Ok, NOW I roll.
CrazyMLC[3-1=2]: Much as you'd love to crush the giant centipede in the cavern above you, you have no way of knowing where it is down in this tunnel, with a broken leg. Rather than risk screwing something up phenomenally, you sit tight down there and wait for something to happen.
Abilities: - Elemental Kinesises [###]
- #-Point Star
- Kinetic Trance
- Olympian Power
- Metabolic Regeneration [#]
- Photosynthesis [*]
- Razor Leaves
Inventory:- Nautical Shiv
- Wiffles' Orb
- DecaBow
- DecaBow Quiver
Injuries:- Attracting Sharks (Lasts 2 turns)
- Left leg broken
- Complete Darkness (-1 to rolls)
rjhw1 [5]: As Twiggy rampages closer and closer, you start to sense him. As soon as you can directly sense his presence, and not just his vibrations through the ground, you leap into the air and land directly behind Twiggy's head. Just in time, because Twiggy then crashes head first into the wall behind where you just were. But you notice something off.
The rumbling should have stopped after Twiggy hit the wall, but it seems to have continued, shaking the entire cavern.
Abilities: - Greater Zombie Control [##]
- Dark Matter Synthesis [##]
- Zombification (Increased speed and strength)
- Dragon Pulse Style
- Surging Dragon Pulse
- Twisting Dragon Tornado Kick
- Solarkinesis [**] (Out of energy)
- Sixth Sense [#]
Inventory: - Wimpy Facial Hair
- Spas 12 (7 shots left)
- 24 12 Gauge Shells
- Loaded AS50 (13 Extra Rounds)
- Scythe (Death Render)
- Rabbat Swarm (45 Rabbats)
- Zombie Shark Controller
Injuries:- Complete Darkness (
-1 to rolls Negated by "Sixth Sense")
- Disabled Vision [-#]
Tomaster [5]: "Ah well."You try and forget about whatever you just injected yourself with while your Earth elemental stands nearby. That's the good thing about Elementals; They're living chunks of elemental energy instead of sentient, spiteful ghosts imbued with power like shades.
For the first time you closely examine the syringes, and notice that they all have tiny labels printed onto them with black ink! It's small enough to miss at a glance, but still legible and thankfully useful. The syringes in the semi-depleted cartridge are a mixture of stimulants, painkillers, and a couple hallucinogens mixed in as well.
The second cartridge is both less and more helpful. The labels all say "BLCBST" followed by a number from one to forty. On the bottom of the cartridge, the same tiny printing reads "DANGER: HAZARDOUS SUBSTANCE. DO NOT INGEST". Looking through them at a certain angle reveals a faint neon green tint.
Inventory:- 1 BLCBST Syringe Cartidge (40 Syringes)
- 1 Mostly Harmless Syringe Cartridge (25 Syringes)
- Force Amplifiers (+1 to any rolls involving strength)
Abilities:- Wing (+1 to dodge if flying)
- Summon Shade [##]
- Invisibility
- Super Strength [#] (+1 to any rolls involving strength, provides moderate protection against impacts)
Injuries:- Mystery Effect (Activates in 1 turn)
Foa [6]: "HEY DU-" is as far as you get.
Midway through the second word, a flash of blindingly bright white light bursts forth, and a deafening explosion sounds, utterly incapacitating you. You feel a sort of tingle on your right side...
"Oops."
"♥♥♥♥!"Then you look over to your right side and see your right side, cut entirely off, just barely missing your ear. At this point, you pass out.
Inventory:- HIGH-SPEED HANDCANNON
- DM Legs (Cheetah, VERY Broken)
-
Fedora of the GodsAbilities:- Ranged Teleprotation
Injuries:- Sliced in Half
JJA79 [2]: You see a very large dinosaur. And a bunch of sharks.
And you thought today would be boring?
You ready yourself in case anything attacks, but the sharks all just mill around the dinosaur's body anxiously, as if waiting for the command to attack.
Abilities:- Life Energy Stealing [#]
- Always Thinking [-#]
- Gyrokinesis (Gravity Control, 2 turns left until next use) [***]
- Ergokinesis (Energy Control, +1 to melee and reflexes)[##]
- Bird Communication [#]
ShadoWKilleR255 [6]: You try to form a ring of energy around the dinosaur, but before it can gain any significant size or charge, the dinosaur opens its maw, and a red-orange beam of energy bursts forth, hitting the ring. The energy from the beam is absorbed by the ring of energy, and the ring starts to glow orange as well. Then, the beam from the dinosaur turns an icy blue, and the entire ring is sucked into the beam, into the dinosaurs mouth. It burps.
Abilities:- Precision Mass/Energy Control [###]
- Telekinesis [###]
- COMBO TECHNIQUE: Massively Effective Accelerator Rifle
- Nanotube Skeleton
- Cheating the System [-##]
Inventory:-
Archipelago Map- Knuckle Blades
Game Event: The dinosaur lowers its head, and nods towards the two Rollers, as if giving a signal OHWAIT.
The sharks all charge, frenzied at the chance for prey. The dinosaur gives what could equate to a smirk at the two humans across the arena.
MATILDA MKII (M2)
In the cave, the ceiling gains a long, straight crack beginning from the edge of the wall opposite Frank and Twiggy and travelling straight towards the center of the ceiling. It goes about 1/3 of the way in, then stops abruptly; it almost looks as though a giant knife scored the top of the ceiling. This would be trivial, except Twiggy just rammed the wall. This causes the crack to break open, and in comes a deluge of seawater. The water flows in furiously, and quickly begins to fill up the countless small tunnels dotting the floor of the cavern. The tunnels can handle the water flow for the time being, but it is only a matter of time before they fill up completely.
2 TURNS TILL TUNNELS FILL WITH WATER then 3 TURNS TILL CAVE FILLS WITH WATER.