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 Sprite Help Thread 
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Joined: Wed Feb 10, 2010 4:06 am
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Location: Comox, BC, Canada
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Post Re: Sprite Help Thread
Trying to get into spriting, basically by ripping the ends off of guns and transforming them into different things. This has the handle from the revolver cannon, but I borrowed the Darkstorm Grenade clip to make a uber nade tube.

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Tell me how it's going. It might be too small, I'm not sure.


Wed Jun 16, 2010 2:15 am
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Post Re: Sprite Help Thread
alphagamer774 wrote:
Trying to get into spriting, basically by ripping the ends off of guns and transforming them into different things. This has the handle from the revolver cannon, but I borrowed the Darkstorm Grenade clip to make a uber nade tube.

Image

Tell me how it's going. It might be too small, I'm not sure.


Here you go, The support was too far from the handle. Always note that if you want a functional looking weapon. And the barrel was a little long, had to compress the gun a bit.. Some borders improved, sprinkled with a dose of my style and.. Here you go :)

Hope it looks good to you.

Image


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nadecannon.png [4 KiB]
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Wed Jun 16, 2010 5:47 am
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Joined: Fri Apr 30, 2010 2:12 pm
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Post Re: Sprite Help Thread
Coops9753 wrote:
*sprites*

Looks enough kickass&bulky for me :wink:
(I consider bulky-ness something good)

[EDIT]

I need serious help with something, I have to make this soldier :

become a decent snow sniper :
Example 1, example 2, example 3
Specially, the part of head, I'm unable to sprite hoods in prespective...


Last edited by Naxete on Fri Jun 18, 2010 4:48 pm, edited 1 time in total.



Thu Jun 17, 2010 1:03 am
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Post Re: Sprite Help Thread
Doesn't really look like the ref images at all :P
If you want it to look like an arctic sniper, do the white dress first, then the hood.


Thu Jun 17, 2010 1:15 pm
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Post Re: Sprite Help Thread
Revisited my Heavy Trooper.. I like him much better Personally.

Any Feedback?

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Wed Jun 23, 2010 8:15 am
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Post Re: Sprite Help Thread
The head looks like Optimus Prime and I like the chestpiece. Visor color=cool. Sorry I can't criticize it technically cause I lack the proficiency to do so! :D


Wed Jun 23, 2010 10:35 am
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Alright thank you, Updated now with Attachables (This thing is starting to Ridiculously look HEAVY...)

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Feedback Plz


Wed Jun 23, 2010 10:43 am
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Post Re: Sprite Help Thread
shoulders and shins look very flat, shoulders moreso than shins.


Wed Jun 23, 2010 10:55 am
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Flatness is intended, but not.. that flat. It supposed to have a boxy look to it. I am working on the sprites now though so they dont look as flat..


Wed Jun 23, 2010 11:18 am
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Post Re: Sprite Help Thread
Shouders were better in previous one, thought. Now they look a bit too flat. But anyway the overall actor is very good!


Wed Jun 23, 2010 7:09 pm
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Post Re: Sprite Help Thread
Looks sexy. I think your faction is getting a little bloated, though.


Wed Jun 23, 2010 8:02 pm
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Joined: Sat Jun 19, 2010 5:02 pm
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Post Re: Sprite Help Thread
I've made a plasma cannon with custom sprites, sound, everything, but the sprite isn't nice. It's my first sprite. The coil in the front isn't clear at all, and it overall has a few problems with shading and such. What can I do to improve it?


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Thu Jun 24, 2010 1:38 pm
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Post Re: Sprite Help Thread
For the coil, try making the pixels adjacent to the coil's pixels closer to the colour of the coil, as if the coil is impinging on those pixels, but not completely dominating them.


Thu Jun 24, 2010 2:01 pm
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Post Re: Sprite Help Thread
I was thinking about that, but I didn't know what would happen, since each coil has only two pixels of grey between them. I think it would just reduce the contrast of each coil because it would just turn the whole barrel more blue.


Thu Jun 24, 2010 2:17 pm
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Post Re: Sprite Help Thread
abra-cadaver!


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Thu Jun 24, 2010 6:59 pm
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