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 Sprite Help Thread 
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Joined: Wed Feb 17, 2010 12:07 am
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Post Re: Sprite Help Thread
Grenade Launcher, How is it?

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Fri Jun 25, 2010 2:49 am
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Post Re: Sprite Help Thread
Rocket launcher it's better.


Fri Jun 25, 2010 2:51 am
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Post Re: Sprite Help Thread
Thank you; that's a great improvement! I wish I was as good as you! =D

Two questions:

Were the tiny holes intentional?

That 4-pixel-wide-one-pixel-deep hole at the bottom was for my magazine. I want to add my magazine there, but what you did to that spot looks so nice... What should I do?


Fri Jun 25, 2010 2:53 am
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Post Re: Sprite Help Thread
Coops9753 wrote:
Grenade Launcher, How is it?

Get outta here! that doesn't need any improvement, looks great! :grin:

Awesomeness wrote:
Were the tiny holes intentional?

That 4-pixel-wide-one-pixel-deep hole at the bottom was for my magazine. I want to add my magazine there, but what you did to that spot looks so nice... What should I do?

Thanks, I've received a good teaching.

You can paint the tiny holes if you want, but they leave you option to do some magic at 000+001-process.
uHmm... leave me sprite a magazine then, it can't be very difficult... [done]
Attachment:
File comment: now 120% + bulkyness!
PlasmaCannon.bmp [3.34 KiB]
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Be sure to send me the mod of this cannon (if you want) before to release, I'll give you some extra advices.


Fri Jun 25, 2010 12:19 pm
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Post Re: Sprite Help Thread
any help with this one?
(the guns are "arms")
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Thu Jul 01, 2010 5:24 pm
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Post Re: Sprite Help Thread
lafe: All of the sprites are pretty dark. Lighten them up a bit.

Coops9753 : That is great. The only thing I can see that could be changed is the grey barrel in the front of the gun, could use a tad more shading to make it look more cylindrical.


Thu Jul 01, 2010 8:14 pm
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Post Re: Sprite Help Thread
A little submersible that is (so far) based entirely on the AQUA http://www.diseno-art.com/encyclopedia/vehicles/watercraft/sport_submersibles/AQUA_submersible.html

Any suggestion on what I could do to improve it?


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Fri Jul 02, 2010 12:26 am
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Post Re: Sprite Help Thread
Blue part could use some more shading.


Fri Jul 02, 2010 12:54 am
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Post Re: Sprite Help Thread
Okay. Is this better?

Image

Or does it need more shading?


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Fri Jul 02, 2010 1:14 am
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Post Re: Sprite Help Thread
It's better, but could use a little more (shading). Also, soften the outlines on the dark part where it touches the blue.

Great work so far.

Edit: My sprite.
Image
Based on this.


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Sat Jul 03, 2010 2:56 am
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Post Re: Sprite Help Thread
Could use some more curve and better defining on the outline and the lines inside.


Sun Jul 04, 2010 5:14 pm
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Post Re: Sprite Help Thread
I would like to suggest more aggressive shading...
Offto: Do this and you'll deserve a statue in Data's garden.


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Sun Jul 04, 2010 5:38 pm
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Post Re: Sprite Help Thread
hi i have a question can somebody ee make my p90 better because i,m still trying to make it better but its somtimes realy horible so can sombody make it bather
sorry for mabey bad spelling i, dutch
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Mon Jul 05, 2010 8:31 pm
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Post Re: Sprite Help Thread
Help please need a few pointers


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Mon Jul 05, 2010 10:50 pm
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Post Re: Sprite Help Thread
@CC: darker outlines, more contrast. The actually placement of pixels is pretty good, though.

@dooder: Good shape, but far too large for CC. If you're new, always have vanilla sprite (maybe an actor and a weapon) for size reference. Plus you'll uh, need outlines and shading. Try one of the tutorials in the first post.

@BC: You also need to reference for size. I've had bases smaller than that. I don't care what it is, it's too big. Even if it isn't too big, start smaller.


Tue Jul 06, 2010 5:50 am
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