View unanswered posts | View active topics It is currently Thu Dec 26, 2024 6:04 am



Reply to topic  [ 91 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next
 Force-Based MO Grappling Gun *B30, maybe better physics 
Author Message
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
 Force-Based MO Grappling Gun *B30, maybe better physics
I'm working on an MO-to-MO grappling gun that won't kill the user or the attached object.

Image

I'm somewhat successful. Still needs some work.

Stability Update Screenies:
Image Image

Controls: Hold Fire to launch the claw untill it grabs onto something. Once it does, hold Crouch and

Mouse Users) Scroll Up/Down
Keyboard Users) Hold Up/Down

to climb the rope. Press Fire again to release the claw.

Any feed back and/or mode suggestions PHYSICS HELP is appreciated.


Attachments:
Spelunker Grappling Gun.rte.rar [74.86 KiB]
Downloaded 1715 times


Last edited by CaveCricket48 on Mon Oct 06, 2014 3:21 am, edited 5 times in total.

Fri Jul 09, 2010 12:26 am
Profile
User avatar

Joined: Tue Jun 30, 2009 1:19 pm
Posts: 25
Location: Do u like zoos?
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Nice! I didn't download it yet, but I'm trying to think how could it be used...


Fri Jul 09, 2010 12:39 am
Profile
User avatar

Joined: Sat Mar 13, 2010 5:52 am
Posts: 229
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Wow this is cool, I'm about to experiment all kinds with this thing. I'm thinking of actor manipulation at RANGE at some point. That'd mean the grapple would stay out from the crosshair. Interesting stuff

edit: spelunker?


Fri Jul 09, 2010 1:12 am
Profile

Joined: Sat Feb 13, 2010 5:27 am
Posts: 23
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Image

This is extremely fun but ultimately harder to control than it appears...
These two make great mid-air acrobats though.

I suppose it would be easier if one of them was a dropship but oh well.
Great job so far looking forward to how this turns out.


Fri Jul 09, 2010 1:52 am
Profile

Joined: Sun Jul 04, 2010 6:14 pm
Posts: 37
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
It's really really hard to actually make use of it, to be honest..


Fri Jul 09, 2010 2:06 am
Profile
User avatar

Joined: Tue Jul 21, 2009 4:36 am
Posts: 347
Location: The place where asses go to be bad
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Unfortunately, the applications for something like this are very limited, however, you could make a base defense cannon that shoots these out and electrocutes incoming enemy craft and units.


Fri Jul 09, 2010 2:16 am
Profile
User avatar

Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
I love it when the word 'experimental' comes with 'cavecricket'.


Fri Jul 09, 2010 2:23 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Hmm, we could make flails.
Use it for harpoon guns ( harpoons + wire ) .
Use it to taze, and then haul the tazed. ( until the line is severed )

Zip lining...


Fri Jul 09, 2010 2:35 am
Profile
User avatar

Joined: Mon Jun 21, 2010 1:40 am
Posts: 208
Location: Hiding in a freezer at Wal-mart
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Foa wrote:
Hmm, we could make flails.
Use it for harpoon guns ( harpoons + wire ) .
Use it to taze, and then haul the tazed. ( until the line is severed )

Zip lining...

Mobile sniping platforms


Fri Jul 09, 2010 3:15 am
Profile

Joined: Tue Feb 02, 2010 11:36 pm
Posts: 130
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Strap one of these to a DSTech Plagarius (From the newest Beta), and you'd have an extremely stable platform for sniping.


Fri Jul 09, 2010 3:20 am
Profile
User avatar

Joined: Sat Mar 28, 2009 2:33 pm
Posts: 718
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
Poor mans sniper wrote:
Mobile sniping platforms

Image
been there, done that.
viewtopic.php?f=4&t=10370&p=303717&hilit=epic+moments#p303717
good times.
anyways, cricket, great mod, as always. can we get a dual hook with these?


Fri Jul 09, 2010 3:55 am
Profile
User avatar

Joined: Wed Dec 13, 2006 12:10 am
Posts: 562
Location: Termina
Reply with quote
Post Re: Experimental Force-Based MO Grappling Gun
this could be used to make the Crackdown 2 Mag grenade http://www.youtube.com/watch?v=D30fQqJB ... re=related
who would crash better a Dropship = pulled down and blows into ton of gib or a Rocket = spins around arcing into the ground :lol:


Fri Jul 09, 2010 5:11 am
Profile WWW
User avatar

Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
Reply with quote
Post Re: Force-Based MO Grappling Gun *UPDATE
Holy crap. I feel so happy right now. I have created a ROPE that is 100% FORCED BASED AND IS STABLE. Have fun with the update, usability/functionality just doubled at least.

Feel free to suggest modes for the Spelunker. Planned modes right now:
Link Mode - Connect 2 objects together or connect an object to terrain with a rope.

I'm going to sleep now...


Fri Jul 09, 2010 7:06 am
Profile

Joined: Tue Feb 02, 2010 11:36 pm
Posts: 130
Reply with quote
Post Re: Force-Based MO Grappling Gun *UPDATE
I want to see a weaponized version of this, with a high tech sprite, and a deadly sharp claw.

Have the first mode identical to this, but with two sharp particles at the tips of the claw, on impact. Not enough to do much damage, but enough that if you hook onto a dropship, there will be a clank and sparks, and if you hook onto a meatbag they'll bleed.

Make the second mode resemble the spring mode from the TF hook, but have it pull enemies towards you, Scorpion style.

And have the third mode resemble the first, but with a tazer feature for streaming electricity into a hooked target, dealing constant damage and making them have a seizure, ala Darkstorm EMP.


Fri Jul 09, 2010 7:40 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Force-Based MO Grappling Gun *UPDATE
Woke up, let the dog out, opened up my pc and BLAM!

CC48, you just won't stop to amaze us, won't you?


Fri Jul 09, 2010 7:50 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 91 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.369s | 15 Queries | GZIP : Off ]