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 Roll To Dodge - Blue 
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Joined: Mon Feb 22, 2010 2:48 am
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Post Re: Roll To Dodge!
Ragdoll said a while ago that he doesn't have a computer at the moment, so we ether need to wait a while or kick him.

Edit:10 more pages to 200 pages, we can do it guys!


Sat Jul 17, 2010 4:38 pm
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Post Re: Roll To Dodge!
He just recently PM'd me, so he does exist at least. If I need to, Ragdoll's roll isn't quite vital yet.


Sat Jul 17, 2010 4:41 pm
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Post Re: Roll To Dodge!
Holy crap I just realized how close to dieing I am here, it might be the first time I die in 190 pages of the game. O_O


Sat Jul 17, 2010 5:19 pm
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Post Re: Roll To Dodge!
CrazyMLC wrote:
it might be the first time I die in 190 pages of the game.

Lolwhut? You sound as if you could die multiple times.


Sat Jul 17, 2010 5:44 pm
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Post Re: Roll To Dodge!
Maybe if the death continues I could play again? :P

> Also, if it looks like I'm about to die, as my last action I want to blow up the wiffles orb.
(Can I do that? I mean, have a OMG I'M GUNNA DIE HERE'S MY DEATH WISH! (In this case to blow up the wiffles orb.))

I'm just wanting to go out with a bang. And, hey, maybe wiffles can save me. :)


Sat Jul 17, 2010 6:03 pm
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Post Re: Roll To Dodge!
Ohlol hay guise.

Drop into the game via parachute and try not to die.

But a question, Hyper; do I get any starting abilities or items? I know you mentioned in your PM you might allot me "something or two to start off with" but it wasn't terribly specific :P


Sat Jul 17, 2010 6:40 pm
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Post Re: Roll To Dodge!
You're the person in the boat, in the Game Event of the last roll. And I meant that it would be a bit unfair to start you off blank this far in, so I'll let you pick a starting power/item or two.

EDIT: This is either the second or third largest RtD in existence. Probably. I'd have to count the rolls. In other news, roll today.


Sat Jul 17, 2010 7:12 pm
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Post Re: Roll To Dodge!
Actully, this is the biggest RTD I can find, probably in history, unless you can find a bigger one. :cool:


Sat Jul 17, 2010 7:39 pm
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Post Re: Roll To Dodge!
In the Dwarf Fortress forums, there's a gargantuan one. I'm pretty sure mine takes at least 3rd place, maybe second.

Page 34, 16 rolls so far.

Now reading through the portion when I rolled maybe once a week, and there was a "ROLL DAMNIT" On every page.

Okay! Total number of rolls thus far is...69! Make that 70, as I'm about to roll. That put's me at "Owner of the 3rd largest known RtD in existence!"


Sat Jul 17, 2010 7:43 pm
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Post Re: Roll To Dodge!
Roll your 70th roll already plz.


Sat Jul 17, 2010 10:34 pm
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Post Re: Roll To Dodge!
Kay then, rolling.

CrazyMLC[4-1=3]:"BLUBLEGLUBLE!!!"
Now panicking, you kicks furiously, throwing your Hydrokinesis into the effort as well, and rapidly shoot up the tunnel. You curves your path up to follow the tunnel, and can feel the strain on your lungs that the lack of air is putting on them. Using Aerokinesis, you manage to refresh a bit of the air in your lungs, but it isn't enough to last very long. Suddenly, you burst out of the water, and take a gasping breath, before splashing back down under the rapidly rising water again. Your lungs are refilled, but you're still trapped underwater, now in the fully flooded main cavern.
Abilities:
- Elemental Kinesises [###]
- #-Point Star
- Kinetic Trance
- Olympian Power
- Metabolic Regeneration [#]
- Photosynthesis [*]
- Razor Leaves
Inventory:
- Nautical Shiv
- Wiffles' Orb
- DecaBow
- DecaBow Quiver
Injuries:
- Left leg broken (Splinted, Heal in 7 turns)
- Complete Darkness (-1 to rolls)
- Underwater (Enough breath for 1 turn)

Tomaster [6]: Looking at the zombies, you request that they step away from you. The zombies stop, as if considering your request, then they fade out of existence. Suddenly, the world is right side up again, and you no longer taste like blueberries! Hooray! It seems as though your super strength also speeded up your metabolism, because that was an awfully short trip. Or at least, it felt short.
Inventory:
- 1 BLCBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Force Amplifiers (+1 to any rolls involving strength)
Abilities:
- Wing (+1 to dodge if flying)
- Summon Shade [##]
- Invisibility
- Super Strength [#] (+1 to any rolls involving strength, provides moderate protection against impacts)

Foa [4]: Foa: Deciding to test what Fiona said about the barrel cutting you, you walk over to Fiona's hut, and grab a weed growing by the base of it. You then very lightly press the bottom of on of the LadyKiller's barrel to the plant. The weed is effortlessly sliced in half, and the cut bears no marks of tearing or ripping either. That is one sharp little blade.
Inventory:
- HIGH-SPEED HANDCANNON
- [b]LadyKillers (Dual Kickass Desert Eagles)

- 8 Mags for LadyKillers (Current Mags: 18|18)
- Fedora of the Gods
Abilities:
- Ranged Teleprotation

JJA79 [6-1=5]: With ANOTHER painful and loud click, you jar your shoulder around, finally putting back properly into place. With a sigh of relief, you direct your attention back to the problem at hand. Namely, the giant dinosaur with laser breath. Harnessing your Ergokinesis, you ready yourself to help Shadow in combat, amplifying any of his attacks. Luckily for you, then remaining sharks are still too terrified of Shadow to even think about coming forward and eating you, not that it would take much right now.
Abilities:
- Life Energy Stealing [#]
- Always Thinking [-#]
- Gyrokinesis (Gravity Control) [***]
- Ergokinesis (Energy Control, +1 to melee and reflexes)[##]
- Bird Communication [#]
Injuries:
- 2nd Degree burns (Pass out if a 1 is rolled, -1 to rolls)
- Broken Ribs (-1 to rolls involving moving around)

ShadoWKilleR255 [5+2= OMGWTFBBQ]: "PEW PEW, ♥♥♥♥!"
You raise both fists up, one of your knuckle blades suspended between them by telekinesis. Your arms are held parallel, facing towards M2. As you stare down M2, a small ball of kinetic energy forms behind the knuckle blade, slowly growing as you channel more energy into it from the tornado surrounding the entire Colosseum. M2 realizes your intent, and opens its mouth, the glow of bright blue energy emanating from its throat. Before it can do anything though, you discharge the ball of energy forward, into the knuckle blade.
The blade flies forward, a burning red streak against the black sky of the Colosseum, and it strikes M2 square in the face, cleaving it straight in half. The thermal beam M2 had formed discharges, and the bisected head is flash frozen in an intricate lattice formed from jutting spikes of ice. M2 goes limp, then its neck falls over, slamming into the ground. Not a sound can be heard as the crowd waits in hushed anticipation.

Abilities:
- Precision Mass/Energy Control [###]
- Telekinesis [###]
- COMBO TECHNIQUE: Massively Effective Accelerator Rifle
- Nanotube Skeleton
- Cheating the System [-##]
- Attacks Amplified (+2 to melee attacks and MEAR, +1 to other attacks)
Inventory:
- Archipelago Map
- Knuckle Blade

Ragdollmaster [-]: You look up, awoken from your nap by the bearded man, and greet it nonchalantly. It happily says something in a nonsense gibberish language, and motions for you to enter. From under your seat, you retrieve a military pack, containing a few things you packed for your boat ride, then climb out of the wooden rowboat and into the spire. The man, who you now realize only comes up to about your waist, says something else and gestures for you to follow him. You're in a small room, about 4 and a half feet high, with a staircase going both up and down at the other end of the room.
The man is wearing a steel axe with gilt engravings on either side of the axe head. He also has a dull and scratched grey metal breastplate, and you can hear the clink of chainmail as well. Aside from that, he's wearing rough and simple, but sturdy looking clothing.
Inventory:
- Satchel
- 30 ft 3/5" rope
- Whistle
- Orange Smoke Flare
- Utility Knife
- Green Gelatin (with Evil Pineapple Chunks)
- A Fake Mustache

Game Event: The man in the red robe appears once again before Shadow and JJ, probably to give them another fight. As he opens his mouth to speak however, the entire arena shakes violently, and all three of them are thrown to the ground.

The cave is now fully filled with water, Twiggy has escaped out to sea and is now contently swimming around, and the second generator, hidden in a small cave in one of the many tunnels, has been shorted out. CrazyMLC is the only one still in the cave.

Rjhw1: "Uh, where is this?"
Ben: "This is where we go when we die. It's some place outside of the rest of the game, but there are a bunch of TVs over there that are watching all the current and future players."
Rjhw1: "What? Game?"
Wiffles: "Here. Blue left this for us." He hands you a printed sheet of paper, filled with text. It takes about five minutes to read through it all.
Rjhw1: "...Oh. So this is-"
Wiffles: "Mmhmm. All of it."
Ben: "Whelp, enough moping! Back to watching the others screw around, eh? If you want or need ANYTHING, just type it into that little keypad over there. It's connected to the pad on the floor." Ben points backwards over his shoulder, and you see an alphanumeric keypad on the wall, above and to the side of a circular pad on the floor, raised about 2 inches.
Rjhw1: "Sooo... What's the game's name?"
Wiffles grins, and Ben scowls.
Wiffles: "She let us pick the name, and I beat Ben in a coin flip, so I got to name it.
Ben: "He named it something dumb, don't worry."
Wiffles: "Roll to Dodge. You like?"
Ben: "No."
Rjhw1: "It....fits."


Last edited by TorrentHKU on Sun Jul 18, 2010 11:57 pm, edited 2 times in total.



Sat Jul 17, 2010 10:43 pm
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Post Re: Roll To Dodge!
Who's the 2nd largest owner?


Sat Jul 17, 2010 10:47 pm
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Post Re: Roll To Dodge!
Someone named "Jay Kayell".
EDIT: Scratch that, 4th biggest that I know of. In terms of number of rolls.


Sat Jul 17, 2010 11:35 pm
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Post Re: Roll To Dodge!
OK i know it couldn't have gone any better but god dammit hyper figure out something for rollers helping each other.

Edit: OH its in his abilities. I didn't notice that.

>Try to stop everything from shaking so much. And attempt to high five shadow.


Last edited by JJA79 on Sun Jul 18, 2010 12:41 am, edited 2 times in total.



Sun Jul 18, 2010 12:18 am
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Post Re: Roll To Dodge!
Believe me, it wouldn't have been an instant 1-hit kill if he had just rolled a five.


Sun Jul 18, 2010 12:24 am
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