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 Remote Elimination of Targets & Recon Drone Support 8/12/12 
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Joined: Tue Mar 20, 2007 10:16 am
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Location: Australia
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
The Egotist wrote:
I have a tiny request for an update.

Change rouge to rogue. They ain't red (in french) drones, they're drones that kill everyone.


Hah whoops. Trust me to do that, I even spelt my name incorrectly :grin:


Fri Jul 09, 2010 4:18 am
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Data Realms Elite
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
Okay, have you considered making the shield held more rigidly?
I mean 1/17 shots the shield doesn't take any damage, IT IS LIKE A ROLE REVERSAL, SO I AM THE SHIELD, NOT THE SHIELD.


Fri Jul 09, 2010 4:29 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
Foa wrote:
Okay, have you considered making the shield held more rigidly?
I mean 1/17 shots the shield doesn't take any damage, IT IS LIKE A ROLE REVERSAL, SO I AM THE SHIELD, NOT THE SHIELD.

Could you elaborate?


Fri Jul 09, 2010 9:54 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
Not sure but I think he's talking about the shield not breaking with extreme force, instead the entire drone flies away. I think upping the pinstrength or whatever will make it pop off easier when enough force is applied.


Fri Jul 09, 2010 5:34 pm
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
No, whenever I get shot, the shield isn't there.
What irks me is that the RETARD consistently protects the shield, with its body.

So the RETARD takes the bullet instead of the shield, MOST OF THE TIME.

It is a role reversal in which the RETARDS TAKE THE BULLETS INSTEAD OF THE SHIELD!
So THE BULLET, ALMOST NEVER HITS THE SHIELD!
THE BULLET ALWAYS HIT THE RETARD!


Sat Jul 10, 2010 1:19 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
I TOTALLY GET IT NOW AAAAAAAAAHHH

But I haven't experienced really that "problem"


Sat Jul 10, 2010 1:44 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
I have. :-(


Sat Jul 10, 2010 2:16 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
It burns a hole in my pocket.

The shield is there, but it is sadly not used.


Sat Jul 10, 2010 5:33 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
These look really...really...pretty. They work almost perfect. Make moar :DD


Sat Jul 10, 2010 5:49 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
Foa wrote:
It burns a hole in my pocket.

The shield is there, but it is sadly not used.

Are you using the latest version in which the sheild is an attachable? It no longer resides behind the retard while reloading, and it doesn't disappear when its BG arm is being used to "climb".


Sat Jul 10, 2010 7:05 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
It is better now.


Sat Jul 10, 2010 4:34 pm
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Joined: Tue Feb 02, 2010 11:36 pm
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
New favorite strategy.

Send in a controllable Heavy Drone, armed with two or three deployable micro drones, or a crapton of rogue micro drones. The heavy works as a mother drone, with the minis serving as distractions, or for clearing out rooms and tunnels.


Thu Jul 22, 2010 7:10 am
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Post Re: Remote Elimination of Targets & Recon Drone Support V1.3
New version is released, I highly recommend you all download it.


Sun Aug 29, 2010 12:22 pm
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Post Re: Remote Elimination of Targets & Recon Drone Support 1.4 29/8
Yeah actually, everyone get on this. I managed to playtest this release, and its radtastic/other bastardised words to mean fun. I also had a blast whittling down a script that was meant to be simple but got stupidly complex to something that we really should've tried at the beginning but didn't think of :P


Sun Aug 29, 2010 12:37 pm
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Post Re: Remote Elimination of Targets & Recon Drone Support 1.4 29/8
It's great. You could probably make them unable to pick up items though.


Sun Aug 29, 2010 1:00 pm
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