sun Jul 18, 2010 3:29 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Throw motion via Luanope
 we have next-to-nothing we can do with limbs, and that's unfortunately unlikely to change in future builds
 
 
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			| Sun Jul 18, 2010 11:43 pm | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: Throw motion via LuaDo it reverse. Have a TDExplosive that adds itself back to the actor. 
 
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			| Mon Jul 19, 2010 12:37 am | 
					
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			| Awesomeness 
					Joined: Sat Jun 19, 2010 5:02 pm
 Posts: 331
 Location: Mekkan
   |   Re: Throw motion via LuaBut I don't want it to ask how hard I want to throw it... 
 
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			| Mon Jul 19, 2010 1:51 am | 
					
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			| mail2345 
					Joined: Tue Nov 06, 2007 6:58 am
 Posts: 2054
   |   Re: Throw motion via LuaThen have it set it's own velocity after being thrown, so that just clicking once works. 
 
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			| Mon Jul 19, 2010 2:15 am | 
					
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			| Awesomeness 
					Joined: Sat Jun 19, 2010 5:02 pm
 Posts: 331
 Location: Mekkan
   |   Re: Throw motion via LuaI don't wan't it to show the dotted line though, and I've set the thrown weapon to be somewhat slow, but automatic.  That wouldn't work with the grenade idea.  I guess I'm out of luck... 
 
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			| Mon Jul 19, 2010 2:52 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Throw motion via Luayou could make it give your actor an item with offsets that make your actors hands move in front of them that destroys itself a frame after appearing. 
 
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			| Mon Jul 19, 2010 5:24 am | 
					
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			| Awesomeness 
					Joined: Sat Jun 19, 2010 5:02 pm
 Posts: 331
 Location: Mekkan
   |   Re: Throw motion via LuaGeti wrote: you could make it give your actor an item with offsets that make your actors hands move in front of them that destroys itself a frame after appearing.That's a great idea!  Thank you!
 
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			| Mon Jul 19, 2010 9:11 am | 
					
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