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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Crystals(Gives Money) + Modules + Weapons
Crystals that gives you a lot of oz (almost 10 times more then gold) Attachment:
Modules.png [ 7.23 KiB | Viewed 13228 times ]
Module made of these wonderful crystals strong durable and worth a lot Attachment:
Fall of Rome.bmp.png [ 149.59 KiB | Viewed 13228 times ]
Map that I made WARNING!*Use have to use the crystal cutter that comes with the mod it's the only way to mine the gold (think of it as a mini crystal refinery) *The crystal cutter breaks very easily Attachment:
File comment: Contains - Crystals Modules and Barbed crystals
Crystals.rar [165.04 KiB]
Downloaded 917 times
Attachment:
File comment: Fall of Rome Map
Maps.rar [72.8 KiB]
Downloaded 476 times
Attachment:
Credits.txt [191 Bytes]
Downloaded 308 times
Last edited by BrainChild on Sat Jul 10, 2010 3:53 pm, edited 16 times in total.
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Tue Jun 22, 2010 4:38 pm |
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10050
Joined: Wed Dec 26, 2007 4:25 am Posts: 167 Location: Hopefully in front of a gaming platform of some kind
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Re: "Bunker Modules" WIP
You putting CnC in my CC?! Awesome, downloading.
User was warned for this post - "Looks cool, downloading!" isn't really interesting or constructive - p3lb0x
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Tue Jun 22, 2010 4:41 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: "Bunker Modules" WIP
Dude, those are totally minerals from Starcraft. That said, WE REQUIRE MORE MINERALS.
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Tue Jun 22, 2010 4:48 pm |
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neroe23
Joined: Tue Mar 10, 2009 7:16 pm Posts: 102
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Re: "Bunker Modules" WIP
I suggest making cristal particles 2x more valuable than gold particles. Cuz' diamond is more expensive than gold. Anyway, that's some hot ♥♥♥♥ you've got there.
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Tue Jun 22, 2010 5:16 pm |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: "Bunker Modules" WIP
Should I keep the different angles ? neroe23 wrote: I suggest making cristal particles 2x more valuable than gold particles. Cuz' diamond is more expensive than gold. Anyway, that's some hot ♥♥♥♥ you've got there. Will work on that Edit : How do you make something count as gold - but worth more ?
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Tue Jun 22, 2010 5:20 pm |
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neroe23
Joined: Tue Mar 10, 2009 7:16 pm Posts: 102
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Re: "Bunker Modules" WIP
Ehhh, in fact I don't really know how to. But it would be do-ale with some lua-tricks.
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Tue Jun 22, 2010 5:29 pm |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: "Bunker Modules" WIP
I demand you make Pylons...... This is also very cool, and i like the looks of it.
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Tue Jun 22, 2010 5:37 pm |
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MaximDude
Joined: Wed Nov 22, 2006 3:19 pm Posts: 2073
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Re: "Bunker Modules" WIP
If I remember correctly gold values in weight. Try coping the gold material and make it weight more, but I dunno if that will work (Gold might be hardcoded to be the only one that is collectible and gives funds).
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Tue Jun 22, 2010 5:38 pm |
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Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
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Re: "Bunker Modules" WIP
I was thinking maybe it should be harder to mine than gold as well, instead of just being worth more. I'm pretty sure you could increase the durability of the material (making terrain pixels harder to break loose), because, you know, crystals THAT big probably are harder than gold.
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Tue Jun 22, 2010 5:58 pm |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: "Bunker Modules" WIP
I'll try that but I can't make it harder with out losing the ability to give you funds
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Tue Jun 22, 2010 6:51 pm |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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Re: "Bunker Modules" WIP
It seems to me that your crystals are made with the pencil tool. Consider respriting them with the line tool, they'll look better that way.
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Tue Jun 22, 2010 7:08 pm |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: "Bunker Modules" WIP
Okay , also should I keep all the angels or just keep them flat ( Like in the pic) ???? Edit : tryed making it harder it works but no funds
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Tue Jun 22, 2010 7:17 pm |
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PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
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Re: "Bunker Modules" WIP
For making them harder than gold you could make it out of multiple materials, a lattice of high-stength material and pockets of gold (or the reverse).
By the way, it's "Crystals" not "Cristals."
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Tue Jun 22, 2010 7:56 pm |
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acemaclace
Joined: Wed Apr 29, 2009 12:24 am Posts: 185
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Re: "Bunker Modules" WIP
We require more vespine gas. Ohhhh. i was too busy mining all the crystals in the world that I forgot about ves- wait wtf is that! Lol great mod I definately like it. When build 50 comes along the crystals will be cracking and all that cool stuff. Hopefully trees will be swaying. Anyway good job.
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Tue Jun 22, 2010 8:13 pm |
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Kiktamo
Joined: Sat Feb 13, 2010 5:27 am Posts: 23
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Re: "Bunker Modules" WIP
Great eye candy/easy gold I don't know to much about modding but I believe you should be able to create your own harder material and use the TransformsInto definition to make it turn into gold as it's dug out. Not to sure though.
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Tue Jun 22, 2010 8:32 pm |
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