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 Exodus (Ronin Campaign) with an easier version! 
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Joined: Tue Aug 14, 2007 8:40 pm
Posts: 259
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Post Re: Exodus (Ronin Campaign)
None of my missions show anymore. D: Only my vanilla missions and Weegee's wrestling missions.


Sat Jun 26, 2010 3:31 am
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Joined: Wed May 20, 2009 3:10 pm
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Location: Århus, Denmark
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Post Re: Exodus (Ronin Campaign)
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So are you going to only follow the Ronin Story Line or are you also going to expand into the other factions like the Clones or Dummies?

I think a really good idea, if you want to expand, is to co-work with Gotcha and UniTec, seeing how the UniTec Faction is more human orientated than clone orientated. I would really love to see missions with as much brilliant work as yours and UniTec.


I'm just making ronin, but there'll be alot new content since i will use a lot of stuff from my phoenix mod. I know UniTec would fit but i don't think they are actually that good and i would rather make my own content. (not saying UniTec is bad)

For now the next mission will include robots and coalition dudes like these, but i am thinking about making a mission in the wild with different crabs that tries to protect there nest (for reference to the new crabs http://devlog.datarealms.com/page/2/). But that would require a serious amount of spriting (that i need to request since i'm a shitty spriter)

I'm likely not expanding it to the other factions like the clones or the dummies purely because that it would be weird with communication. Why would two clones talk if they have the same brain ect. Dummies would properly be worse because the "brain" (CPU) properly don't have a personality.

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My only gripe is that by the time you can destroy the third generator on the final mission, the piles of drop crates tend to have blocked the platforms you need to jump onto in order to reach the generator


Little tip. The pile is IsScrap and the Assault rifle works perfectly to remove it.


Sat Jun 26, 2010 7:15 am
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Joined: Thu Apr 22, 2010 3:07 pm
Posts: 19
Location: Finland, Middle of Nowhere
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Post Re: Exodus (Ronin Campaign)
For some reason, when I beat part 2, it only says at the end "Thanks for playing - press ctrl + r to restart" and part 3 doesn't begin.


Sun Jun 27, 2010 9:16 pm
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Joined: Wed May 20, 2009 3:10 pm
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Location: Århus, Denmark
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Post Re: Exodus (Ronin Campaign)
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For some reason, when I beat part 2, it only says at the end "Thanks for playing - press ctrl + r to restart" and part 3 doesn't begin.


Need to fix that.


Sun Jun 27, 2010 9:41 pm
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Exodus (Ronin Campaign)
Very nicely made, for the bit I've played. However, it's stupidly hard.
(Didn't get past the first level, downloaded the 'easy' one. >_>)

I wish you and Weegee would make your brilliant pieces of work a bit more fun to play. *mutter*
Hope to see more in the future. :)


Sun Jun 27, 2010 11:05 pm
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Joined: Thu Jun 17, 2010 6:30 pm
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Post Re: Exodus (Ronin Campaign)
rofl not that hard really ^^. I bet the second mission in first try on "Easy" (lol) And I just downloaded CC a few days ago. :wink:


Mon Jun 28, 2010 10:36 am
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Location: Århus, Denmark
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Post Re: Exodus (Ronin Campaign) with an easier version!
Map just got updated

Also can anyone tell me if the easy version is still to hard. I cleared it in first try without losing one life but i still need to know.


Mon Jun 28, 2010 4:44 pm
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Joined: Tue Aug 14, 2007 8:40 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
None of my missions show anymore. D: Only my vanilla missions and Weegee's wrestling missions.
Somebody help me?


Mon Jun 28, 2010 5:40 pm
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Joined: Wed May 20, 2009 3:10 pm
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Location: Århus, Denmark
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Post Re: Exodus (Ronin Campaign) with an easier version!
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None of my missions show anymore. D: Only my vanilla missions and Weegee's wrestling missions.
Somebody help me?


Have you tried reinstalling CC? If you have, have you tried installing in a different folder? Dunno what else could help you


Mon Jun 28, 2010 6:03 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
I was just wondering if anyone knows a mod that might conflict with something to create this problem. Without campaigns, I can't rate your map D:


Mon Jun 28, 2010 6:10 pm
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Joined: Wed May 20, 2009 3:10 pm
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Location: Århus, Denmark
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Post Re: Exodus (Ronin Campaign) with an easier version!
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I was just wondering if anyone knows a mod that might conflict with something to create this problem. Without campaigns, I can't rate your map D:


The problem is quite weird and i have never heard of anything like it.

PS: awesome new avatar :)


Mon Jun 28, 2010 6:20 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
Why thank you.


Mon Jun 28, 2010 6:29 pm
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Joined: Mon Jan 11, 2010 2:50 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
Well easy for you... You have made it so you know all the tricks and trips


Mon Jun 28, 2010 7:29 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
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Well easy for you... You have made it so you know all the tricks and trips


No i haven't maked it easy for me in anyway. The reason why it is easy for me is because i need to test EVERYTHING out so of course it feels easier for me.


Mon Jun 28, 2010 7:39 pm
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Joined: Mon Jan 11, 2010 2:50 pm
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Post Re: Exodus (Ronin Campaign) with an easier version!
I was saying that you AS THE CREATOR must know the routes.


Mon Jun 28, 2010 7:44 pm
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