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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   What NOT To Do In CCPost what you think you shouldn't do in CC
 
 1. NEVER use the skirmish activities manager to change hardest difficulty spawn interval to 1 millisecond
 
 
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			| Tue Jun 22, 2010 7:13 pm | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: What NOT To Do In CChey kids maybe the reason these topics never work is because people fill the first page with backseat moderation
 let it run its course; it's hardly worse than (ugh) RTD and at least relates to Cortex Command
 
 
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			| Tue Jun 22, 2010 7:40 pm | 
					
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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   Re: What NOT To Do In CCThanks, Grif. 
 
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			| Tue Jun 22, 2010 7:41 pm | 
					
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			| BrainChild 
					Joined: Sun May 23, 2010 7:11 pm
 Posts: 193
   |   Re: What NOT To Do In CCYou should definitely not make a Actor with 15 pineapple grenades and 1 stick grenade then trough it at yourself in the air , sirkel of blood 
 
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			| Tue Jun 22, 2010 7:50 pm | 
					
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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   Re: What NOT To Do In CCThat was fun to do. 3. Never in the history of Cortex Command, use 50 mega map wipes, 20 plasmabombs, and 20 firestorm bobs all in one dropcrate. It will overflow for memory. 
 
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			| Tue Jun 22, 2010 8:28 pm | 
					
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			| Prod 
					Joined: Wed Dec 27, 2006 9:52 pm
 Posts: 688
 Location: California
   |   Re: What NOT To Do In CC4. Never expect Numgun's mods to be balanced. 
 
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			| Tue Jun 22, 2010 8:37 pm | 
					
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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   Re: What NOT To Do In CCtrue.  never use the gigga battery from hueg pack 'o mods 5 times at once. 
 
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			| Tue Jun 22, 2010 8:44 pm | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: What NOT To Do In CCNever skip the intro with Escape.
 Also this should be in General because this is kinda 'discussion about Cortex Command'.
 
 
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			| Tue Jun 22, 2010 9:44 pm | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: What NOT To Do In CCThis topic could be good if it talked about modding taboos, but at the moment it's pure spam.
 At least Roll to Dodge it isn't spam, it's an actual game people are playing.
 
 
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			| Tue Jun 22, 2010 9:55 pm | 
					
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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   Re: What NOT To Do In CCwhat do you mean Modding taboos? 
 
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			| Tue Jun 22, 2010 10:14 pm | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: What NOT To Do In CCDon't make resprites of current content, etc. 
 
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			| Tue Jun 22, 2010 10:18 pm | 
					
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			| CCnewplayer 
					Joined: Wed Feb 24, 2010 11:00 pm
 Posts: 255
 Location: Unknow
   |   Re: What NOT To Do In CCNever leave one clone when the rocket it's falling. 
 
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			| Tue Jun 22, 2010 10:21 pm | 
					
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			| sam123486 
					Joined: Sun May 02, 2010 3:39 pm
 Posts: 354
   |   Re: What NOT To Do In CCNever in the history of mods, use two whitebots mods. You will have to reinstall cortex command. 
 
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			| Tue Jun 22, 2010 10:58 pm | 
					
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			| Dauss A HUMAN BRAIN, SAFELY INSULATED FROM THE TERRORS OF HYPERSPACE 
					Joined: Sun Jan 28, 2007 8:54 pm
 Posts: 1070
 Location: Somewhere beyond the endless sea of hyperspace, fighting for your right to call a planet home.
   |   Re: What NOT To Do In CCCrazyMLC wrote: At least Roll to Dodge it isn't spam,Ha. Haha. Ha. Ha.
 
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			| Tue Jun 22, 2010 11:36 pm | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: What NOT To Do In CCNever use a brainbot when you plan to crab bomb. 
 
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			| Tue Jun 22, 2010 11:40 pm | 
					
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